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    1. ImperialDonut

      Screenshot/Project Sections Rules

      This section is meant for screenshots only, post projects without visual content in the Projects or General section. - Keep preview images inside the page. Try to resize a version of your pictures if you display them directly in your topic/comment, 500 pixel wide images make for the best...
    2. ImperialDonut

      Starmade Forum Rules

      Last updated 12/20/13 These rules should at all times be followed when interacting or creating on this forum, failure to do so might result in posts/topics getting deleted/locked or accounts getting banned/suspended. - No spamming of any kind - Repeatedly posting the same content in any...
    3. ImperialDonut

      ATTENTION, Read this first!

      You all might have noticed that the suggestions section on this forum is starting to clog up a bit, so we're trying something new to organize the flow of suggestions and comments better! That being a google moderator page, it's just a little experiment for now, but if it flows and works well we...
    4. ImperialDonut

      EarthGov Shipyards - TheImperialDonut

      Really appreciate it, more ships will follow in the future! @ Sovreighn, Looking good man, look forward to seeing the entire thing. ; )
    5. ImperialDonut

      DynMap for StarMade?

      Starmade\'s only been explosively popular for a little over a week now, someone will do it sometime in the future once the required API\'s and functions have been officially added to the game. Remember that Starmade is a 3D universe however, so a comprehensible browser map is a little harder to...
    6. ImperialDonut

      Flight Stick

      But you can manually set up your device to emulate keyboard/mouse functions with Xpadder: http://www.xpadder.com/ Good luck ;)
    7. ImperialDonut

      DoomGiver' Star Wars Ship Gallery

      Look forward to more recreations. ;)
    8. ImperialDonut

      EarthGov Shipyards - TheImperialDonut

      That\'s very dependable on the situation, but under ideal circumstances (up close and stationary) it would take a 2 second burst from the main AMC\'sprobably. @Rockinroll I\'m not uploading them for now, maybe after a while if I know what to do with them.
    9. ImperialDonut

      The Advanced Combat Proposal - TID

      Nah I meant increased for its class in 7, and decreased vs the small pulse laser in 4. So it still has a high fire-rate overall, but lower than the pulse laser because of its low power consumption.
    10. ImperialDonut

      Minimum System Requirement

      The minimum requirements are approximately: CPU: Core2Duo 2.0 GHZ RAM: 1.5 - 2.0 GB (depending on OS) GPU: Intel 4000 or equivalent/higher (has to support a minimum of OpenGL 2.1) (not official, just rough estimates) Minimum specs can best be found through simply testing it on hundreds of...
    11. ImperialDonut

      UNSC Shipyard - TheImperialDonut

      Even though the curvez are gonna kill me, Ill give it a shot ^^
    12. ImperialDonut

      EarthGov Shipyards - TheImperialDonut

      My Halo fleet project: http://star-made.org/content/unsc-shipyard-theimperialdonut My blue UI mod: http://star-made.org/content/donuts-blue-ui-mod My Advanced Combat proposal: http://star-made.org/content/advanced-combat-proposal-tid My other proposals...
    13. ImperialDonut

      UNSC Shipyard - TheImperialDonut

      Ill put them in the original post too. And thanks everyone for the awesome comments, this inspired me to redo them and start up the cradle again. ^^
    14. ImperialDonut

      The Advanced Combat Proposal - TID

      I\'ll add in soft limits and some example formulas for them later on.
    15. ImperialDonut

      Game not starting

      Most problems are fixed by checking for the points in here (bottom of the page): http://wiki.starmade.rtag.me/wiki/index.php?title=Starthere
    16. ImperialDonut

      starting sector not protected spawnkill

      The developer (Schema) is a little busy atm with the recent influx of new players and the truckloads of bug reports and service requests, it would help a lot if you tried to recreate this on your server and post logs, video or even pictures of it.
    17. ImperialDonut

      Ship Teleporting

      The sectors around a sun rotate past eachother, try to keep your ships in the same sector or remeber what sector you left it in, I know it\'s confusing but that\'s how the game works atm.
    18. ImperialDonut

      Logged into my private Himachi server and half my ship had gone.

      Might be that the chunks that are missing are invisible, try restarting the server again or leaving the sector (move 5ish sectors away) and returning (reloading the sector).
    19. ImperialDonut

      Trapped on Planets

      However, most of the time you can get out by just wiggling around untill you escape. Also, look at your thrust to weight ratio in build mode (bar up top), if your thrust is lower than your weight you wont have enough power to lift off from the planet, add more thrusters or decrease the weight...
    20. ImperialDonut

      [Bug] spawning wrong when i exit ship or buildblock

      Schema\'s looking into it and will update as soon as he finds a workaround/fix. It also can\'t hurt to keep some extra room free around your ship\'s core to allow your character to spawn in the meantime (5x5x5 minimum).