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    1. Spartan-228

      Help Wanted

      Well I haven't got around to building any of those ships and I really have no good ideas for a SC ship. However I would say that the SC would have things that look sort of like a Halo Battlestar Galactica mix.
    2. Spartan-228

      Help Wanted

      This is sort of what I am looking for for the NAA. This is an NAA heavy frigate it is 204 meters long.
    3. Spartan-228

      Rail Guns a New Aproch

      I have seen many people suggest rail gun or gauss gun weapons and I am one who would love to see a true rail or gauss gun. However given how easily OP these weapons could become I have come up with a few suggestions that might fix that. The first is of course ammo. Players would actually have...
    4. Spartan-228

      Help Wanted

      I have and they suck. Every one makes their own faction so you have thousands of one person factions and very few actually work together. I am trying to solve that problem. If you have any better ideas on how to accomplish this I am all ears. As for the preexisting ship they are only there to...
    5. Spartan-228

      Help Wanted

      Well for the NAA and SC the color scheme would be heavy on black and gray. Probably leaning more towards black because it offers a bit more stealth. As for a theme the NAA and SC should be somewhat utilitarian. When building Human ships I have always trended more towards a Halo or Mass Effect...
    6. Spartan-228

      Help Wanted

      I am in the proses of putting together a new StarMade servers, but before I make it available to the public I want to have a preexisting of infrastructure for players to play with. To that end I am approaching you the StarMade community and asking for some assistance if you are willing to lend...
    7. Spartan-228

      Increase Weapon Ranges

      I don't know if any one has brought this up before or not, but there needs to be something done about weapon ranges. Currently the farthest any one can shoot is 2k now this might sound like a lot and it might be fine for fighters and corvettes. However that is knife fighting range for 600 meter...
    8. Spartan-228

      Balancing

      First enforcing a limit is easy when you make a block unproduceable. Second I consider about 100 m ships to be a corvette, 150 m to be a destroyer, 200 m a frigate, 250 m a cruiser, 300 m a battleship, 400 m a carrier, and 600 m a dreadnought. Also in order four fighters to defeat a...
    9. Spartan-228

      Balancing

      You have a point there I have never had an issue with it but I can see how some people would. An increase to the inventory slots would fix that issue. Or possibly being able to use the items in your ships inventory will your in it to buy ships.
    10. Spartan-228

      Balancing

      There has been a lot of talk about how the game needs to be better balanced, but I would submit to you that the game is already pretty balanced. The problem is people are just not using the options given to them. One of the big ones is the game economy. Most servers have it set to default...
    11. Spartan-228

      A New Server

      You have a good point I have thought about it once or twice, but not on a large scale. It might be worth looking into.
    12. Spartan-228

      A New Server

      Yes it is a USA server and as for battle mod I haven't learned enough about that to implement it yet.
    13. Spartan-228

      A New Server

      Some time ago some friends and my self were brainstorming ideas for how to set up a server for Starmade. Little did we know at the time that we would actually do what we were talking about, but as it turns out we are. The server we are working on is not yet ready for public use as we have a lot...
    14. Spartan-228

      Costume Neutral and Pirate Stations won't Spawn

      I don't know if this is happening to anyone ells or not but my costume neutral and prate stations wont spawn the trader stations spawn, but the other wont.
    15. Spartan-228

      Weapon discussion thread

      Well after more testing I have come to the conclusion that in order to bring down shields of large ships. You need at lest one of your primary weapons to be buffed with 100% ion. I have actually started building ships with extra effects equal to my main gun so that I can switch them out as I...
    16. Spartan-228

      Weapon discussion thread

      Ya balancing shields and weapons is a problem. Right now My old ship has over 8,000,000 points worth of shields. This is a ship that I had to cram every spar corner I could fined with shields just to get it to 800,000. Now I cant cram enough weapons on it to brake the shields of my original...