C seems a bit generous for straight up cannons. I mean, they're so easily outclassed by any beam or cannon weapon.
And while pretty much everything but the missile slaves have at least some niche to fill, cannons without slaves really don't. But that's really just my opinion.
If I have one complaint, I'm not sure the yellow and orange accent colors are working together, maybe pick one?
EDIT: I saw your flight tracking board and thought you might make use of ToasterBorst's amazing holographics. They'll take your build to the next level.
TT Demo Platform - Display...
That you perceived rudeness in my very dry, direct question leads me to believe you know that you dun goofed. I assure you that whatever inflection you believe was there is imagined.
Use that search function next time; there must be an infinitely uncountable number of ladder threads already in existence.
And as for getting rid of 2D sprites, I really don't understand what you're suggesting. Do you have an alternative solution?
Bright was the wrong word to use, sharp is what I meant.
You see how there in that picture things are a bit more blurry? Like exhaust behind a jet engine? That effect is best when you have ice a few blocks behind the crystal.
Looks great. That park/fountain area is inspired, and I love the hangar wall and ceiling details.
BUT, For all the great large features you've built in, up close things look a bit barren. The exterior hull could use a second pass for a bit more variation and the hangar floor needs work...
This thread is great, all the builds are pretty accurate considering you have to use square meter large blocks.
My one complaint is that the Hyperion needs WAY more exterior detail; it looks flat. The canteen and the bridge are both amazing though, great recreations.
If somebody puts that in their sig, that'd be two including Aynslei.
And I really disagree. I like them vibrant still. I mean, Skylord has some builds that are asteroids which look ultra cool. The technology is there to make an asteroid look gritty.
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