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    1. Dire Venom

      How exactly do slaved weapons affect damage?

      Thank you, I really appreciate that : ) Now to go do some math :D Actually, Ill just use this instead, too lazy :P Weapon Calculator Program
    2. Dire Venom

      How exactly do slaved weapons affect damage?

      Thanks for the clarification! In-game, the dps given by the weapon group does not change when I add secondary blocks (under 100%), maybe its just a visual bug/not calculated correctly. I'll need to do some more testing then
    3. Dire Venom

      How exactly do slaved weapons affect damage?

      In terms of block efficiency, it seems as if you want to avoid using too many secondary blocks. E.g, for a canon-cannon adding more to the secodary doesn't increase the dps-it just splits it up into smaller bits and fires more often. Most tertiary blocks do add more dps however, thus for cannons...
    4. Dire Venom

      Demiurg Stronghold (WIP)

      With the Demiurg being my favourite race in 40k, I decided to try my hand at re-creating the demiurg Stronghold in Starmade. The vessel is pretty rough so far, but the basic shape of the hull is done. ________________________________________________________________________
    5. Dire Venom

      No kidding the power system is broke just realized why!

      Wait power transfer between docked entities was removed?? That sucks -_- I would hate to have to build a power source for every single docked entity on my ship :/
    6. Dire Venom

      The Station Alternative to overheating: MELTDOWN

      Intersting idea, all you need is pull turrets attachted to your station + a jump drive jammer :3 Of course, there should definitely be an option for the a player to initiate this at will, and for it to happen to ships as well :3
    7. Dire Venom

      Baffled armor deflects nuke blast

      I guess then the best counter to mass missiles is spikey armour with lots of rods on it :? Detonate the missiles early so they do less damage:? That being said You could use chain-rotators to create a missile shield that rotates around your ship at extreme speed
    8. Dire Venom

      Creating a custom NPC faction

      Hi all, just wondering if there are any good guides/adivce for creating your own custom npc faction. Being a warhammer 40k fan, having a universe kitted out with gothic stations and eldar webways would keep me occupied for years :3
    9. Dire Venom

      Hazardous mining and things to fight over

      Some very good ideas here! Essentially unique systems with special traits which attract players. For balance reasons, maybe no home-bases allowed within them:? It would be a great way of giving pirates feeding grounds :3 Also having npc factions making stops around these areas would really make...
    10. Dire Venom

      The Furon Empire (Recruiting)

      Oh hey Spocklin, good to see you again :P Itd be great fun to work under you again, which servers are you currently active on:?
    11. Dire Venom

      Game is unstable

      Anything to do with: NVIDIA's latest driver (378.49) breaks StarMade. Please rollback to the previous version. See here!
    12. Dire Venom

      How to make other stations secure - Discussion Thread ***PLAYER SOLUTIONS ONLY!***

      Has anyone had any success building near stars:? I believe being behind certain cover will negate damage, and if you can stop the station from taking damage you can build warp gates inside to get in and out safely.
    13. Dire Venom

      Scypio's shipyard

      Wow how did you do the scaffoling? I tend to make it all up as I go along, that's very well done planning
    14. Dire Venom

      GI Cargo Class E "Skyranger"

      Reminds me a lot of X-Coms skyranger. Good job with the cargo bay!
    15. Dire Venom

      How to make other stations secure - Discussion Thread ***PLAYER SOLUTIONS ONLY!***

      Just an idea I'll throw out there, Using a number of rotation blocks you could make a ball that spins randomly in every direction. Then simply add Beam-Cannons all over it, even using rails to orientate some at different angles. Attach it all up to a wireless button and then spawn a couple of...
    16. Dire Venom

      Are Beams and 100% Explosive Non-Missiles Good Now?

      If you were to make a large array of beam-pulse-expolsive, how big might you make each one:? Ill do some tests anyway, but I figure if you can size them right they could be very effective (when controlled by the ai)
    17. Dire Venom

      18th Century Flagship Contest - Real Money Giveaway To Winner!

      Aw that kinda sucks if the op is just joking :/ I love challenge builds like these.
    18. Dire Venom

      First ship... how to decorate bland areas?

      Ive personally found the best way to help players learn is for them to jump into a multiplayer world and build stuff together, although you already seem to know how to deck a ship out :P Theres always more detail you can add, and the more you learn the more you realize how many other things...
    19. Dire Venom

      First ship... how to decorate bland areas?

      First of all, that's one really cool design you've made! I love how you've done split the front into 2 seperate spires. To add more detail, you could indent/outdent parts of the armour, add ribbing and do some more work on your engines. For engine work, I would suggest you head over to the...
    20. Dire Venom

      How to free your sector from faction ships ramming all your stuff?

      Wow we got to doing genocide pretty quick -_-