Search results

    1. StormWing0

      Community Fleet Contest Results!

      It would be interesting if there was some kind of system setup to allow the builders to submit fixes and upgrades to their existing fleets. Small changes here and there as needed to make sure they keep working down the road. Might help take some weight off the devs for maintaining them. :)
    2. StormWing0

      The *responsible* warhead rebalancing thread.

      While 500,000 damage can't kill the titan it is OP. After all you have to account for the fact it bypasses shields. This little trait alone means that any damage increase to single warheads and any future warhead grouping mechanics would have to account for the fact they have this ability...
    3. StormWing0

      Recognized by Council Auto-buy for blueprints?

      BPs would likely still exist as a means of saving to the catalog and trading with others but at some point we'll be forced to use shipyards to spawn ships outright from a BP. o.o
    4. StormWing0

      The *responsible* warhead rebalancing thread.

      Back than it was before the fleet orders we have so I just dropped them off, AI active and left. Doing it solo only works if the ships are cheap and resources are easy to come by. So none had shields in particular or higher level armor hulls but the idea was to go for numbers at the time...
    5. StormWing0

      The *responsible* warhead rebalancing thread.

      lol I've been known to booby trap whole systems and wander off somewhere else. So once I get building there's usually something to the effect of a system full of stations and a good sized fleet guarding each one. Some poor sap comes along and it turns into a bloodbath.
    6. StormWing0

      The *responsible* warhead rebalancing thread.

      lol in my case it's more like "My Fleet is bigger than yours". XD
    7. StormWing0

      Planned Give Planets 100,000,000 hp Instead of 10,000,000 hp

      Technically they could use the same ship to kill the planet, it'd just need a higher fire rate and faster power recharge. :)
    8. StormWing0

      The *responsible* warhead rebalancing thread.

      Oh we are trying to contribute, you keep shutting down anyone with the slightest hint of not agreeing with you or wanting to change your idea so it isn't so OP. XD
    9. StormWing0

      An amusing competition idea Dev Builders vs Player Builders

      I'd say picking a weekend or a day after a patch/update might work.
    10. StormWing0

      Planned Give Planets 100,000,000 hp Instead of 10,000,000 hp

      How does one provide enough power to fire that thing for long enough to kill the planet? O_o
    11. StormWing0

      Recognized by Council Auto-buy for blueprints?

      Necro it may be but this idea has some uses. Being able to buy the blocks from a shop all at once or as many as possible would be rather handy. If either the shop runs out of specific block or the player runs out of money it stops buys blocks. In the case of the shop running out of a specific...
    12. StormWing0

      The *responsible* warhead rebalancing thread.

      I'm all for making it so smaller ships can fight back but this is overkill for ungrouped warheads. Now the damage and range levels you are wanting are reasonable for groups of warheads but if used on singles they'd be far too OP to even think of using anything else. The single warheads do need...
    13. StormWing0

      The *responsible* warhead rebalancing thread.

      I'd say this is overkill for single warheads anyways, now if we're talking getting to this point with groups of warheads now it is reasonable but the way single warheads work is fine although they could use a small damage and blast radius buff to something like 2 - 4 times the current at worse...
    14. StormWing0

      The ultimate drone R&D thread

      Search Enemy Detector on the Community Content section, there's a ton of them there. :)
    15. StormWing0

      An amusing competition idea Dev Builders vs Player Builders

      Now in this case one or both sides provide the ship or station shells to use worked with and things go crazy from there. In this case all the insides of any station or ship are gutted and it is up to the builders to fit things in as able. The main rule is the ship/station has to remain as...
    16. StormWing0

      Criss' Thread

      I say we have a mini challenge, dev builders vs player builders to end this little dispute of who can design a better ship using the same outside shells. :)
    17. StormWing0

      Satisfying/Funny Moments

      You know those moments where you could unleash the true overkill's worth of weapons fire on something, having a station stolen from you and HB'd by the enemy only to retake and fortify it later when they get dumb and let their FP go negative, or maybe some poor griefer thinking they can grief...
    18. StormWing0

      Server Problems [HELP]

      \StarMade\logs is usually where it is.
    19. StormWing0

      Isanth Pirates Always Attacking Me

      My usual setup is to do something along these lines: Buy or make: Faction Block, Build Block, Shop Block, Undeathinator, one of each factory and refinery type, and a few other blocks Find a place to setup shop for my base be it a station or a planet, the less building you need to do to get...
    20. StormWing0

      StarMade v0.198.476 - The Trading System

      lol yes force the thief to pay for what they stole. XD Maybe add some kind of Insurance tab to the shop menu where we can adjust the amount of money we're willing to pay for a TG fleet to get things from Point A to Point B or other factions for that matter. Say player factions and non-TG AI...