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    1. Spartan-228

      Cannon Size.

      My reason for bringing this up again is that currently, slow, high damage, and long range cannons are at a disadvantage compared to rapid fire cannons. Raped fire cannons can make short work of an enemy ship, but other cannons are only doing pin pricks of damage.
    2. Spartan-228

      Cannon Size.

      It seams to me that a cannon that has 1000 blocks should make a bigger hole then a cannon with 10 blocks. Now I know you can make the cannon shotguns but that's not the same thing as firing a bigger slug. What I would like to see is a way to increase size of hole a signal cannon shot will make...
    3. Spartan-228

      What is Needed to Make Boarding Actions a Reality?

      That's what mag boots are for.
    4. Spartan-228

      How to Make Planets Worth Owning?

      I ask this because currently there is no good reason to claim a planet. I have thought about it but have come up with nothing good.
    5. Spartan-228

      More Weapon Hotbars

      I believe this would be extremely useful. I have many times wished I had just one or two more slots for weapons or drones, and for carriers it would be a god sent.
    6. Spartan-228

      Solutons to discourage gigantism?

      You know once you start building ships bigger than 500 meters long you start having power problems. I tried building a ship 901 meters long. It is a terrible power hog, will never be able to maneuver to target smaller ships, and turrets won't engage a target until it gets within 1000 meters. So...
    7. Spartan-228

      Mirrors

      I like this idea, but like you said it would probably impact performance negatively. Imagine a dreadnought with the hole outer hull in mirrors.
    8. Spartan-228

      What is Needed to Make Boarding Actions a Reality?

      I ask this because right now boarding actions are incredibly difficult, if not impossible. And lets face it most if not all of us would love to try it. A few things that come to mine are things like mag boots, C4, some sort of magnetic clam that would allow a boarding craft to latch on to a...
    9. Spartan-228

      Targeting Computers and FTL Sensors

      No apologies necessary. I should have worded it better.
    10. Spartan-228

      Targeting Computers and FTL Sensors

      I don't think you quit understand. In space you will see a ship visually before you see it on radar. Thus if you want to detect a ship beyond our current sensor ranges you are going to need FTL sensors. In other words you need a sensor that can bypass the light barrier. Also the targeting...
    11. Spartan-228

      Targeting Computers and FTL Sensors

      This is a concept I came up with that wouldn't really come into play until weapons ranges are increased, but it is something we that needs to be considered. What I am proposing is a targeting computer that you can link to your cannons. That calculates how much you need to lead your target. FTL...
    12. Spartan-228

      Best Ways to Incorporate Ammo

      My personal favorite idea on this would be to link a weapon to a plex storage that you would load the ammo into. However it should not be mandatory. There should be advantages and disadvantages for both options. If you don't use ammo you use up power. If you use ammo you only use maybe half of...
    13. Spartan-228

      What New Ship Systems Would be Useful?

      I was thinking it would be nice to have some more ship systems and components. One thing that would be nice would be a flair launcher for fighters and bombers. A module that would worn you when some one had missile lock. A sensor computer and modules that would enhance your sensor range. A...
    14. Spartan-228

      Ship Building: How Do You Design Your Ships?

      I have used a number of methods, but I have come to like building from the inside out. That way I can make sure everything fits and I can make sure everything has the proper amount of internal armor before I move onto the outer hull.
    15. Spartan-228

      Non-active turrets resuming default orientation

      Didn't we use to have something like that before the overhaul?
    16. Spartan-228

      Carrier Re-spawn

      Is it at all possible for us to get a undethinator for ships, specifically carrier class ships. Carriers can carry a lot of strike craft, but unless you use AI you will likely never have pilots for all of them. What would be nice is, as long as you are flying your carrier your buddy's can...
    17. Spartan-228

      How Should a Ship be Killed?

      Catastrophic kill is the ship being damaged beyond use or repair. Mission kill is when the ship is rendered incapable of participating in the fight. A Mobility kill is when the ship is unable to move or maneuver. And a Firepower kill is when the ships weapons are destroyed or disabled.
    18. Spartan-228

      How Should a Ship be Killed?

      I ask this question because it seams there are many different ideas on this subject. There are technically 4 types of kills. Catastrophic kill, Mission kill, Mobility kill, and Firepower kill. And I believe all of these aspects should be taken into account. So How about we get rid of the...
    19. Spartan-228

      Control chairs:a replacement for ship cores to help solve core drilling w/out abstract ship health.

      Well I just had a thought. How about we get rid of the diamond that shows where the ship core is and instead have it just mark the ship. This way you don't know were the core is but you can still track the ship, unless it is using jamming. I really liked the idea of ship components exploding...
    20. Spartan-228

      Help Wanted

      Well That could work, but remember no shields and because of that you probably want to use lots of hardened hull