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    1. Magrim

      11x11x11 Power Reactor Producing 104659.6

      LOL! I wish i had seen that sooner. It would have saved me the headache of figuring it out myself :) As far as scalability, It seems to me that you can scale it in any direction due to the pattern. I may hop back in game later to see how it will compare to the one in the video by bringing it up...
    2. Magrim

      11x11x11 Power Reactor Producing 104659.6

      So I gave it a few more tries and got 133,693 e/sec from this configuration:
    3. Magrim

      11x11x11 Power Reactor Producing 104659.6

      I figured out the pattern from your first pic and recreated it in game. It's a very efficient design Marduk, with very little wasted space. So far I've managed to get 118k with my own reactors but cant seem to break into the 120s yet. I think I'll have to rethink the patterns I'm using because...
    4. Magrim

      11x11x11 Power Reactor Producing 104659.6

      I misunderstood what you where building. I thought you were trying to maximize efficiency in an 11^3 reactor. Instead you where using Sven's example, derp. Out of curiosity: How'd you put this one together?
    5. Magrim

      11x11x11 Power Reactor Producing 104659.6

      I'm very curious to see the design. The best I could come up with is 117k
    6. Magrim

      Ill be sure to check it out. Thanks for the heads up ;)

      Ill be sure to check it out. Thanks for the heads up ;)
    7. Magrim

      Make a pirate station factionless command?

      You know what? I even looked at that and thought it was only used for changing it to a different faction lol Anyway, I appreciate your help, thanks Cyber
    8. Magrim

      Make a pirate station factionless command?

      After some searching and looking at the admin commands nothing in particular jumped out at me, So if this is common knowledge, I couldn't find it and this post is my last resort. Is there a command to remove an entity from a faction and make that entity factionless?
    9. Magrim

      Flags

      I think we can make it work with blocks. Lay down some blocks in whatever shape you want your flag to be. Make a template out of your flag. select an option to "convert template to flag". Choose what plane and facing you want the flag to show and size of flag. Click "convert" and it will make a...
    10. Magrim

      X-sb Umbra 3

      Did another once over with this ship and changed most of the areas that were bugging me. I've also given her a name finally lol. Energy is stable while flying and charging the jumpdrive with cloak and jam running. Tweaked the missile system a bit as well. enjoy...
    11. Magrim

      All this Space?

      This is my go to resource for what rooms to put in my ships.
    12. Magrim

      Ground Vehicles 1st edition

      I made a few simple ground vehicles for a station I'm putting together, to make it easier on the residents to get around, and RP. A requirement for them was that they fit within an unenhanced docking module boxdim. Form trumped function with this build so, while everything is functional...
    13. Magrim

      Ability to make asteroid bases

      I to have wanted to build asteroid bases/ships many times. Why this isnt in game right now is beyond me. If someone could tell me why this is a bad idea, please do so.
    14. Magrim

      This thread is cloaked...

      Your suggestion is similar to the third one in the op, in respect to damaging the hull. With that one, if you lost hull in combat, whatever it was occluding would become visible. And since this hull is weak, it would be very easy to lose it in combat. As far as docked entities are concerned...
    15. Magrim

      This thread is cloaked...

      ...damn, ran out of power :( I've given some thought to the stealth mechanic, and while I am, to a degree, content with how it works I know plenty of players would like it changed. Stealth plating . Not my idea but i do like it. People want to build a good looking cloak ship covered in hull...
    16. Magrim

      Two Needed Components

      "Crystal armor" is in game and has the same properties as advanced hull, except it's see through. It also comes in different colors. Stealth armor has been suggested before. I dont know if the devs have commented on it or not but am curious to know.
    17. Magrim

      New factory: Scrapper

      It seems pretty cut and dried to me, give us the recycler back and let us use it to break things down. Simple really.
    18. Magrim

      Change cloaking mechanic and make it take less power.

      My dream of a cloaking ship covered in yholes could finally be realized. Reducing the power consumption could work if another system block was added. One of the things that bothered me with cloaking was that the computer was responsible for the cloak, it doesnt really make sense to me. I like...
    19. Magrim

      Bug Missing ships in Singleplayer

      Bug #1487 der_scheme posted it
    20. Magrim

      Bug Missing ships in Singleplayer

      Huh, I dont think I tried that one. At least you get to keep both cores with your work around, good find.