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    1. ImperialDonut

      New here.

      And buy the game if you want, Schema ^ needs it to buy more coffee to work his coding magics. Have fun! ^^
    2. ImperialDonut

      Your Corporate Masters

      Looking forward to seeing the evil absolutist Wall-Mart fleet take over the Starmade realm. ^^
    3. ImperialDonut

      NASS Ship Racing!!

      I baggered him into realising that 75 would inspire the most creative racer designs, having to really use every point of mass as best you can. :P But this whole race thing has been put on hold since he hasn\'t been around much I think.
    4. ImperialDonut

      Night Vision

      But I\'d rather see a permanent minimum level of ambient light on all blocks when in buildmode rather than a whole new cameramode, but that\'s just me, nightvision would be fine too. :)
    5. ImperialDonut

      Finally able to play!

      -Donut
    6. ImperialDonut

      [Bug] Linux+nVidia Optimus+Starmade imcompatable.

      But can\'t you just set Starmade.exe to use the discrete card in the nvidia control panel? That\'s how I got minecraft.jar to work on my old alienware laptop.
    7. ImperialDonut

      Donut's Suggestion Thread - Holograms, Planets & lots more!

      @Furb, I agree the power system isn\'t done by far, I\'m trying to rethink that into something a little more usefull, I like the idea of core\'s and shutdowns tho. And for the combat, well we talked about it in person and I just overhauled it for clarification. :P
    8. ImperialDonut

      Block images

      And I\'m working on a new one over at http://wiki.starmade.rtag.me/wiki/index.php?title=Main_Page.
    9. ImperialDonut

      A bunch of dumb questions

      And every time you do, your ships orientation can get messed up, there are solar systems, but you have to move away from the sun for a while to really leave its system. Also, planets do orbit the sun (but technically its the sectors that orbit), this can be a little confusing, if you want to...
    10. ImperialDonut

      Ship Building Tutorial

      A bit noisy and an annoying high pitched squeak in the background, but other than that its a nice little tutorial to get you started, I\'ll drop a link on the wiki. ; )
    11. ImperialDonut

      Hull Strength Increase Idea

      It\'s all a bit out of whack right now, weapons are unbalanced and dont scale properly, shields are good (but might need adjusting to a new weapons system), but armor could use a lot of love. Scaling block strength to hull size is silly really, big ships should just add more layers of blocks...
    12. ImperialDonut

      Donut's Suggestion Thread - Holograms, Planets & lots more!

      It says mostly the same thing over the course of a few comments yeh. I\'ll leave it in here as a quick well-illustrated recap then, I\'ve changed it to include everything I\'ve posted anyway, so don\'t worry about double topics.
    13. ImperialDonut

      Donut's blue UI mod.

      My EarthGov ships: http://star-made.org/content/earthgov-shipyards-theimperialdonut My Halo fleet project: http://star-made.org/content/unsc-shipyard-theimperialdonut My Advanced Combat proposal: http://star-made.org/content/advanced-combat-proposal-tid My other proposals...
    14. ImperialDonut

      Actual stations/shipyards

      AI spawning pirate stations are already planned, no repair ships or seperate factions yet, but the spawning stations are incoming.
    15. ImperialDonut

      Area Types(Nebula etc.)

      We talked about this a couple times but never got round to actually posting it here. Nebulas that block all sensors would be great, however, the fake enemy signatures would be more of an annoyance than a fun mechanic I feel. Also, brisarge brings up a possible performance hit with debrisfields...
    16. ImperialDonut

      Donut's Suggestion Thread - Holograms, Planets & lots more!

      If that\'s true, link it and I\'ll have a look....
    17. ImperialDonut

      Gameplay Optimization Suggestion Sets

      - Hallways and corridors - Yes please! I love interiors for ships, but there just isn\'t any point to building them right now, I think once the gravity modules are a bit more stable, actually work in-flight and an autopilot is added there will be a lot more incentive for building and roaming...
    18. ImperialDonut

      Donut's Suggestion Thread - Holograms, Planets & lots more!

      I know Schema mentioned that he plans to make planets have two sides, this is merely an alternative that can make planets way more interesting to just mindlessly copying the generation system to the other side of the planet.
    19. ImperialDonut

      Donut's Suggestion Thread - Holograms, Planets & lots more!

      You can\'t exactly choose what you think of, can you now? If I think or hear of something cool I\'ll post it, no point in holding on to it since \"it\'s not the right time\".
    20. ImperialDonut

      Donut's Suggestion Thread - Holograms, Planets & lots more!

      @Brisarge It\'s not meant as a cry for immediate change but as a proposal to change the planet system somewhere in the future, hence the term \"suggestion\" and not \"ERMAGERHD, DIS NED FIX NOAW!!!\". Also, no I don\'t use planets much at the moment (I do, but not much), partially because I...