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    1. Madman198237

      Sovereign Class (1:1?) WIP

      The date should be 8/31, not 9/31, since you posted that on August 31st, not September 31st...
    2. Madman198237

      Recognized Solar Panels!

      ....Drones might benefit from this. Warhead torpedoes? Not at all. It takes so few blocks to build, and so little energy, that a warhead torpedo never has need of more than 1 power block. Or, at least, no decent torpedo does.
    3. Madman198237

      Recognized Solar Panels!

      Fuel is oft-cited as a potential "endgame" material, making for improved ships (Especially small ships, with shorter ranges but more effectiveness), but not replacing the default "free" power generation of reactors. I really would like to see it implemented in many forms, so that there are many...
    4. Madman198237

      Working on a Charon Class frigate.

      That's too bad---Anubis here is making a full-scale Paris-class frigate----we need the complete set (Charon, Paris, and Stalwart) at scale.
    5. Madman198237

      Is Starmade going to be a Survival or RTS style of game?

      To add on: You can't have an army made out of tanks because tanks can't do everything---they can't enter buildings, take prisoners/hostages/whatever, aren't always great at taking out infantry or aircraft, etc. You must have aircraft, infantry, naval forces, and tanks.
    6. Madman198237

      Hey Schine! Thanks for...

      Don't worry---we'll put in the rest of the ratings for you.
    7. Madman198237

      Hey Schine! Thanks for...

      Cool. At first, I thought it was an old two-dimensional game like one I used to play, called Incredibots (Old, but fun)
    8. Madman198237

      Hey Schine! Thanks for...

      So, what's in the first spoiler? What program/game/drawing/whatever is that?
    9. Madman198237

      Hey Schine! Thanks for...

      This game.
    10. Madman198237

      Suggested New "overheating" mechanic and more splodey combat

      Totally OK? Not really. I can accept them for now, since there are more pressing things to change...and changing the mechanic so that large chunks are better than carefully designed reactor layouts is just not that great of an idea.
    11. Madman198237

      Suggested New "overheating" mechanic and more splodey combat

      Ehhhhh....it depends. Most likely, yes, it could overheat the surrounding area. If the pressure is intense enough, it could even throw out a cloud of plasma, ripping through the ship's hull and expanding in a jet...not a perfectly spherical explosion. Also, flames are just a terrible thing to...
    12. Madman198237

      Suggested New "overheating" mechanic and more splodey combat

      Using what we know now, there is not likely to be anything in space that creates giant continuous fireballs. So, no really silly. Yes, other reactions are possible, but they are much less often observed...mostly because oxidation is the most common form of burning/exploding/illuminating...
    13. Madman198237

      More Drone Issues.

      Try spawning other things. I've seen similar loading glitches before. Warp to a different sector, and start fresh. See what you can change in order to get a different result. One blueprint has issues? All of them? Test. Related to having too many things in the area? Test that too. etc.
    14. Madman198237

      Criss' Thread

      I'd put my cooling fins and radiators like TIE fighter radiators/solar panels---good for stopping missiles from getting me, for at least one hit.
    15. Madman198237

      Criss' Thread

      Whatever. Either way---protection, functionality, not appearance. The Scavs (obviously) want nothing but function.
    16. Madman198237

      Criss' Thread

      Why wings? Surely the scavs would've rotated those 90 degrees to act more as armor/spaced armor/missile repellant than wings? Surely they, as drifters (Pun intended) in the vacuum of space, realize that wings are useless bits of fluff?
    17. Madman198237

      Suggested Double+ symmetry

      ........Fine then. ;)
    18. Madman198237

      How do I destroy empty cargo space block with no other blocks on station?

      And watch the stabilizers. You don't want those to melt or anything. And the ion injection system is also good to watch---you never know when it's going to stop working.
    19. Madman198237

      Suggested New "overheating" mechanic and more splodey combat

      Here's the thing: There is a reason for no huge absurd explosions in space: They can't happen. Oxygen-less environment with almost no detectable pressure? No fire for you, sorry.
    20. Madman198237

      Suggested Double+ symmetry

      Guys, month-old thread necro on a repeated suggestion? For no real gain in value? This thread had already ascertained that using a logical setup of mirrors precludes any problems. Discussion over. Sorry, I had to be a pain somewhere today.