Search results

    1. GROOV3ST3R

      1500m Jumpgate!

    2. GROOV3ST3R

      Shield recharge power cost

      Learn to read. You're treating me like an idiot, then agreeing with what I said in the next sentence.... or are you just trolling?
    3. GROOV3ST3R

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Fair enough - I'd fly it without the wings :P I was thinking about making a similar length titan, maybe a little shorter with a bulky forward section and a sort of swept up wasp-like tail. Started making plans and drawings but I sort of can't seem to start working on it - every time I get on...
    4. GROOV3ST3R

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      I love the original design, but the wings seem to be a bit OTT for my liking now. I would love to see a version without them OR a version in which the wings are actually high-tech plasma turrets. That would be neat :)
    5. GROOV3ST3R

      Shield recharge power cost

      Depends. It sounds stupid that we would need to continuously recharge shields once they are up. But then maybe a SMALL energy cost could be implemented for 1-5% value of the total Shield Charge as a cost of keeping your shields up in the first place. Sort of like a system management cost, so...
    6. GROOV3ST3R

      My idea of warp drive

      What about a Warp+Supercruise system used in Elite:Dangerous? You can fly normally at relatively low speeds, no harm done. Then you can enter Supercruise to fly beyond the speed of light but still be in control of your craft. Then you have the actual Warp, where you charge up, line up your...
    7. GROOV3ST3R

      how big is too big?

      See Im not sure buying with blocks is an immediate ''build unlimited ships'' feature. What if you made a ship with more TYPES of blocks than your inventory can hold? You can't possibly have all the blocks needed to buy it on your character then. It wouldn't normally be a problem, but with penta...
    8. GROOV3ST3R

      how big is too big?

      Yes but segments stretch out in ALL directions - with every segment their amount grows exponentially to the point where you aren't really increasing your view distance much if at all, but you can still draw entire ships once loaded.
    9. GROOV3ST3R

      how big is too big?

      with more than 2k in any direction you will start to struggle. Unless you are flying a spire or a phallus, the ship size is only limited by the amount of time/credits you're willing to put into it (especially if you hit the credit limit and you're still building) and how densely populated your...
    10. GROOV3ST3R

      Volatility

      I think that instead of actual volatility, they should cause a short circuit, melting the hit systems and immediately surrounding block while disconnecting all the generators connected through that block. You might end up having your gens cut in half unless you have a bypass. This should also...
    11. GROOV3ST3R

      Default thruster mechanic (poll)

      In my opinion, anything else other than Linear thruster scaling is just wrong. There is a reason rockets are large tubes filled with fuel and ''engine'' stuff. They have to be to generate enough thrust to get a spacecraft out into orbit. Nearly all Sci-Fi ships have some form of a main thruster...
    12. GROOV3ST3R

      Lighthouse :D

      Wondering how you got them to flash so quickly? Might come in handy
    13. GROOV3ST3R

      HAPPY BIRTHDAY SCHEMA!!

      Tis another great day for gaming :3 Happy Birthday Schema :D
    14. GROOV3ST3R

      Plasma Weapon?

      You forgot about the Minelayer combo. :)
    15. GROOV3ST3R

      space anchor - butthurt no more

      But you can't even move them. My point isn't that they are invincible. My point is that they are annoying.. Okay, what if I was to drop a load of mines all around your ship, so tight that you can't even turn around and you can't move it and they are neutral so your turrets don't automatically...
    16. GROOV3ST3R

      space anchor - butthurt no more

      I think a Smart AI should be implemented. Ships should still be ''bumpable'' out of position, but they would return to their original status when possible. It's like GPS stabilization used on mobile oil rigs and construction ships. Think of the possibilities then: - you fly away to a remote...
    17. GROOV3ST3R

      Flag Ship Wanted

      I thought you I thought you left StarMade.
    18. GROOV3ST3R

      Looking for something like the Thunderdome - we need some action!

      I take it the original Thunderdome is all but gone from the StarMade universe - at least there is no info about it anywhere. I was wondering if there is anything remotely like this, a server where people can jump in and train dogfighting instead of having to either battle their friends on...
    19. GROOV3ST3R

      Admin/Creative GUI with ''drag'n'drop'' blocks

      Well, it's a little annoying having to type /giveid GROOV3ST3R ''whatever I wanted'' 10000000 separately for every single item: - Black hull - Black Hull Penta - Black Hull Tetra - Black Hull Wedge - Yellow Hull - Yellow Hull Penta - Yellow Hull Tetra - Yellow Hull Wedge - Shields - Generators -...
    20. GROOV3ST3R

      Starmade Ship Showcases

      Good lord, how did I miss this thread xD Well, I am glad that someone finally took my compilation on for use :) In case anyone wants to take a look at how it was back in the olden days, here's a link: http://oldsite.star-made.org/content/compilation-ship-classifications-date I think it looks...