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    1. GROOV3ST3R

      So I did a thing

      Well done :)
    2. GROOV3ST3R

      New docking system: Combine

      But that would require some planning ahead while building and a lot of changes in the code of the game. Yeah I can see how you could put on modules of the ship like thrusters and generators etc. essentially making a more complex modular ship. Question is, would Schema be willing to rework his...
    3. GROOV3ST3R

      FPS Troubles

      what IS your computer? Can you give us some specs? Maybe then we can help you single out parts for upgrades or give you some advice on how to improve what you already have? Yes, game is buggy but I can turn a ship nearly 4 million blocks in size with no noticeable lag. I can actually crash it...
    4. GROOV3ST3R

      Control Panels-bringing meaning to the bridge

      There should be blocks that make an image of the ship and show you the damage and other properties on a monitor as well as pilots seats and other things. I think that these things or something similar will be in the final version of the game, eventually ^^ For now, we have to make do with...
    5. GROOV3ST3R

      AMC and shield changes

      Projectiles have to fly at a certain speed to begin with. Smaller ones could fly fast, but bigger ones have to fly faster. If the speed modifier based on your speed is enabled in the server config, that wouldn\'t be a problem. You could have 1 block arrays and fly quickly at your target, adding...
    6. GROOV3ST3R

      Server ship size limits

      and it doesn\'t crash the server I play on. But it costs 2.1 billion to buy so anything bigger would have to be spawned in by an admin. So unless an admin wants to screw over his own server on purpose, the ships size is relatively limited. Nobody is dumb enough to make a stick. It wouldn\'t...
    7. GROOV3ST3R

      New docking system: Combine

      Hinges would be good, using turret docks as doors etc. Spaced armor has already been done. There are modular ships out there. But the whole idea of the docking system is that the systems on both the mothership and docked vessel are separate. MAYBE you could use some power of the docked vessel...
    8. GROOV3ST3R

      AMC and shield changes

      Also, you are wrong about projectile speed vs size of the cannon. Larger cannons shoot a lot faster projectiles and deal a lot more damage at the cost of long reload times. Reason for that is they are just a lot more powerful. You will find that military equipment follows this rule...
    9. GROOV3ST3R

      Server ship size limits

      The moment you put a limit on anything, artistic and original design goes out the window. If people can\'t make ships the way they want to, they will just make cubes to maximise their performance. On the plus side, a cube has incredible armoring if the core is at the centre.
    10. GROOV3ST3R

      planet suggestion to solve the discs

      Well it doesn\'t teleport but the atmosphere is kind of a buffer. Really, it would just be easier to make discs look more like double sided islands, no messing about with dodecahedrons and crazy shader effects or teleportation... How would you solve capital ships colliding with a planet that...
    11. GROOV3ST3R

      Capital Ship Greenmoon.

      How do you want him to make a ship 80 KILOMETERS long in STARMADE?! It\'s physically impossible, it wouldn\'t even load fully - you would be flying a ship that doesn\'t exist.
    12. GROOV3ST3R

      A skin I've made (and, if you want me to make you a skin, ask here!)

      I would greatly appreciate it ^^ Ironman would never look silly on or off a ship :)
    13. GROOV3ST3R

      Capital Ship Greenmoon.

      It hasn\'t got many shields. My capital has nearly 3 times the amount which is barely sufficient. Also, I have a lot more energy regeneration with similar thrust and I can tell you this: you have WAYY too much thrust. Cut it down by half at least. It\'s not only a waste, it will drain all your...
    14. GROOV3ST3R

      What are the class's of ships.

      And countless private systems people made themselves out of thin air (or sci-fi vacuum). Look at them over here - also with my reworked system to average out all systems. But hey, it\'s still only a guideline, not a concrete bona fide system...
    15. GROOV3ST3R

      Cloaking nerf

      Perma cloaking anything that is a worthy combat vessel is impossible.Yeah, you can make a ship purely out of generatorsand some thrusters but it will not let you do anything other than scout.If I try to cloak my titan, it disappears for like 3 seconds... Any other ship, big or small does pretty...
    16. GROOV3ST3R

      Max Speed stuck at 49 even after editing server.cfg

      Chances are the file wasn\'t saved and still shows speed limit of 50. Other than that, you are in the right place - I edited mine to 1000 and it works fine. Turns out my biggest ship can top out 260 kph ^^ It shouldn\'t be a thruster issue. A core on it\'s own (with nothing attached) should...
    17. GROOV3ST3R

      How do I become Admin in Single Player

      just type in commands ^^
    18. GROOV3ST3R

      Vecordean Fleetworks

      What do you think? Feasible? Engines - the part to be replaced in a refit scenario:
    19. GROOV3ST3R

      Ships fall appart

      Yeah, but then how would the game know which parts to actually animate floating away? They would need to become their own ships and they have no core to do thas. Unless they became objects like asteroids but then they would just float immobile in space. Also, you don\'t want to end up with an...
    20. GROOV3ST3R

      Generators, shields, and power tanks

      it does not matter what you do or how you build it since the efficiency gets capped and you can build 10x10x10 blocks of gens at a time without having to worry that you are wasting power. Everything else is best connected in one big bulk from my own experience. Especially power tanks - if you...