I am curious. Ive seen all about what the update was for, yet no mention whatsoever about the 2 or 3 other downloads ive had to make in last 3 days...what were they what did they fix?
Im sure your testing his BP by now but I can confirm this as well. I also have a large ship that docks to a city and when it dose holy crap, lag spikes from hell till its completed its docking/landing. Rails = well overdue and much appreciated but there actual use and functionality seems to...
Before patch ship worked fine, after the patch the ship goes forwards, backwards, strafe left and right but when I move mouse to actually turn nothing. I jumped in different ships an they seemed to work just fine. So I reloaded the ship and same issue.
ok I fixed the issue...whew...I logged into my server, waited for ship to completely spawn, refreshed screen to force it to reload again then force saved server and saved ship.
ok then that is correct....well I am still having an issue where when I load the ship it is 3-4 different stages of the build. and yes I have tried renaming the ship, there is only 1 folder in blueprints . the ship is just fine on the server, but its saves are messed up
Ok I am currently building a ship and its looking great. the problem is when I go in to save the ship to blueprint it saves just fine but when I go to load it back up into a single player is basically 3 or 4 different stages of the build. When I go into the blueprint folder for it and then data...
Ok so you used to go into the server.cfg file to edit the starting credits for a player but now it seems it has been moved to data/config/GameConfigDefault.xml. I have tried setting it there but the server dosent seem to be reading this file (or atleast setting the starting credits)...ive tried...
I just recently got myself a server and whated gt wrapper due to its banking system but alas server host cannot run it but they turned me onto this wrapper...any chance youll be adding a banking system to it? or bounty system
Seriously 30min for my flag ship to travel 40 blocks to reach its final docking position. wtf is the point of this sytem? it promises hope and more function but delivered on disaster and malfunction.....we wont even cover the documentation on it.
for the most part I really do love the new gui but there are some glaring issues....one major one is you can no longer tell if your ship is cloaked and or radar jaming
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