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    1. DrTarDIS

      How long do pirate attacks last (if they even go away)?

      /godmode yourname true /invisibility yourname true /despawn{
    2. DrTarDIS

      Bug Spawned an old bluprint, stripped the imterior, now I can't place Power Generators in it

      dis you check/watch taskmanager's starmade .jar processes? Sounds like you might have had one hung-up and preventing a write to the actual file. Like, it appears to have fixed when you rebooted the computer, right?
    3. DrTarDIS

      The turret thread

    4. DrTarDIS

      Star System renaming?

    5. DrTarDIS

      Aux Power & Gigantism

      I'd just switch back to IRL mining. I don't play a game to have a 2nd (unpaid) 40+hr job.
    6. DrTarDIS

      Designated Power

      MMM, I agree in premise but in execution I'd prefer a sort of expansion on the thrust allocation menu. Something that let you allocate energy reserve % itself towards one or more systems, or cap their consumption.
    7. DrTarDIS

      Aux Power & Gigantism

      only if you're using nurbs or primitive extrusion IIRC. Sounds like you need to use your selection tool and turn on show all edges & faces.
    8. DrTarDIS

      Camera and ship movement sliding

      is it the spacedusst? can you just disable it?
    9. DrTarDIS

      Aux Power & Gigantism

      Gigantism isn't a bad thing though. Why are people butthurt that someone who has spent more time(resources required, design, etc) has something "better" ? "performance issues" are something I do follow to a degree(I have them myself), but it is a VERY bad argument for a game in development to be...
    10. DrTarDIS

      station rails locked up

      mmm, you do know rails will not allow movement until after all logic is loaded and done one cycle, right? That was around a half dozen patches ago that they added that, so that people using "zero speed" to line up a bunch of drones on a rail would not have them suddenly start moving(because the...
    11. DrTarDIS

      Operate Logic from within docked entity

      activator under (or linked from) the rail where the pod is give you true/false on "pod is here" {podt} or {podf} Activator under the ships docking point gives you "the ship is here" true false {shipT} {shipf} when the ship is there, but a pod has not been docked in the past X seconds (say 5)...
    12. DrTarDIS

      Conway's Game of Life circuit development thread!

      try useing rails themselves as indicators for your display :) "can see, something is there" -> changes to basic rail can't it's not there. -> green/red invisible without f9 or build mode. Maybe you could try some variant of "floating text" for the holo: use a docked core+ screens in the...
    13. DrTarDIS

      Helping hands with ship curves :(:(

      Is the ship symmetrical? double symmetrical? Got your copy/paste big enough to lay out a "completed" curve at least the ship's smallest dimensions? If you answered yes to all the above, it should be kinda easy to do your ship, right? Like dis, copy/paste a few times, makea bigger...
    14. DrTarDIS

      Server config? Increasing turn rate

      Start using HOTAS. Joysticks are how you should play EVERY freedom of motion game.
    15. DrTarDIS

      single axis turret that does aim (handy for guided missiles)

      you don't say... funny.. I think most server admins just don't read the instruction manual. Everything about weapon behavior is quite able to be altered. changed default sector size from 2km to 10km? WEapon values calculated via simple differential. Example solve off those cannon values: sector...
    16. DrTarDIS

      The Apparent Cancer That Is Docked Hull

      It's not a side track when "the problem with docked hull" Is "how docked hul interacts with weapons" Like OP said, it negates EMP, momentum, drains, etc. That's the "real roblem", and it's "how docked entities interact with weapons systems"
    17. DrTarDIS

      single axis turret that does aim (handy for guided missiles)

      I'll admit I havn't "gone out of my hut" in the past 3 patches, just working on one ship in creative. So I could be wrong, but AFAIK that while ago docking change applied to players. In a turret or docked entity (eg ship) player's cursor became locked-to center. I've noticed AI turrets ignore...
    18. DrTarDIS

      project 1969

      You should e-mail the manufacturer about it. Might get yourself something free in exchange if they can study the failure. :)
    19. DrTarDIS

      The expanding on factions thread

      What's the point in faction points if they are not resources? One does not preclude the other, they just become different resources to be used in different game scenarios.