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    1. R

      Fuel, ALL opinions accepted and wanted!

      needing for fuel is a bad idea in sandbox stile games. Players always gona be searching for methods to get automaticaly the fuel because if you don't do this you are gona be the 50% the time of the game searching for more fuel, with is bored and always the same, something like farming in rpgs. I...
    2. R

      Upcoming Crafting System Update Discussion

      I dont know nothing about the new crafting system, but i find some blocks that there are not in the shop but you can find if you want to delete it in the new only delete x block system (i suppose a bug) Maybe they will be part of the new crafting system: -Mineral separator id 262 -Particle...
    3. R

      Starmade Logic Tutorials

      Ok but the method i posted works fine without needing latchs, the clock always update the sensors gathering signals with a false signal. I think you have a great work with the videos, but the last one was in my opinion a little worse.
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      Starmade Logic Tutorials

      Other tutotorials of bench were great, but this is a pain in the ass, for the next reasons: -First: the alert is done by pulsating system, which have a awsome graphic effect, but for using the damage indicators in other logics systems is dificult to collect that signal, and lag can avoid you to...
    5. R

      Dis-Integrator uses

      Well, as all we know, dis-integrator now are practically useless. This is because the most of their uses have a downside that not compensate the good ones. So I have two ideas for make more useful the Dis-integrators or other block with dynamics similar to dis-Integrators: -First: make...
    6. R

      More Effect Computers

      I think that better than more effects that more effects that move in other directions the ship, it will be better an effect that rotates the ship, disorientating when shooted to another ship, and used to give you a burst maneuveuring in deffensive suses because in big ships it a really pain to...
    7. R

      Automatic Salvage Storage

      also we need a method to transport the content of the plexstorage from the ship to the base with a beam or something without need to do 20 travels.
    8. R

      Transmitter/ Receiver

      I think that is better a little amount of channels, and defense mechanism done with logic. It would be cool that frecuencies have a cuadratic funtion to calculate the energy that you need to use transceivers-receivers when the minimum set to the 0 frecuency. The greedier you are the easiest we...
    9. R

      Refinerys

      The other day playing starmade i find a refinery block in the factory part of a shop. I search in the wiki and i found nothing about it. So someone know what it is or what it is used for?
    10. R

      Aliens or Humans

      You are all racist. We and our species come here to see how come to our homeplanet and take bobby with you to make clones of him forever and sell it like an slave for your turrets and not triulated ships. But not we the robots are not in the same position as humans of aliens. I only have one...
    11. R

      star need more to them

      I am the only one more interested in blowing up stars that in how beautiful they will be? Just imagine the posibilities! ( Also we need a mekanism to defense it,but the solar system freeze. In case of big stars a supernova can blow up the sector. Or a ion star can appear what ducks the ships...
    12. R

      Logic: Internal sensor switch

      I think we can add a boolean to say if you are been hitting to activate ship defenses without a pilot needed. Not always you start a fight with the shields at 100%.
    13. R

      Working on My First Capital Ship, Any Advice?

      When i read all this answers I cannot believe this is a forum of a space game. When you build a ship what is the first thing you must do? -Power generator: wrong -Shields: wrong -Structure: wrong -Interior: wrong Every well constructor of ships know that the most important part of a ship is the...
    14. R

      Starmade Logic Tutorials

      I have in a big ship like a control bridge where i can control all the little ship docked, i have added a button to open the doors of every shipyard and another to undock every ship, now I where doing a button to test the weapons of the docked ships from the bridge, the logic system in every...
    15. R

      Filter Blocks (only render X, only remove X)

      but we need to a solution to avoid this be used as an Xray to get minerals in planets, as for example, terrain blocks always have to be rendered, only working for not natural blocks.
    16. R

      T-flipflop (logic) tutorial

      Sorry i missmatched the forum and dont know how to delete the message
    17. R

      SD HCT xm3.4 Power v2

      So reading some comments I think that I did not express well. The point of this suggestion is not about if we need or not a new power source: schema in a few updates (sorry i haven't be able to find the post) that was thinking in the development of an upgraded energy productor that not make the...
    18. R

      Starmade Logic Tutorials

      There are some way to comunicate the logic system of a ship whe the logic system of another? I'm specially interested in to comunicate a ship with the ship's that are docked to the first ships. Thanks.
    19. R

      Adjust direction of Push system impulse by orienting its computer

      I think that your suggestion about push effect direction for logics is going to be implemented in future version with the omnidirectional truster, but thte idea of friction reduced for the pull effect could be good for not to be presing a button in long travels between sectors and then you can...
    20. R

      SD HCT xm3.4 Power v2

      Well, so I read in a few releses ago that Schema was interested in make an upgrade version of the original mode of getting power in starmade but as the form that the actual SD HCT xm3.4 Power don't be useless so i search and search in the starmade universe until I found some patents, and I bring...