128 sectors or 8 systems is the default max range, and that's if you go a strait line. That said it sounds like the server you are on might have lowered the range or they are further apart than you think. Found this site useful for calculating the real distance between two sectors: 3D Distance...
Rabbit Games can only be made so fast and the day games are made instantly to the exact specifications anyone could want isn't going to happen. How fast a game can get made is based on the number of devs in each area of if and how well they coordinate. If you think it can be done at some super...
Making it so they can't auto dock an AI Mining ship to HQ would solve that. Make it so they need a dedicated Cargo Transport without any salvager arrays on it to fairy the cargo from the mining station to the HQ. :) The only chance anyone will get to hit their mining operations. :) Anything...
Noticed the AI will ignore a station that has no other docked entities on it. This is nice when it is normal AI vs Player station but down right annoying when it is AI vs AI Station or Player Setup AI VS Player or AI Station. >_>
I'd say if someone isn't online for many months they'd deserve to lose what they've built due to not playing. That said having a good compromise in place to appease both sides is good.
lol might want to set a min drone count limit if you don't want any single ship drones turning up. XD Like say 3 to 5 drones min, max whatever you can fit into 2500 mass. :P
lol how is this topic not locked? O_o He mentioned the amount of money in the first post and got close-lined by a dev that knows they haven't released that info yet. Meantime the way this guy has been acting it sounds like some troll trying to draw all the attention on the forum to IT just...
Personally I don't care one way or another about PvP and PvE, I'll do either but don't like the idea of some little **** destroying what I've been working on while I'm not around. What needs to be done is give having bases other than the HQ some kind of meaning and use. Having just an HQ base...
seen both of those happen actually. For the station I'd put it as close to the polar axis of the sector as you can get it and just above the planet's atmosphere but far enough away to not lag. That said it is very annoying to run into. The second one causes a lot of grief when dealing with...
I've only seen this happen to things floating within a sector of the planet. Anything in the nearby sectors will appear to rotate around the planet from within the planet sector but once you get outside that things are fine and haven't moved.
lol the problem is that noobmobile titan is often used to wipe out large areas before they learn why you shouldn't fly what you can't afford to lose. XD
lol it's also the reason people like me are waiting until some more things are in the game before jumping into PVP like Crew and Passive Resource Generation from planets. Also being able to mine in Unloaded Sectors providing that they have been discovered first would also help. :)
Yep and no idea what's causing it. Might have been something I downloaded since it only affects this computer but haven't the slightest idea how to figure out what though. O_o
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.