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    1. Spartan-228

      Torpedo Bombers

      Okay well have fun with that :) like I said mines and depth charges are always an option.
    2. Spartan-228

      Torpedo Bombers

      How the hell do you intent do fire those things without blowing yourself up. Also the push effect is finicky and wont always send a torpedo in the direction you want it to. I would recommend you cover those warheads in armor and use the trigger logic to set them off. You should also remember...
    3. Spartan-228

      Torpedo Bombers

      If that armor had been say only three meters thick and then subsystems, the hole would have been meany times bigger
    4. Spartan-228

      Broken Warheads

      Here are my thought on the subject. http://starmadedock.net/threads/torpedo-bombers.20787/
    5. Spartan-228

      Torpedo Bombers

      This is what ten warheads can do to about ten meters of advanced armor.
    6. Spartan-228

      Torpedo Bombers

      I beg to differ, I have been building ships with that much armor for two years now. Not all my ships mined you, but those that could be called titans do. I made one for a friend that had over 15 meters of armor if you include the internal bulkheads.
    7. Spartan-228

      Torpedo Bombers

      Okay so now I understand. I can see your point we have not done it yet, but we plan to do it the next time we bring the server down to do some work. The only way you will be able to get warheads is by making them in a factory. Also one warhead wont do much to advanced armor. You need like ten...
    8. Spartan-228

      Torpedo Bombers

      Oh so I guess these things never existed, Douglas SBD Dauntless, Grumman TBF Avenger, and the number of modern plains that can carry the ordnance to sink a carrier or battleship.
    9. Spartan-228

      Torpedo Bombers

      Just because a bomber can kill a dreadnought under perfect conditions ie. not being shot at and target not moving. Dose not mean a bomber will win in a fight. Also your augment has no real world merit. In WWII fighters were what killed most of the Battleships and carriers, and often it only took...
    10. Spartan-228

      Torpedo Bombers

      There is no reason for fighters if there are no bombers. Fighters can't hope to do anything to capital ships, but bombers can. Fighters are used to chase down and destroy bombers, that's their only use, their sole reason for being. Without a bomber that can threaten capitals, fighters have no...
    11. Spartan-228

      Torpedo Bombers

      Your right and a squadron of torpedo bombers would be best, but with default settings it wouldn't mater you could have twenty fighters and not do shit. The reason you need large numbers of small craft is because you are likely to loos some before you reach the target, and some will miss their...
    12. Spartan-228

      Torpedo Bombers

      So for all of you who have been looking for a way to even the odds between small ships and large ships I have your answer. Its actually quit simple really, warheads, but how can the week nearly pointless things even the odds between strike craft and titans you might ask. Well they can't, not in...
    13. Spartan-228

      some speed changes to weapons

      Unless you are using drones with missile-cannon. Within a minute five drones can have a massive number of missiles in space. So many in fact you PD will be easily overwhelmed. Especially since PD turrets seam to have trouble dealing with missiles from multiple ship.
    14. Spartan-228

      Planned A proper 3rd person view (aka Chasecam)

      This is all well and good, but remember the aiming reticle will have to be properly calibrated or you will never hit anything. And it will have to change every time you select a new weapon (unles all your weapons fire from the same place).
    15. Spartan-228

      RTS mode

      I like it, but I am too sure how practical it is. I am not even sure you can do that with starmade, and even if you could the coding that would likely be required is likely to be massive. Even if its not there are other aspects of the game that need to be finished first, like a good 3rd person view.
    16. Spartan-228

      Food cooking

      I think you should wait till the Fauna and Flora Systems are in place. I don't know about you, but I am not eating a perfectly good cannon computer and considering lava will hurt you if you touch it, I don't think you should beadle to eat it. At lest not as a human avatar maybe if we get alien...
    17. Spartan-228

      Bounty Hunting

      Wow I am surprised this got resurrected.
    18. Spartan-228

      Hit Rate and Effective DPS vs. Power Efficiency

      If you build the alpha weapons right you can do massive amounts of damage. I have built a cannon capible of punching a hole 7 by 7 and 50 deep, into an enemy ship.
    19. Spartan-228

      Hit Rate and Effective DPS vs. Power Efficiency

      I don't agree with this. If you were to implement what you are suggesting fighters would get nerfed again. its already hard to build effective missiles on small craft and almost just as hard to build a good gun.
    20. Spartan-228

      Read by Schine Ammunition as an Alternative

      The main weapon of the Normandy in mass effect 2 and 3 was a beam weapon that fired liquid iron-uranium-tungsten. The jet of molten metal, accelerated to a fraction of the speed of light, and destroys targets by impact force and irresistible heat. Plus there are plasma beam concepts that require...