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    1. Nosajimiki

      HowTo build a ship in the new dev build

      FYI: Soaks Mass HULL | (50+50)*1 = 100 | .05 ARMOR | (75+75)*2.5 = 375 | .15 ADV A | (100+100)*10 = 2000 | .25 Heavier armor blocks more dam/mass as you go up unless hit by pierce weapons. Also, if a weapon...
    2. Nosajimiki

      HowTo build a ship in the new dev build

      Okay, [bad supernatural being]'s advocate time... YOU ARE ALL LOOKING AT THE [NOT RIGHT] METRICS FOR A MINER!!! Mining ships don't give a [bag of fiddle sticks] about mass since there is virtually no situation where they should begin to approach server max sizes. This leaves three metrics that...
    3. Nosajimiki

      When was your golden age of StarMade?

      I would say the golden age for me was the months following the addition of capture points in the LvD server up to the Red Uprising. The sheer amount of mass that got killed on the server during that time was easily in the 10s of millions... turns out, a lot of it was exploited resources, but it...
    4. Nosajimiki

      Cake Build Server - The Most Delicious Build Server [Whitelist]

      Application form All subjects have to be filled. Applications should be posted in this thread IGN- Nosajimiki Why you want to join the server - Combat testing. Example of your work - Your favourite type of cake - Icecream
    5. Nosajimiki

      Cake Build Server - The Most Delicious Build Server [Whitelist]

      So, someone asked to duel me on cake, but I need a whitelist to get on.
    6. Nosajimiki

      Trinova Technologies: Join Today! (NFD-Trident Industries merger)

      Sad part here is that they seem to still have so much assets that not doping should not make a difference. They still have (I mean had) tons of despoilers spread all over the place. They have just aren't co-ordinating like they used to to be able to preserve those assets.
    7. Nosajimiki

      Trinova Technologies: Join Today! (NFD-Trident Industries merger)

      Damnit debris, leave something for the rest of us :D
    8. Nosajimiki

      Please Disagree With My Own Review About Starmade

      The good thing about this forum is the List button. If the List button had it's own like button, I would click it :). Basically, if someone disagrees with you, you can press the list button, find out who it was and ask a pointed question about why they disagree, but in many cases this is...
    9. Nosajimiki

      Literally just invert the stabilizer distances.

      Another possibly more practical idea is to make a ship's size to damage coefficient based on volume instead of mass; so, if you make a 2km x 2km x 2km spaghetti monster, it will effectively become so fragile that AMS style waffles will be able to tear them to pieces. While this may seem to...
    10. Nosajimiki

      [DEAD] Concord's End - A Starmade Adventure

      Well this is a neat idea. If ya'll have need of a mercenary faction for any major plot points, I could donate some of Merc Dragon's old RP ships. The Nidhog, Fafnir, Neralune, and Draco all have pretty full interiors depending on how big you would want to go.
    11. Nosajimiki

      Literally just invert the stabilizer distances.

      Hi Lancake, while I respect your intentions here, I think there are more factors at play than you may be aware. I'm not sure if you have read this thread or not, but one of the points it makes is that encouraging this empty space is a major concern from a performance standpoint. I'm not...
    12. Nosajimiki

      Translucent Mode - See your logic and systems easily!

      The big problem with x-raying as this is proposed is client side lag. Seeing 10 deep could force you to render 30x as many blocks which will VERY quickly tank a lot of computers if you try doing this while looking at a larger ship. It would have to be constrained to a block radius of your...
    13. Nosajimiki

      How useful actually is armour?

      :D that is the trick. The pilots I see do that use manually fired waffle guns; so, instead of relying on the AI, they just carpet your missile swarm with a ~200 tiny cannon-cannons.
    14. Nosajimiki

      How useful actually is armour?

      It depends on who you are fighting. I once tried fighting a ship 1:6th my size firing 60 of those plus 140 logic fired swarmers, but he used his speed to make sure he kept his optimal distance needed to give him time to shoot everything down. No more than 10% of my total missiles actually made...
    15. Nosajimiki

      Issues with the 2.0 Power System (Regarding the Goals of the New System)

      Yes, spaced armor did occur to me as a variation of that. That said, spaced armor is still (typically) a more complicated build than normal tight laid armor. Also, most people who do spaced armor on big ships still have to coat the inner layer of systems will hull or more armor if for no other...
    16. Nosajimiki

      Issues with the 2.0 Power System (Regarding the Goals of the New System)

      So I've been thinking more on this topic, and come to an idea that might be a good compromise of these issues. If your ship's total surface area is a benefit (which would offer good advantages to RP builds), but too much surface area is a major detriment to titans' client-side performance and...
    17. Nosajimiki

      New Power DEV Thread

      The "Fuck-Bomb" cruiser designed by Flying Debris is one example. I COULD be more specific, but I tend to be intentionally vague when talking about other people's builds in public forums. If anyone from the StarMade development team wants more details, they can reach out directly.
    18. Nosajimiki

      New reactor mechanics with bombers/drones and fleets

      This is a bit of a misconception. In the case of firing small numbers of smallish missiles at a stationary target with no AMS, this is true, but if you are planning to pound a big ship with dozens of nukes: firing from multiple angles will make shooting your missiles down or evading them much...
    19. Nosajimiki

      How useful actually is armour?

      There may be some variation from server to server because of sector sizes, ranges, default speeds, etc, but on many servers, a ship with an Overdrive and 1.5-2.0 thrust ratio can kite pretty much any missile class for long enough to get them to cluster, even missile-beams. Once they cluster...
    20. Nosajimiki

      How useful actually is armour?

      There are a handful of ships out there that are built from the ground up as specialized anti-missile boat ships. These ships can kite missile swarms and waffle them once they get all grouped together for very little effort. I've seen ships fire over 100 missiles per salvo and not land a...