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    1. Blakpik

      A Suggestion for Chairs

      I agree, It also doesn't make sence for someone to somehow SIT on a smooth metal triangle without sliding down.
    2. Blakpik

      A Suggestion for Chairs

      I don't think they should HAVE to be connected, just that they CAN be connected, and if they are sitting on the chair puts you into the computer. I think that you should be able to jut have chairs that aren't connected to anything though.
    3. Blakpik

      Suggestions for the map [p]

      Snip! Comment removed by Blakpik. :)
    4. Blakpik

      A Suggestion for Chairs

      I have heard tell that chairs are going to be a thing. I just think I should make a quick suggestion, that chairs can be connected to the core and computers. So that when you enter the chair you enter the computer. That is all. Not sure if this is how you were gonna do this anyway but yeah.
    5. Blakpik

      Different Types Of Ship Cores

      Really what gave you that idea? Maybe the fact that it says "New Member" under his name? :P I heard nothing about this? Can you pop a link down so we can see?
    6. Blakpik

      Redone Elevator Suggestion

      Thanks bro. Thanks bro. Damn Double post.
    7. Blakpik

      Redone Elevator Suggestion

      What will these rails do? Can you send a link? Thanks.
    8. Blakpik

      Redone Elevator Suggestion

      Everyone knows that elevators are... not... that... good. So my idea for elevators is that the plex lifter is the entire shaft. with Lift Stopper blocks on the floors. A diagram would serve this well: Now how this works is that a player enters the Plex Lifter, as one enters an elevator in real...
    9. Blakpik

      For the love of Schema give us glass outlines in Build Mode

      How does the replace tool even work? I haven't managed to figure it out.
    10. Blakpik

      For the love of Schema give us glass outlines in Build Mode

      C̴͕̬͚̭̖̍ͩ̇̆̈́̆̊ͪ̇̒ͦ̑̿̎͑̋̌̇͂͘͢Oͦ̍̅͂̈ͪ̒̍̍̚͏͡͏̘̘̬̯̥̼̱͖̕M̧̧̡̤͇̝̥͈͍͕̙̥͓͕̹̬͎̙̾͋ͥ̓̓́ͨ̈́ͭ͐̐̿͛̉ͣ̄́͐̑Rͫͨ͛̏ͫ̄̉ͩ̓̂͗͒̀́҉̢̲͖̹̠̣̜̪̼̙̪̗̳̥̲Â̢͈̩̲̣̰̮͓͔̫̼̰̗̟͈̘̭͕͍͓̒ͮͫ̔ͩ̇͝D͍̮̰̟̘͈̟͈̺̩̪͓͉͓̭͈̗̬͊̈́̌ͣ͐̎͘͡ͅE̩̯͚͓͙̱̭̲̥͎̩͙͓͌ͮ̃͒̒ͪ͋͑͒̀̑̑̏͊͛̈́̄̚͘͞,̴̧̩͓͖̘̭̝͖͆͛͒̌́̊ͯ͊̂ͯͤ̈́ͩ͘...
    11. Blakpik

      For the love of Schema give us glass outlines in Build Mode

      Woah, what does F12 do?
    12. Blakpik

      D̪͔͔̿͊̔͆ͯ̚ȏ̭̬͚͎ͫ͑̔͢n͚̦'̅̓͗̆̃̈́t̪̖͆͊ͤ...

      D̪͔͔̿͊̔͆ͯ̚ȏ̭̬͚͎ͫ͑̔͢n͚̦'̅̓͗̆̃̈́t̪̖͆͊ͤ ̤͔͙͍̯̤̋̿̍͂̎̽̓w̘̘͔̤̱̦̓́ͫ͛̀̄̚o̝̗͕͎ͪ̒͊̚̕r̗̦̥̟̙ͬ̏̊͂̈́͝r̮͉̟͍̬͍̻ͧͨͧ͐̾y̱ͩ.̝̗͙̖̼̐̀̍́
    13. Blakpik

      Consumables! yes, even the alcoholic kind!

      True but it will give people reasons to do things?
    14. Blakpik

      For the love of Schema give us glass outlines in Build Mode

      -- THE PROBLEM -- In build mode using glass is nigh-on impossible, due to glasses inherent transparency it is hard to tell what side the glass wedge you are holding is facing, or if it is even a wedge, it may be a tetra, a penta or a block, You won't know until you place it and even then you...
    15. Blakpik

      Salvage beams should be a cone.

      It could also allow for a less harsh looking salvager, visually as the cone gets wider the colour could spread making a transparent cone rather than a bright beam. That is just me though, the idea functionally is good, I upvote.
    16. Blakpik

      Suggestion - Scanners (No not those ones)

      Fair enough. We were just brainstorming ideas for execution. :)
    17. Blakpik

      Starfleet - Still boldly going [No longer recruiting]

      Seeing as how we are sharing Here is the full list of the BFW secret testing and construction initiative staff and operations. Blakpik Flotten Werke Geheime Initiative Staff: Blakpik (CEO and only member of BFW) Operations: Contract for the construction of an Unterdrückung-Klasse...
    18. Blakpik

      Suggestion - Scanners (No not those ones)

      If you do put it into a separate thread I will link it on the original post on this one if you want.
    19. Blakpik

      Power & Oxygen systems

      Yeah, I could see that.
    20. Blakpik

      Power & Oxygen systems

      You'd need a way to suck up Oxygen too, so that you don't waste it when you open the airlock.