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    1. jstenholt

      Does carrier recall and pickup point blocks work currently?

      That's not the question I asked you walnut-skulled troglodyte. I was asking if anybody else had tried carrier recall using a mothership that is not in a fleet or not a flagship, because the results I got are mixed. I'm not getting into it in this thread, but was just curious. Login to Phabricator
    2. jstenholt

      Does carrier recall and pickup point blocks work currently?

      That's not funny. My wife once hit a cancer patient with her car. I've seen how much that disease can suffer. Anyways, anybody have mixed results when trying carrier recall to a carrier that isn't a flagship, or even in a fleet?
    3. jstenholt

      Fix StarMade, Release the frakkin API!

      You know what would make the API's release seem like it was even sooner? Developing patience.
    4. jstenholt

      Fix StarMade, Release the frakkin API!

      I am being one hundred percent serious. While reading Mered's post I was thinking about that quote the ENTIRE time. P.S. Losing Mushroomfleet's vast contributions to the community was a tragic loss for us all that has truly ruined Starmade forever. /sarcasm
    5. jstenholt

      Just asking who wants voices?

      To me, I always just think about how asininely profitable FO and ES are for Bethesda, and then I can't help thinking about how much more money they would've had to spend to hire a few more background voice actors...
    6. jstenholt

      Fix StarMade, Release the frakkin API!

      So true, and yet OP will "rationalize" this fact away somehow. I guarantee it.
    7. jstenholt

      Just asking who wants voices?

      Clearly that is not true for everyone though, because I noticed it and never got used to it. I love Bethesda, but their voice acting is shite.
    8. jstenholt

      Just asking who wants voices?

      That seems highly unlikely to be a feature because of the procedurally generated nature of Starmade. I'm so used to not having voices in NPC interactions, it honestly wouldn't bother me much to not have them in Starmade. Plus, I kind of prefer silent NPCs to the Fallout/Elder Scrolls style...
    9. jstenholt

      Fix StarMade, Release the frakkin API!

      What an awful argument. Sure, having space engineers community content is great for making a slightly nicer looking ship, but it fractures the multiplayer community and makes joining a server a hellacious nightmare, which is compounded by the fact that that game is an unstable compilation of...
    10. jstenholt

      Ghost Ship

      When in doubt /despawn_all MOB unused true In multiplayer, just delete the dock and hope.
    11. jstenholt

      Read by Schine Fleet Carrier Call Back

      I would also like to know why this isn't a thing, or if they just haven't thought to add it yet. Add it to the list of weird stuff that's wrong with fleets so far.
    12. jstenholt

      Designing Interior Quarters

      Slab force fields giving off white light is a bug though, and I'm pretty sure kupu knows about it.
    13. jstenholt

      Read by Council Slab Mass

      This will definitely not be a thing, for many reasons. But the tl'dr of it all is, it would require changes to way too many systems.
    14. jstenholt

      Read by Council New Setting for Turret AI "Aim at: closest"

      My mother says worse things to me over brunch. But yeah, his posts were already deleted by him, which makes me look like a much larger ass-hat. I've got hats on my ass of all colors and shapes.
    15. jstenholt

      Read by Council New Setting for Turret AI "Aim at: closest"

      I was responding to that ass-hat coming into people's threads with two word garbage posts inflaming tempers and being a general pot-stirrer. So kindly sod off and don't tell people to control their tempers, you sound like a disapproving step-mother, not a moderator.
    16. jstenholt

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      How about one giant door, or if you still want that lowering one at a time thing, like 4 doors. I don't know man, I shouldn't nitpick, but with so much effort put into this ship, it just seems like you should go hard in everything.
    17. jstenholt

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Drone launch doors are plex doors and not rails 0/10 would not fly.
    18. jstenholt

      Recognized New Paint and Color System

      And I'd like to add, once again, that Kirean, despite what he may think of himself, is not the Starmade forum's final authority on what is and is not bloat, with the further suggestion that he might do well to remove his head from his own ass.
    19. jstenholt

      Recognized New Paint and Color System

      Dude, please stop this. His suggestion is different then the one in the megathread and you absolutely know it is. Your contribution to discussion is without substance.
    20. jstenholt

      Read by Council New Setting for Turret AI "Aim at: closest"

      I don't see a thread about distance to target for point defense. And it's not like anybody is having a worthwhile discussion in the ai setting megathread. This is my assertion that one small addition would make up for a large range of deficiencies in the current system.