Search results

    1. KuramaFox

      Planned No more being sucked into ship cores; cockpits!

      You think THAT is "not compressing your text at all?" I now suddenly feel ashamed for my "More Rail Dockers" suggestion. But on topic: There are two things that could be considered for this new control station chair (or whatever version of it is being planned): 1. Since you can be seen...
    2. KuramaFox

      Planned More Rail Dockers: Ship, Turret, and Ship Part.

      Docked ship parts are also useful for anyone who wants moving parts. For instance, elevators on larger ships are frequently such parts. As are the "reactors" some people use. There are also things like extendable landing gear, or ship transformations that open up a cockpit or rotate the...
    3. KuramaFox

      Multiple Ship Core Types: Fighters, cap ships, flagships.

      You guys make some good points. The fighter core especially probably needs to be nerfed, assuming we want different cores at all. Still, using a separate core type for the Flagship (or what we may be calling capital ships) might be a good way of handling the differences between them and...
    4. KuramaFox

      Planned More Rail Dockers: Ship, Turret, and Ship Part.

      You could have turrets, docked ships, and ship parts each have their own toggle in the menu where you choose what stuff shows up on your HUD. So if you want to only see turrets, you could disable the HUD boxes for ship parts and docked ships (of course, once undocked, formerly docked ships...
    5. KuramaFox

      Multiple Ship Core Types: Fighters, cap ships, flagships.

      This suggestion basically entails the creation of some alternate ship core types. To use them, you press your keybind to start building a new ship. In addition to naming it, you can select which core type to use (in the event the different cores are each a different part, then those you lack...
    6. KuramaFox

      Planned More Rail Dockers: Ship, Turret, and Ship Part.

      Preface: The basic idea is that we can split the rail docker into a couple different blocks. Each one will behave differently in some respect, including the physics calculations they require (one big thing they generally have in common is to not need to worry about physics calculations with...
    7. KuramaFox

      Ability to link astromech repair beams to cargo, and replace destroyed blocks.

      It could work something like this. 1. A ship gets damaged. You want to repair it at least partially. 2. You get into a repair ship which contains a cargo hold full of blocks, which is linked to the repair computer. 3. You shoot the damaged ship with your astromech repair beams. In...
    8. KuramaFox

      Exploding Power Reactors?

      Is it possible to add a NEW block without worrying about obfuscated stuff? If so, you could find a way to nerf the default reactor, and then add a second, new, explosive reactor block which is actually better than current ones.
    9. KuramaFox

      [Philoshopy] Why do we keep trying to build something pretty ?

      Nothing wrong with trying to make it pretty. I mean, I could just leave this thing as it is right now, instead of finishing up wedging and smoothing and adding bits and thingies and other details. But why not make it look decent? ...I mean, aside from the fact that its a perma-cloak...
    10. KuramaFox

      Guys, help! My ship got eaten by a tree!

      That... would be an amusing weapon.
    11. KuramaFox

      Macross SDF-1 Battle Fortress transformation test

      But will it be able to punch a ship, the open up its "hand" to reveal a whole platoon of missile-spamming fighters?
    12. KuramaFox

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      I'd be up for giving this a try. I only got back to playing again recently, but I have some screenshots of things I made a while ago. Yes, that last one was a sword. Edit: Sorry, been a while since I did this. IGN KuramaFox Favorite kind of cake: Vanilla. The reason was kind of...
    13. KuramaFox

      NASS Raider Suppression Mini-Event

      Fair enough. I've only gotten back to the game recently, so I haven't gotten around to building too much in the way of vessels yet (I seem to have lost my old ones, and they would be a pain to update anyway). At present, I basically have a fighter I rebuilt off a screenshot of one of my old...
    14. KuramaFox

      NASS Raider Suppression Mini-Event

      You could simply make it one of the rules that you are either not allowed to modify your fighter. Or alternatively, that are not allowed to remove anything from the fighter or make major additions to it (i.e. you would be allowed to replace lost blocks and possibly make minor adjustments to...
    15. KuramaFox

      NASS Raider Suppression Mini-Event

      This looks like it could be fun.
    16. KuramaFox

      StarMade Museum of Interstellar History

      You should park an Isanth-VI in it. There is no telling when the iconic, blocky piece of whatnot might get removed or replaced with some slick new version. And it would make sense to keep a historical Starmade vessel in it somewhere. Maybe put it in a different wing of the museum that...
    17. KuramaFox

      Guys, help! My ship got eaten by a tree!

      Yeah, sorry. It was indeed a joke. It would be amusing however if your ship could get infected with trees or something like that if you weren't careful. I wonder what people's reactions would be if I built trees on their ships while they weren't looking...
    18. KuramaFox

      Fighter Porn

      This one is really old (as in, so is the screenshot), but here is a cute dinky little thing. I think I'll update it sometime. Maybe make a new one. In the meantime, here is its Successor, the Robinhood II
    19. KuramaFox

      A Manifesto on the Relationship Between Fighters, Titans and AI

      (deleted, sorry, posted into the wrong topic)
    20. KuramaFox

      Guys, help! My ship got eaten by a tree!

      Why would a tree want to eat my mining ship?