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    1. K

      Why exactly is power broken?

      arkudo, block breaking alters a ships stats on the fly, this can affect combat. this is a fact. deal with it. people always try to push the boundaries. if there arent any boundaries, people will keep pushing till something fails. making titans less useful wont make them go away, so stuff will...
    2. K

      Change power all you like, it wont help us.

      arkudo, its simple. you attacked his method of building power as a way to devalue his experience at the game when it had nothing to do with your argument about block removal and on the fly calculations in combat. if you remove the games ability to make calculations as damage occurs, part of the...
    3. K

      Why exactly is power broken?

      can confirm at least in past encounters, jaaskinals group typically fights in a linear manner. =p
    4. K

      Why exactly is power broken?

      if its not related, why did you mention it in the first place? you know, the thing i replied to with literal qoutes? aside from that, no, its not a constant interruption, you arent spending all of your building time laying power lines every other block placement. (if you are, thats your...
    5. K

      Why exactly is power broken?

      "who just want to lay down a big giant block of reactor blocks via advanced build mode to create a big, efficient reactor." why should this be efficient? i kinda thought part of the point of the new proposal is to make things more engaging. "(interrupts bulk builds)." i see no problem with...
    6. K

      Change power all you like, it wont help us.

      arkudo you are wrong and az14el is right. your suggestion may be a good one to help the game run smoothly though, who knows... but outcomes can vary a lot based on what blocks, not just pcs, do or dont get destroyed during the course of combat, and thats awesome.
    7. K

      Wolf Haven - PvE - Whitelisted (Accepting Applications)

      Aloha good sir! i am ...kinda somewhat moderately advanced(ish?) at this fine game. How Long have you been playing StarMade: A few years What do you enjoy doing in StarMade: right clicking salvage computers of course What do you primarily focus on (building, logic, fighting, etc): Building and...
    8. K

      Change power all you like, it wont help us.

      Hey, kids, it's me. I bet you thought that I was dead. But when I fell over I just broke my leg and got a hemorrhage in my head! modular ships are fun to me because theyre strong and different and take more thought and experience to put together with a combat power reward to match. they dont...
    9. K

      Question about alignment and the game engine

      ah i thought you actually meant to use the same design, but moving around during thrust is really clunky so it wouldnt work well. you can set gravity to any angle based on which way the grav block faces
    10. K

      Question about alignment and the game engine

      you could build a vertical ship that flies upward to make gravity but itd be extremely unstable and subject to clipping through stuff and getting stuck in blocks etc, collision detection isnt consistent. also unless that ship were constantly accelerating, it seems like that would be a really...
    11. K

      Give exploration some reason ~ Jump Beacons ~

      well, i dont think its up to your opinion, but theirs... but i think youre probably correct in your guess, and ideas like this would be pretty cool in a worls where travel was a commodity
    12. K

      StarMade v0.199.459 - Major Performance Upgrade

      similar issue to report on LVD server now bobby
    13. K

      StarMade v0.199.459 - Major Performance Upgrade

      seems much smoother, but ive noticed some missile artifacting or frozen imagery leftovers with missiles now, which i only used to see with cannons.
    14. K

      StarMade v0.199.459 - Major Performance Upgrade

      any difference to anti missile systems effectiveness at shooting down incoming missiles with this process?
    15. K

      Question; WHEN are you going to do this power change?

      whenever its ready. id say it should take as long as it needs to be done right, and not a minute longer.
    16. K

      Flexible Power System Overhaul Proposal (updated)

      not an argument against the proposal for change, but against some of the ideas you wrote about, and a few of the comments since. your block count paradigm is wrong. block count is one (albeit important) variable of several in most system setups. weapons rely a lot on group size, spread, impact...
    17. K

      Game Balance Suggestions

      shields arent overpowered, but armor is underpowered. weapons already scale like 20x what shield regen does. if your ship cant break the regen of something its own size, your ship is poorly designed for combat...
    18. K

      Power System Overhaul Proposal

      nothing wrong w power overhaul, as long as you dont make your overall ship dimension and shape dictate your powers effectiveness. game already does that to some extent with current mechanic, but its not too hard to mostly work around. if the heat mechanic incentivizes certain dimensions or build...
    19. K

      Power System Overhaul Proposal

      raising the floor but lowering the ceiling
    20. K

      It's impossible to make good figther weapons

      what scypios trying really hard not to say... is speed is effective.