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      binvox to sm3 blueprint (Released)

      First release is out Vox2sm3 includes user selected block types, and a small tutorial on how to get the core in the correct place. It creates a folder that can be dropped directly into the blueprints folder, effectively it outputs an unzipped sment Additionally, I want to fix the size limit...
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      Vox2sm3 0.3.2

      Vox2sm3 is a command-line tool for converting .binvox voxel files into blueprint files for Starmade, combined with the binvox program, it allows the importing of shells of entire ships from their 3dmodel. Features Pickable block type to use when exporting a ship, a core is placed where the...
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      binvox to sm3 blueprint (Released)

      Yes it does, I'm currently working out the best way for the user to tell the program where to put the ship core. Additionally it will support importing models as stations and, in theory, asteroids (untested) You will be able too, although probably not in the very first release, and you will be...
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      binvox to sm3 blueprint (Released)

      Ive spent the last few days making a converter from the binvox format to the new sm3 blueprint format The purpose of this program is for importing in large hulls originally in .obj format using binvox for the voxeliseation First release of the program Vox2sm3 a test conversion of the hulk...
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      You just got to love the chunk system used on vehicles.

      the chunk system was created for fast spatial access of large ships, it also allows the realtime modification of large ships by only having to save the chunk that has changed and not the whole ship. both of these things are not realistically possible with a simple data structure (most complex...
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      Gascor Skunkwerks

      i like the idea for making a standardized shipping container size, but one of the tings they would need that these do not have is connections on the top and bottom, left and right. currently there is no way of stacking those containers in any way other than length ways. also if you allow...
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      Anyone already written an .smtpl<->.schematic converter? EDIT: was ".smd3<->.schematic"

      can you really get full ships in template format? if so that would make writing importers so much easier (currently trying to decode the new header and meta formats for the new sm3 files) but i have yet to find a way of spawning in a ship from its template file
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      Gascor Skunkwerks

      Question about the cargo containers, they say they can hold 41k mass, but for their size that's not possible could you mean that they can hold 41k cargo? Other than that i really like the designs so far.
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      'Bought game' icon not showing under avatar

      same issue, registry has me as upgraded account but no badge on forum.
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      A few quick observations on the new auxiliary generators...

      I was only looking at the rate it claimed to discharge / total storage, I didnt time them. that would explain the differences between our numbers to contrast, they did immolate your computer and the server if they ever got detached I also wouldn't consider the hotbar to be an issue as if you...
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      A few quick observations on the new auxiliary generators...

      i would imagine that that is due to not being able to fly them and so no hotbar activation odd, my tests (various sizes from 100 to 16k blocks) showed a peak of 192.9 power per block at about 10k blocks full discharge time is exactly 4 seconds (if there's no lag), also the total storage will...
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      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      doing some testing to work out the maths behind the aux power blocks, and found that the storage capacity of a group is: 500*[blocks in group]^1.1 this is oddly different to the normal capacitors due to the 1.1 growth factor rather than the 1.05 growth for normal capacitors. was this...
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      Anyone already written an .smtpl<->.schematic converter? EDIT: was ".smd3<->.schematic"

      I'm not sure how easy the conversion would be, starmade uses a lot of blocks with rotations, minecraft doesn't, also block conversions to normal minecraft blocks so that it doesn't appear as a massive blob of pink could be tricky (unless mcedit supports custom block descriptions) as for reading...
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      Optimal amount of weapon blocks?

      there are two spesifications that you want to work on when making AMCs. DPS per block and powerdrain per DPS. also you have to consider when you have 100+ cannons each firing over 10 times a second youwill quickly reach max projectile count (they still exist they just dont showup) for max DPS...
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      Weapon power demands

      weapon power demands already scale masivly to size. i dont have the exact numbers but heres the jist of it. AMC DPS~=const*block count^0.75 power requirment ~=const*block count^1.25 so say we had a theoretical 100 block AMC that did 2K dps and drew 5K power (this is just a theory not real...
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      Fusion texture pack

      Very nice. keep up the work. could you provide a download or are you waiting untill its more or less finished before that
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      The Nexus hunt.

      ive looked over my options and as far as i can tell once you get into the big ships your options are simple. take out the other ships sheild and make a hole to their core before they can get through your sheild. soo... i decided to give my ship a small DPS advantage. 1million dps should do, i...
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      Thanatos-v1

      from an aesthetic stand point it looks great, but i find the name to be misleading. titans are usually the biggest ships in the game (often over 25k mass), this on the other hand is comparatively small
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      The Nexus hunt.

      probably a stupid question but can you place more than one block at once. i know you have use mirroring but placing 100k shield blocks one at a time is getting tiresome. i know there\'s a function with X,Y and z with number next to them but i cant get that to do anything
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      The Nexus hunt.

      just as a way of making it slightly more fair on the people who haven\'t seen the nexus page before the weapons system was classified, the nexus has aprox 240k dps from around 530 guns (geussing ceckerboad array) it also has 11 lockon missile arrays but they are of unknown size. i will be...