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    1. Madman198237

      Light vs Dark Server Redux

      If you can do it in SM, you can do it here. But please, only one large ship per fleet, and keep the number and size of fleets in a small area to a minimum. Don't lag us all to death. But yeah, SM has great potential to include an RTS-like component.
    2. Madman198237

      Starmade Visualization

      Once again, this silly forum is missing the "Awe-Inspiring" option. Excellent job.
    3. Madman198237

      Ship Grappler (or Harpoon)

      I'd say allow AI usage, but only on a ship. Not a turret. This would allow for some sort of boat-anchor drone that slows enemies down to make them vulnerable. Or just a drone that always has a perfect shot on the enemy.
    4. Madman198237

      fleet command block

      Or just use a fleet command block to access a menu (Like the faction block) that can give you an RTS-style overview of fleets and their present operations, along with the ability to order them around.
    5. Madman198237

      3d model Rendering Assistance Needed

      So, first you're going to want to get this thing in game. Make it into a ship however you know how, in the largest sections you can (Never done this, so I don't know). Next, you're going to make sure that your config is set right---you need to be able to select the entire section at once. Then...
    6. Madman198237

      3d model Rendering Assistance Needed

      One way might be (If it's symmetrical) to render one half or one quarter (Even an eighth, if it's 3-axis-symmetrical) of the desired item. With an 800-meter diameter, though, you should be good. Unless you mean 800-meter radius, in which case cutting it in half should work. All you have to do...
    7. Madman198237

      Suggested Programmable Logic Block

      Here's the thing---because of how light blocks work, to my understanding they are either in an "on" state or an "off" state. Rotation should be more doable, but it depends on how its coded. And you could wait 7.8 seconds---but not without a coding system (Delay blocks work in .5 sec intervals)...
    8. Madman198237

      Warp Gate alternative mode.

      Well....no. Because the ability to make a permanent (Even if it can be destroyed) portal to your enemy's base is OP. Not to mention the scientific fact that it takes a truly absurd amount of energy to create a wormhole. Impossible, basically. There's a wormhole (Maybe) at the center of black...
    9. Madman198237

      Public min-maxing should stop somewhere at 80..95%

      So, you original goal is to not let min-maxed ships onto CC unless they're labelled as such. I think the response you've gotten pretty well seals the deal. I don't remember a single response that agreed with you in saying that min-maxed vessels should be labeled as such and made illegal on some...
    10. Madman198237

      Easier copy/paste box placement (and more)

      Actually, it still is a massive necro. The difference is, this deserves a necro.
    11. Madman198237

      Warp Gate alternative mode.

      Really, this thread is the same as this thread: A concept to fundementally change warpgate functionality. I'll say here what I agree with from there: No marker beam, but have the system remember every warp gate you can use. Whether it be your own, your faction's, or a public one. Then you can...
    12. Madman198237

      A concept to fundementally change warpgate functionality.

      I'd say have jumping to a gate should make your ship receive 2-4 times regular damage. That system works in a game called Fractured Space (About capital-ship warfare in space) to prevent the use of warping out instead of facing battle. That would discourage random escapes somewhat. I really...
    13. Madman198237

      Cores and damage

      Yeah....projectiles will go through a damaged core (One that has taken its limit of damage, which is something like 100 points armor and 100 points SHP) as if it's not there. So, this scheme is useless. Especially because it'll just cause massive undocking as soon as you get shot by a decent weapon.
    14. Madman198237

      Wild Space Explorers

      Forget the bridge, the whole thing is absurdly awesome.
    15. Madman198237

      Something that rhymes with "Harris Class Frigate"

      Yeah. I'm pretty sure that that article is fairly wrong, because there's no physical way that the ship could carry Longswords...especially as it is stated to have given up almost all hangar capacity in favor of a lengthened MAC and more weapons of various types while maintaining extremely high...
    16. Madman198237

      Something that rhymes with "Harris Class Frigate"

      Yes, 75 by 64ish. There's a decimal on the 64, but I don't really care. Reach uses a version that is only 30 meters long, and probably close to 37.5 meters wide, instead of 75...otherwise it would look strangely proportioned. However, the shortened length might also be artistic license.
    17. Madman198237

      Something that rhymes with "Harris Class Frigate"

      Seventy-five meters???? Well, so it is. Are you certain that won't fit anywhere? Because the Halo Nation wiki claims that the Paris carries several in a hangar between the tines. Lemme take a look...Who knows, maybe their information is incorrect.
    18. Madman198237

      Something that rhymes with "Harris Class Frigate"

      OK. My Xbox disk for Reach cracked, so I haven't played the game for a long time.
    19. Madman198237

      Something that rhymes with "Harris Class Frigate"

      SKT-13's, actually. There's a forward hangar bay between the tines, holding a "small complement" of Longswords. The side hangars aren't mentioned on the wiki page I looked at. Does anybody own Reach? If so, go to the Sabre mission(s) and take a look around, maybe get some screenshots. You should...
    20. Madman198237

      Something that rhymes with "Harris Class Frigate"

      Something is meant to be in those hangars---something essential. Pelicans or Longswords seemed most logical, as they are seen most in Halo (Most common in the UNSC, most likely) or at least are available for older ships (PoA used Longswords). Wonder if there's any information anywhere that...