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    1. CyberTao

      block creation? custom model? half block possibillities, request?

      Did you know we're missing a block shape as is? It's the one that would match up with the old corner block (the one with the square base and single point on top). If Schine were using a system like you think it is, we would have gotten them by now, seeing as we would just need to merge a vertex...
    2. CyberTao

      block creation? custom model? half block possibillities, request?

      Given the section that was quoted, I'd have to assume that he means it's not possible. Currently modding can only play with what is already available afaik, so adding 'new' things isnt possible until the API comes out. Also; To my knowledge, the block IDs were not increased, we just learnt...
    3. CyberTao

      Single player should have its own balance

      How it was wasn't good. How it currently is isn't good either. The economy is broken in a different way now is all. Right now, I would say pirates AI and variety are worse for detracting from SP, because there is no reason to make that big ship you're grinding for. Resource gathering and the...
    4. CyberTao

      Carrier

      It's not 'possible', but it is doable. Rail dockers can move along any rail that has a face facing them, don't know how to explain, just know how it is suppose to work. But you can bootleg a rail system that can ferry fighters into a storage deck from a catapult/runway. Would be messy, and take...
    5. CyberTao

      Recognized Timestamps for chat

      If you press F1, a box with timestamps and server occurrences pop up. From what I can tell, it's also suppose to store chat messages, due to the filter for Chat_Public, and their time stamps, but I have no idea if it's working right (I dont think it is). I'm against actually putting timestamps...
    6. CyberTao

      My Mech Build

      It's a good start! I'd recommend reworking the joint at the base of the thumb though, the motions seem just a bit off. You got the basics of the mech logic down though, full control twitch based logic is good for finer control over things like fingers, but you may want to try and incorporate...
    7. CyberTao

      Read by Council Language Translating

      Well, Mega responded, so one can assume it was looked at. People are just lazy with tagging is all I would guess.
    8. CyberTao

      Increased DPS for harder to aim/use weapons

      All I know is missiles need some form of tweak or minor revamp. I don't like a cut-and-dry On/Off system like we have now with lockons, kinda feels boring considering the Slave ratio based fun it could be.
    9. CyberTao

      How can the player council vote out a part of their popular vote?

      I could just tell ya'll to scroll up, but I doubt some of yous would listen. Would I be mad to request a thread lock? Obvious trolling is obvious.
    10. CyberTao

      Increased DPS for harder to aim/use weapons

      Cannon/beam is underused? I thought it was the most used Cannon type for turrets, because retarded range and decent-ish reload. If anything, Cannon/Pulse would be the underused one I thought (/Missile doesnt count, since it is utterly garbage in it's current state). The problem with just...
    11. CyberTao

      Planned Global Skins

      Is it great? Sure. But Evolve's day 1 Vanity DLC/transactions also did not affect gameplay at all, yet still caused a shit storm. There is a massive blacklash for any form of DLC or paid additional content these days, because people are sick of seeing it entirely, regardless of what it affects...
    12. CyberTao

      Read by Schine Core Overhaul - Something to consider for capital ships

      I thought we were moving towards removing cores?
    13. CyberTao

      Damage drop off, close range skirmishes and other changes

      Thats because the ranges of some combos are retarded and are beyond visible range, I think Missile/Beam gets about 4.5 sectors by default for example, you can see ~2. But to a degree, it makes radar jamming more useful, if it wasnt as broken as it is currently. The whole point there is not to...
    14. CyberTao

      Damage drop off, close range skirmishes and other changes

      I would say 'fine', but I actually dont like closed-ranged capitalships. I'm sure pulse could be reworked into some form of close-ranged brawler dream, but I dont want to have to be forced into close range or use X weapon. Could maybe shoe-horn it into the Master/slave system somehow though? I...
    15. CyberTao

      Unused Block IDs Discussion

      They can do so yes, but they already said that they would not. Basically officially rejected. As for the OP; "Meh". They aren't at the stage where they are desperate for IDs, but they still need to be careful. Who knows, maybe all that orange lava and purple water is planned/saved for...
    16. CyberTao

      Read by Council Language Translating

      I am "meh" because honestly, translators are bad at their jobs, and tend to fail when improper English is used, eh?
    17. CyberTao

      Suiciding Penalty

      I was once riding a factioned ship of another faction. Allignment failed and I flew back, and then into the meat of the ship due to horrible clipping issues. The only reason I got out was because he kept moving and I eventually clipped out iirc, but yeah. There are cases where that is useful...
    18. CyberTao

      Suggestion VOTW, video of the week

      "Best" is entirely subjective, and becomes problematic when both Schine Council members have youtubes (eg; Skyluke, Bench) and preferred recording/presentation formats. I'm not going to go into the past problems, if you don't know of the community tearing events that happened with Tomato and...