Search results

    1. HerrColonel

      Brainstorm This Perfect turning system - no half-assed solution

      May be difficult to implement, but starmade really need this
    2. HerrColonel

      half blocks and stairs

      I agree the blocks are too big
    3. HerrColonel

      Another weapon suggestion

      I'll try to be less "old" and "bad spelling" the next time I do a suggestion ôO Can someone explain me?
    4. HerrColonel

      Another weapon suggestion

      I think lasers should not be close range weapons The base range should be increased to the sector range (like cannons) or above The base reload should be set to 2s The base weapon would fire a single shot (a kind of small flash) the secondary effect should be reworked this way: Beam/cannon...
    5. HerrColonel

      Burst-Shot slave effect

      Tell us more
    6. HerrColonel

      Burst-Shot slave effect

      Yes It would be quite easy, just weapons linked in chain with a delay in between. With the current SLOWNESS to reload we have with a great number of weapons combo, it's a shame we can not already. +1 And the weapons default values are a pain
    7. HerrColonel

      Burst-Shot slave effect

      That's a good idea, i already thought about something like this, and totally +1 But I think it should be possible aswell to perform a burst with multiple barrels and be considered as a single "weapon" This cannot be achieved with a slave effect, sadly
    8. HerrColonel

      Logic torpedo question

      With your advices I managed to build this: But still unfinished. There is an area trigger block to enable the weapon firing loop. I built a strong push weapon but with cannon secondary (100%) and overdrive effect (100%). I did this because I thought it would be possible to activate it while...
    9. HerrColonel

      Logic torpedo question

      Have someone tried to build a system launching pulse torpedoes? I think this could be a good way to use the power of this weapon despite the very small range, on planet or stations targets at least. By using effect like EMP or ION we would be able to have some variants. And there should be a way...
    10. HerrColonel

      Scalling pirates "levels"

      If done nicely, I think this will greatly increase the amount of fun we have dealing with the pirates. And nerf big ships, let me explain: I usually let the pirate with an Isanth ship or one of my own fighter-sized ship. So if a wave of 3 of them attack me I have big chances to fail and get shot...
    11. HerrColonel

      Rename and personalyse a weapon computer

      Très bonne idée
    12. HerrColonel

      Thrust Mechanics Explained

      Am I the only one to disagree with the whole menu idea and percent thrust in some directions? Let me explain: I think this system is bad from an immersion point of view, just as the current system Let's say I build a little shuttle with a main engine in the back and some landing engines...
    13. HerrColonel

      A suggestion to the docking mechanics

      Agreed The vessels would "lock" when the two entities' docking block touch
    14. HerrColonel

      Clone Trooper Pack

      Nice skins! A "clone" faction could be possible using your work ^^ Do you know how to apply a skin on the NPCs? Keep the great work =)
    15. HerrColonel

      Filter Blocks (only render X, only remove X)

      Hello I support this idea 100% I once suggested something similar, but the old thread is dead long ago and maybe my thoughts may interest you
    16. HerrColonel

      Fully Customizable Bobby A.I = Repair Drones, Mine A.I?

      Some of theses AI features have already been suggested. But your overall idea seems really good. I've been really interested in your "No ship core needed?" idea. You could drop any block (the ones in your slot bar) in space by pressing X. If it's a ship core, the game will ask you the name of...
    17. HerrColonel

      Default thruster mechanic (poll)

      If this weapon system (I mean the current dps per wpnblock balance) remained this way the building mecanics will make the players keep their builds minimalist except if they are so fat you don't even mind sparing some mass and space. It's very sad. I would prefer if the ship's behavior just work...
    18. HerrColonel

      Scope

      Totally I already thought about it it would be awesome Another thing about the sniper combo is the burst time on beamsniper combo is so low the DPS seems to drop compared to standard beam
    19. HerrColonel

      Default thruster mechanic (poll)

      I hate building big crosses inside my ships. It's just not a good way to fill them.
    20. HerrColonel

      StarMade 0.154 (fixes and features)

      This is a serious update let's try it out