with poor documentation, massive changes to systems and the miscalculation error mass enhancers had when first introduced (which i have never seen a post on when they were "fixed") i learned to just turn off the need for mass enhancers. I tend to work with capital ship builds ALOT and mass...
I love the fact you guys are fixing and adding stuff to the game..HOWEVER i am getting sick and tired of having to reset my server configs EVERY F@#$@#$ time
There are afew posts on this but most are over a year old but all deal with issue as either being server.cfg not being set right, catalog permisions not being right or blueprint not being in either default-blueprints or in the blueprints folder itself.....well before last patch they worked fine...
this is something I REALLY hope gets fixed soon. It is hard enough to try and figure out and run a server with the documentation and limitations but this tool looks EXTREMELY handy
I have looked everywhere but I cannot find the specific command for an admin to spawn in an npc..especially the advanced npc for spawns shop. Dose anyone know how to do this?
how are they with installing a wrapper for starmade server....ideally gtwrapper my current provider has been dragging there heals and saying there too busy to get to installing a wrapper for my server so im shopping around. (note: they cannot or will not use gtwrapper...there only offering...
I was able to download and install this turret with no issues. So not sure what the problem is
and the file I used is from the starmade community download area
Ok so I have a rather large sentry turret that covers some sectors near my base. When the main weapon fires it is a massive drain on the power system (this is normal) but what I've noticed is that when the turret is under AI control the turret is not able to recharge at all but when I jump back...
is this still the issue with the enhancers? there has been several patches and hotfixes and I have not seen 1 mention of this being fixed. I have learned to basicly turn off the need for the enhancers all together until this gets fixed.
just checked, yes I do 618kb
ok strange follow up...I accidently double clicked on the jgraphx.jar file (nothing happened, just covereing what I did) then restarted the game and it seems to be working now...maybe this had something to do with the cloud you mentioned earlier....so not sure why or...
After the 4th reinstallation of the game I finally got a log file that wasn't 0kb. I created a thread in support with the log file error. http://starmadedock.net/threads/new-patch-broke-game.8584/
after updateing to todays latest patch I launched my game and got an error message that starmade.jar is corrupt. so I re-installed everything and then no error messages but also no game...didn't start at all..loaded launcher and when I clicked play nothing all log files are 0kb. so after several...
Great update. So far it has corrupted my starmade.jar, and after doing a full ireinstall now the game dosent start at all....yep you fixed all known issues and bugs...you killed the game all together...id love to tell you what the issue is but it seems no logfiles are being generated at...
alright we already have the shop module which works great (obviously) for 1 station. Id like to see a "market shop module" where it had limited range (maybe even configurable). that way we could offer station flee markets. Where players could set up there own shop within one station in order to...
Hello, When our last server we played on went offline we decided to make our own home. We welcome all that would like to join our server and community. Builders especially welcome.
URL: http://alterans.enjin.com
SERVER: 199.217.118.69:57921
TS3: info on message of day on server
We Offer...
is there any way to disable these dam things!?!?! the amount of enhancers I need to move my turrets is absolutely ridiculous. I have more enhancers then I do turret blocks and still they move too slow. I just want a way to turn them off all together...they are a HUGE waste of space
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