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    1. Brain_Dawgs

      Texture issues with dev build

      I have been trying out the latest dev build, but large segments of my ship have been appearing invisible. Also, when I start the game I get a message saying: The texture pack you have chosen is depreciated and might have some missing textures. Is there any way I can fix this?
    2. Brain_Dawgs

      Pirate/Trading Guild planets

      It would be neat if some of the planets had a faction purpose to them. A pirate world could be a platform for spawning lots of enemy ships. Like a pirate base, but much worse, and more rewarding should you conquer it. A trading guild world could be like a super shop. A city complete...
    3. Brain_Dawgs

      Is it possible to modify the game's mass/turn ratio?

      Ah, I see. I misunderstood your instructions. I set it to 0.8 and the difference is much better now. Thanks!
    4. Brain_Dawgs

      Is it possible to modify the game's mass/turn ratio?

      I tried 0.9.1 and -0.9.1 but they had no effect. Only -1.1 seems to do anything, and it's too fast. Am I putting in the ratio correctly?
    5. Brain_Dawgs

      Is it possible to modify the game's mass/turn ratio?

      It would seem that that is the deciding factor. I set the ratio to -1.1 and my mothership spins faster than a shuttlecraft. I'm trying to make it not so spry, but I can't figure out how (Edit: I have also tried -1.100 but it has the same effect). I've tried -0.5.1 and -0.9.1 but it just makes...
    6. Brain_Dawgs

      Is it possible to modify the game's mass/turn ratio?

      I've been playing around with large ships, but the slow turn rate is a real bummer. Is there a file I can adjust to make the turning system a bit more forgiving?
    7. Brain_Dawgs

      Using dodecahedron planets

      OK, thanks. I was wondering why I couldn't find it.
    8. Brain_Dawgs

      Using dodecahedron planets

      Is it possible for me to play with the new planets in their early stage? If so, how would I go about installing them?
    9. Brain_Dawgs

      Turrets randomly falling off upon loading

      I have been trying to fully equip a ship with large turrets (http://star-made.org/node/11185). I made sure that each docking area was big enough, yet every time I load the game one or more turrets randomly fall off. This has never happened to me vefore with any other ship or turret.
    10. Brain_Dawgs

      Pirates are turncoats, and can shoot through walls

      I initiated a level 1 wave just before I entered the hanger of my Miranda class (http://star-made.org/node/9197). Just after closing the door behind me I started making my way to the bridge, but before I could get very far I was instantly killed by one of the ships outside. When I returned to...
    11. Brain_Dawgs

      Shipcore death shouldn't = player death

      A player wouldn\'t be able to re-enter the core once it\'s dead.
    12. Brain_Dawgs

      Shipcore death shouldn't = player death

      When a player's ship core is destroyed it should merely boot the player out of the driver's seat, not kill him/her. That way if the victor is so inclined, they can just let their opponent get to an escape pod and flee. This would be really cool for larger ships, it would force players to race...
    13. Brain_Dawgs

      Space battles should be more epic

      Having one block that ends all combat is just silly. It takes space combat and reduces it to just pointing your nose at the enemy and tunneling untill someone dies. There is pretty much no reason to manuver.
    14. Brain_Dawgs

      Using commands to spawn a ship

      I have been trying to use commands to spawn a ship too expencive for the money limit. But I haven't been able to get it to spawn. I was using: "/load UNSC_Spirit_of_fire_INTERIOR_GOLD_STATUS_142458" with and without numbers at the end, but to no avail. How do i use this command properly?
    15. Brain_Dawgs

      SD Cockpit Orientation Issue

      I'm trying to build a ship where the top of the ship acts as the front (like in a rocketship). So I placed a camera on the top facing up. However when i'm looking through that camera, I can move the ship, but I can't maneuver. Is it suppossed to be like this?
    16. Brain_Dawgs

      New update's Turn Speed Change.

      The more blocks there are, the slower it turns. That would seem logical enough, it\'s beyond me why this ship-dimension nonsense was implemented.
    17. Brain_Dawgs

      I can not play

      I hope you\'re proud of yourself. I have been getting issues too around large ships. For me I get laggy performance and display driver failures, as well as other random game behaviour. I just assumed that is was because my computer parts are several years old, but perhaps the fault lies...
    18. Brain_Dawgs

      New update's Turn Speed Change.

      So when building a ship in starmade, you will have to strictly conform to the few limited forms that are proven to work. Otherwise, you will have a practically useless but pretty ship. So much for creativity, or freedom of design.
    19. Brain_Dawgs

      New update's Turn Speed Change.

      Frankly, this new change doesn\'t make any sense. It should be the ship\'s mass that effects it\'s maneuverability, not it\'s dimensions.
    20. Brain_Dawgs

      Ship Size vs. Turning Speed

      We definately need something to improve the turning speed of larger ships, especially with the new update. They don\'t have to turn on a dime, but they also shouldn\'t have to take several minutes just to turn. Manuvering becomes impossible in that case.