Search results

    1. Alpha_Squad

      StarMade dev update: why spherical planets don't fit in a block world

      I know, but it still has some problems to address.
    2. Alpha_Squad

      StarMade dev update: why spherical planets don't fit in a block world

      gravity shenanigan detected: you can get stuck if you get to the gravity plane and you could only get out of it with a ship or floating out of gravities range.
    3. Alpha_Squad

      The Swarm

      The mantis looks like it is deteriorating, but the hornet\'s nest looks really good and the small ships, are well small ships.
    4. Alpha_Squad

      Community Challenge #1 (8/19/13-8/25/13)

      I suppose by the wording that you are trying to avoid the use of planets?
    5. Alpha_Squad

      Refining ore recipe logical error

      The cost to buy any refining ore recipe costs 10000 credits and selling them gives you 800 level 2 ore. The selling price of level 2 ore is 100 credits in a neutral market. This nets, on a neutral market, 70000 credits. It was probably intended to only give back 80 level 2 ores, so please fix...
    6. Alpha_Squad

      Fired MIssiles do not show up

      I suggest try firing your missiles at a nearby asteroid and see if it has any effect after a few seconds of waiting (missiles move at ~21+km/h). Aside: Don\'t confuse the OPs problem with the max missile limit. There can only be ~34 missiles rendered in-game or per ship, the rest are...
    7. Alpha_Squad

      The Cubatomic Fabricator

      Now that I have much stronger understanding how this works, I notice that you aren\'t allowed to refine in pairs of 255, but rather 1 by 1. That would be my only issue with it right now (the initial confusion aside).
    8. Alpha_Squad

      Challenge: Smallest 1,000,000 power/s reactor.

      You should reword it to say that you want the ship with the smallest sum of combined directions eg// 100+100+150=350 for Draco\'s design and 611+1+1=613 for the smallest volume design. I think moph wins this one. I can\'t see making a cube less than 23 with 1mil power gen.
    9. Alpha_Squad

      Power Generation and Perma Cloak/Jam Table & Calculations

      Isn\'t it 1500e/s per 10 blocks for the cloak and jammer combination because that is what it states in the wiki...
    10. Alpha_Squad

      Fighting Gigantism in Starmade

      Whelp, even after the shield change big ships are still nye indestructible to smaller ships, if flown with half a brain. If the turn rates are nerfed even further it would make capital cruisers obsolete as turrets can\'t hit anything and manually aiming is the best thing you can do. I would...
    11. Alpha_Squad

      Halp! My ship is too strong!

      Sounds pretty similar to my own fighter, it has a thrust to mass ratio of 5, 30k shields and also deals 4kdps. It is only a shame that fighters are still useless...
    12. Alpha_Squad

      Vector analysis of tactical situations in StarMade

      There is a point in which the sheer acceleration of the smaller fighter can actually overcome the angular velocity and turning rate of the ship. Though this implies that the max angular velocity of the cruiser
    13. Alpha_Squad

      Texture Pack – Low Res, Minecraft Style + Clean GUI

      The docks themselve look like they might be weapon. Overall not a bad texture pack so far.
    14. Alpha_Squad

      New Cubatom System

      Yea the cubatoms are way too esoteric, it doesn\'t help that you aren\'t given the full recipe to craft a block either.
    15. Alpha_Squad

      Docked Armor Plates

      2 things for you to note: 1)Make sure to use turret docks as turrets can\'t shoot other turrets, but they can shoot docked ships. 2)Missiles can destroy other ships that are near the explosion. So it won\'t be providing as much protection as possible, granted missiles are more of a defensive...
    16. Alpha_Squad

      The Cubatomic Fabricator

      I realized that fabricating only lets you know 2 of the characteristics making it a large guessing game, not fun.
    17. Alpha_Squad

      Salvage lasers shouldnt be weapons?!

      At the scale of combat in Starmade the railgun would be hitscan like mining lasers or for some unfeasable reason as slow as a missile.
    18. Alpha_Squad

      The Cubatomic Fabricator

      In the end, once this system is developed enough/been around long enough, a wiki is going to be a more effective solution then bothering to learn this. Furthermore I using premade ships is still more practical than this, but that is for a different topic. More on-topic: Very informative and...
    19. Alpha_Squad

      Star Made Multiplayer Faction Combat tactics

      Once engaged with the enemy in a fleet battle how big does the battlefield tend to be and how mobile, mid-battle are the larger ships usually? (e.g. rotational only, some movement along their axis, constantly moving,etc.) @Scud: I will have to disagree with lowering AMC damage to increase ROF...