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    1. jstenholt

      Ship class names (Wait, where are you all going? Guys?)

      Yeah, call it whatever you want. People are going to understand the concept, but you could also call that an interceptor or (to borrow a class from EVE), an interdictor (which is just a destroyer or cruiser that sacrifices damage for tackle). Showing off your own classification scheme is fine...
    2. jstenholt

      Ship class names (Wait, where are you all going? Guys?)

      There's nothing wrong with naval classifications for space vessels. What's to suggest that spaceships won't someday perform functions similar to their seaborne counterparts? Destroyers defend larger ships from smaller ships, carriers carry, and cruisers project firepower. We can argue all day...
    3. jstenholt

      Rejected PLanet Idea

      Larger planets are definitely a must. But I don't think instancing is the way to get there. I'm confident that the devs will figure out a solution that makes everybody not that angry.
    4. jstenholt

      Recognized Colorable/Larger Thruster Plumes

      Meh... I don't know. It'd be nice for small ships, like, really small ships. But for capital ships, I'm pretty sure most everybody designs engines out of ice, crystals, lights. It just looks better that way than the mod looks.
    5. jstenholt

      Help With Rails! (Again)

      Yup, I added in one tick of delay just for effect. Great solution.
    6. jstenholt

      Help With Rails! (Again)

      That solution is so simple and I'm so dumb for not thinking of it that I'm starting to think my dad was right about me
    7. jstenholt

      Help With Rails! (Again)

      So I set this up, and it functions exactly as I asked, but I asked the original question wrong. So, I want this exact system, but when activating the system, I'm attempting to get the open door to close first, and then the closed door to open only after first door closes. So, both doors are...
    8. jstenholt

      Texture Overlay Bug?

      Radical. That did it. But why do we have the option to toggle this? It doesn't seem too useful to the layman.
    9. jstenholt

      Shield Helicarrier Project. (wip)

      How many pirates? How large were they? Maybe try testing one of your turrets on a station against one pirate in some far off sector. See how much of an FPS hit you take.
    10. jstenholt

      Texture Overlay Bug?

      This one is weird. I've had a lot of bugs in Starmade, but this one is probably top 5. I have this word texture pack overlay. The individual blocks or sprites or whatever they are rotate with the camera. Relaunching does not help. This appeared after I misclicked in the F keys, though I...
    11. jstenholt

      Help With Rails! (Again)

      Oh shit... I didn't notice where I posted. Now that I know how tired I am, I should go to sleep and try this in the morning. Nice solve.
    12. jstenholt

      Help With Rails! (Again)

      So, I'm sure somebody else could do this in there head, but I lack the brain smarts what other people have in their head place. I'm working on a rail airlock, it's a very simple concept that I have half completed. Basically, a small chamber with two doors. One door is always open. When you...
    13. jstenholt

      Read by Schine Creative Mode Improvements

      An improvement on my suggested addition.
    14. jstenholt

      Recognized Craftable Multi-stack Armour

      A-hem... and color. I like how often we hear this suggestion. It gives me hope that this might become a thing in the near future.
    15. jstenholt

      Read by Council Jump Drives - Highway to the Danger Zone!

      As they say in France, "That's a big ten-four, good buddy." Great suggestion.
    16. jstenholt

      New update?

      Glad I didn't download it...
    17. jstenholt

      Read by Schine Creative Mode Improvements

      Allow me to add a suggestion to the OP. Carry over hotbar after logging out! It's a tremendous pain in my brain having to re-enter creative mode every time I log in, and then having to fill up the hotbar again. A minor inconvenience, but over time, a huge nuisance.
    18. jstenholt

      Kupu's thread

      swoons
    19. jstenholt

      Kupu's thread

      For the love of all that is hot and spicy, please don't break the current ice texture. If you thought the time ice accidentally gained the texture of wood was bad, you can't imagine how nuts this community would go if something else went wrong with it.
    20. jstenholt

      Recognized Weapons ought to be more specialized

      Yeah, weapons are far from perfect now, but nobody who understands them would argue that they are too similar. Also, I kek'd.