Search results

    1. Dr. Whammy

      Turrets Have No Power

      Disregard this... I found out what my issue was and it looks unrelated to splatthecat's OP. Apparently "remote control" needs to be turned off in your Bobby AI menu in order for wireless remote turrets to work. Strangely, remote control did work with my wireless turrets up until the last...
    2. Dr. Whammy

      Question about Remote Turrets

      So I did some digging and found an error on my part... You must have "remote control" turned off in order to use wireless activated turrets. I guess the "remote control" option is another method of activating turrets directly via their docking axis. That method didn't work for me but I...
    3. Dr. Whammy

      Starmade memes

      Here's a hearty welcome back to one of our favorite mega-builders; SkylordLuke! May the force be with you!
    4. Dr. Whammy

      Turrets Have No Power

      While possible, he did say that his ship was a completely post 2.0 build. In any case, I'm having a similar issue after the recent update. In a reset universe with absolutely no old power blocks in it, my new 2,500 mass, power 2.0 ship with power 2.0 turrets will not fire its remote AI...
    5. Dr. Whammy

      Function to anchor a ship while undocked

      Close. This system would essentially put your thrusters in an always-on state in order to maintain the ships position and orientation; possibly at the expense of increased power draw, even beyond what is needed to fire the thrusters. You would issue a "maintain position" command in the...
    6. Dr. Whammy

      Additional AI Functions Ideas?

      Sounds good, Although, I am especially supportive of this particular idea. Reason: Nomadic play-style was dealt a serious blow by the new power 2.0 system. The dampening system is too weak to keep objects in place in the event of a collision so the slightest nudge by another entity...
    7. Dr. Whammy

      Question about Remote Turrets

      FYI: As of the recent update, remote turrets no longer seem to work. EDIT: After updating, just out of the blue, all my remote operated turrets now refuse to fire. Let me know if anyone else is having this issue. It may need to be reported as a bug.
    8. Dr. Whammy

      Function to anchor a ship while undocked

      This is a simple request. Create a function that will quickly stop your ship's movement and rotation and attempt to hold it in position, using the power of its thrusters. This would be similar to thrust dampening in the trust management window but much more powerful. It would also persist in...
    9. Dr. Whammy

      Hull cavitation (shimmy) issues between small and large ships.

      I too have seen this. I had a 3000 combined mass gunship sitting next to a <1000 mass miner and the miner started spinning and drifting away even though I never collided with it. The same happened with some fighters I had sitting about 50-75 meters away. Something's up.
    10. Dr. Whammy

      Make there be a defense chamber upgrade for shields specifically for stations

      Stations do need a buff of some sort. They're sitting ducks; vulnerable to the simplest of tactics and cannot trigger AI response fleets in the way NPC stations do. Besides, no one complained when ships could use ion, punch and pierce defensive effects while stations could not. Instead of...
    11. Dr. Whammy

      Artificial Planet (Station) Development

      For plates, I highly recommend an octagonal polyhedron. You'll get: - 6 octagons - 12 squares - 8 hexagons All diagonal plates will be set at 45 degree angles.
    12. Dr. Whammy

      Artificial Planet (Station) Development

      That's correct. Hence why I used the words temporary gravity. I'll be using the old gravity generator block combined with area triggers placed in gateways at the edges of the docked plates. I may even dock a few diagonal plates to increase habitable space and create a less jarring transition...
    13. Dr. Whammy

      A Reason To Play

      That's your choice but all your doing is potentially giving Schine more to look at that isn't part of the solution to what's wrong with PVP. By all means, discuss to your heart's content. Maybe they'll get around to fixing the issues I mentioned when I reach retirement. Take care.
    14. Dr. Whammy

      Artificial Planet (Station) Development

      Awesome! I too am making artificial planets. To expand on radial gravity; it appears to pull you to the part of the structure you are closest to rather than the center of mass. I found myself involuntarily orbiting the inside of a 400 meter wide hollow sphere the other day; scraping the...
    15. Dr. Whammy

      A Reason To Play

      Annoyed? Not at all. Given how these kinds of discussions can quickly spiral out of control, I simply asked that my thoughts not be misrepresented; by a misunderstanding or otherwise. I know you are not a belligerent person so no harm was done. Thanks for remaining civil. Regarding the...
    16. Dr. Whammy

      A Reason To Play

      And for good reason. After all, you yourself opened this thread with the words; You were on to something there. It's a shame you didn't stick with it. In any case, it looks like our exchange has run its course. Feel free to hit me up if you change your mind and want to try being...
    17. Dr. Whammy

      A Reason To Play

      I'm kinda digging Captain Fortius' idea about combatant flagging. That will let everyone know who's easy to get along with and who's a D-bag. On the other hand, MacThule has a good point about new players. These guys shouldn't be invincible but they do need a buffer to keep them from being...
    18. Dr. Whammy

      A Reason To Play

      Do us both a favor and don't put words in my mouth. I never said the suggestions are "bad". I said they have gaping wide holes that allow for bad behavior and still will not give any purpose to combat. I also asked questions about how this plan will address the aforementioned bad behavior...
    19. Dr. Whammy

      A Reason To Play

      It's not about player deaths. As I said above; there are a LOT of ways to make someone's life a living hell without killing them. For example; Imagine being blockaded in your own station by a group ships armed with heavy turrets. Imagine one parked (set to idle) in every adjacent sector...
    20. Dr. Whammy

      A Reason To Play

      Recap. - Regarding Admins; you're assuming that server admins will ban noob hunters and that said noob hunters won't weasel their way out of any accusations with excuses, loopholes, plausible deniability, etc. Logs may record player deaths but they do not record ship theft, destruction or...