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    1. TFinster

      Pirate Prime 2015-02-17

      One of the pirates used on the Brierie Server, The Raptor Prime was its original design but I refit her to be implemented as a more challenging pirate in our universe. Enjoy, TFinster
    2. TFinster

      Raptor Prime AE7 - fixed turret docking issue

      TrainDodger, thank you for pointing it out
    3. TFinster

      Raptor Prime AE7 - more stable update with better turrets and power distribution

      Please let me know what I can improve on.
    4. TFinster

      lots of work to do

      lots of work to do
    5. TFinster

      Awesome Jan, I would love to join up, be forwarned, I am going to be absent for 3 weeks coming...

      Awesome Jan, I would love to join up, be forwarned, I am going to be absent for 3 weeks coming this wednesday. Work calls...
    6. TFinster

      long time jan_space man

      long time jan_space man
    7. TFinster

      Doin well on my soon to be fleet

      Doin well on my soon to be fleet
    8. TFinster

      Raptor Prime AE7 - Turrets

      Update: Turrets and slight design adjustment
    9. TFinster

      Awaiting Approval on the Raptor Prime CE6

      Awaiting Approval on the Raptor Prime CE6
    10. TFinster

      Raptor Prime AE7 Raptor Prime AE7

      Deleted spoilers for your thrill, please enjoy.
    11. TFinster

      Pirate ship spawn percentages

      Someone have the courtesy to say something please.
    12. TFinster

      Weaponry ideas!

      EpicFailLord123, loving your concept and to make you feel complete. Myself and a few others occasionally open a brain trust and debate outrageous ideas that would amplify every aspect of the ge. And you sir have cracked open a new can of beans. We have considered many o\' things but baronets...
    13. TFinster

      More (Mostly Planet) Ideas

      I have kept close eyes on the planet threads and so far this one has many ideas that were and weren\'t brought up. To see them I\'m compilation like this makes it spun that much more captivating. I absolutely loved the idea about the weather and atmosphere combinations, as well as the alien ruin...
    14. TFinster

      Better Shop Control.

      The idea if being able to more or less \"disable\" an item from being sold or bought at a shop is a phenomenal idea. I am a regular shop owner and I hate getting my wallet emptied by some random selling something I have no use for.
    15. TFinster

      Pirate ship spawn percentages

      Even if there was a rudamentary command that would allow such brilliance as these ideas to be possible I think that StarMade would boom on any MMO suggestion web site. It would definitely be a feature that would make StarMade stand out from others
    16. TFinster

      Pirate ship spawn percentages

      As well as setting percentages I have had a lot of requests for \"zones\" and by that mean X amount of sectors away from (example) spawn easy enemies would spawn. X amount of sectors from that harder enemies will spawn. So on so fourth and setting these parameters per ship would be nice and make...
    17. TFinster

      Failed Login

      i am a regular player of StarMade and am an admin on the Brierie server. when i came back from camping i could not login. I have bought the game and uplink my account. it will not let me log in, it gives a " can not log in, user is protected on this server..." error message. i logged on the web...
    18. TFinster

      Fully Programmable Computers Suggestion

      roam_sector (x,y,z) (+/- #) (x/y/z),detected_(enemy/neutral/ally/faction#)_msg_(cmd/hail/greeting)_give (words desired) ,give_distance ####,repeat_at ###,engage_at #### whereas engage_at #### is the distance in which the AI will begin its attack ie) roam_sector 5 45 -23 -4...
    19. TFinster

      Fully Programmable Computers Suggestion

      it remindes me of admin commands and it is simple enough to where everyone can use it. also using advanced scripts in a similar manner ie) roam_sector (x,y,z) (+/- #) (x/y/z) where as (x,y,z) is the current sector or the anchor point for the command and (+/- #) is the direction and ammount in...
    20. TFinster

      Fully Programmable Computers Suggestion

      it remindes me of admin commands and it is simple enough to where everyone can use it. also using advanced scripts in a similar manner ie) roam_sector (x,y,z) (+/- #) (x/y/z) where as (x,y,z) is the current sector or the anchor point for the command and (+/- #) is the direction and ammount in...