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    1. wizardoftrash

      Top 5 things I Think starmade needs to change before the game is released as paid

      I agree that fleet combat & NPC factions is what will absolutely make this game (though I disagree that the player character needs more fuctionality, our ships are the focus not our character). This game has the potential to become more of a strategy game. You can automate mining, you can use...
    2. wizardoftrash

      Why I think the power system update shouldn't upset us so much

      If you are working on a COLLOSSAL FUNCITONAL SHIP that will take AT LEAST ANOTHER 4 MONTHS TO BUILD then yes, I could see wanting to wait until after the power system overhaul to continue working on it. However, how many of us still use ships that we built 7 months ago? even 4 months ago? By...
    3. wizardoftrash

      Offline defense system

      This would create way too much disincentive for attacking players, since they already stand to lose as much as they gain when attacking a fleet. As a player we have a handfull of tools to protect our stuff while we are gone as it is. -Bases with lots of turrets: Any base apart from your home...
    4. wizardoftrash

      Appeal to the Council: A Noisy Niche

      Requiring food/water/fuel will only add an inconvenience that drives away players. If food is scarce, then it will be more convenient to simply make short mining/building trips and then allowing yourself to starve so that you can re-spawn (usually with a half-full or full food meter). This...
    5. wizardoftrash

      Punish power failure with a debuff!

      What I mean by "brief complete power failure" here is that the ship would not generate any power for a few seconds (as an extra penalty).
    6. wizardoftrash

      Heat box/Interferance box solution, now with images!!!

      Here are some screencaps I put together illustrating what I had in mind. and note this is NOT intended to be a heat zone that hurts players or damages blocks. I'm simply demonstrating the interferance area created by the generator and how a player might use a heatsink to create that heat "box"...
    7. wizardoftrash

      Heat box/Interferance box solution, now with images!!!

      Update 4/27/17: Added a reply below with images illustrating the concept hidden in spoilers One of the criticisms of the Power Overhaul proposal was figuring out where the heat boxes were actually going to go, and managing a heat box on a non-rectangular craft. I recognize that HEAT might not...
    8. wizardoftrash

      Punish power failure with a debuff!

      When a ship's power drops to 0, they ought to suffer some sort of penalty. This would take power generation beyond a matter of managing cool-downs for weapons, or beyond a re-gen value that needs to be X high to sustain systems. When your ship drops to 0 power and attempts to continue to draw...
    9. wizardoftrash

      Game Balance Suggestions

      Penalize ships for running out of power! If a ship's drops to 0 power and attempts to draw additional power, it should suffer a power re-gen penalty or a "complete power failure" cooldown of 0 power output duration proportional to reactor size/number of power blocks. Even if it were brief, this...
    10. wizardoftrash

      Light vs Dark Server Redux

      Dark player here! Juuuuust got set up a few days ago and having fun so far~! Picked a lovely sector to Home-Base at with a very shiny lightbox. Get ready for some grappler ship action!
    11. wizardoftrash

      How many people are still build vs waiting for new power

      Still building over here! Since I plan on a survival pvp server, building and having your stuff wrecked is the ideal cycle. Only way to keep playing is to keep building!
    12. wizardoftrash

      Stifled building in the shadow of an impending update

      I'm absolutely stoked about the potential power overhaul, and it is because it will force me back to the drawing board. Each time a build fails or I lose a ship, it is a chance to make improvements and adjustments. I experienced this with the major mass/thrust overhaul that Space Engineers...
    13. wizardoftrash

      Introduction thread!

      Greetings all! I'm a gamer in every sense of the word. Tabletop games, card games, several genres of console games, traditional RPG's, and PC Sandboxes are all my jam. I design pen and paper games as a hobby and formally studied game design before getting a good boring-person day job (that...