By saying ,,build ship block by block" You exaggerate my statement to overthrow it.
If I would want to build ship block by block I would ask to completly disable build mode.
Please don't speak for everyone. There are servers that have disabled or very overpriced buildblocks, so it's clearly that some people would want to disable build block exploit.
There are serevers that disabled build blocks or made them very expensive. My point is not pointless, You just play at ,,freebuild" servers where problems like that don't exist. I like more survival things etc. Playing starmade only for build ships is boring. But sadly, Starmade now is mainly...
Hmmm not bad after some time of thinking about it...
The only negative thing for that: This is so unnaturall and illogical if You know what I mean.
But yes, your idea is more ram-economical and should work well :)
I think that Your idea can be a little bit confussing for players until these blocks will be somehow highlighted as ,,salvaged in build mode" or something like that. I have to point another thing too... If You don't want to store data that contains information about if block is generated...
I don't think it's neccesary. In my opinion it wouldn't change much. Process of terrain generation is very resource-expensive. Simplest solutions are best. Let just make them disappear. Common, most time it's dirt and wood. Sometimes hulls (if u build in pre-generated station). If You want to...
Seriously. I left default value of collision damage and turned it on.
It changes gameplay so much. You're not invicible hiper-ultra diamond ship and I like it. :p
But I would add some sounds and screeen shaking effect to it because it feels strange for now.
BTW I think that collision damage...
Actually 1 bit, not whole byte (1 bit is 1/8 of byte). You need boolean value to contain information if block is generated naturally or placed by player.
What about combining 2 ideas?
Let's make buildblock able to delete naturally generated blocks but these blocks will permamently disappear...
As we know build blocks makes salvages completly useless. Build blocks completly ruins economy. But I have idea how to solve this problem. Let's make buildblocks unable to edit naturally generated blocks. Build blocks should be able only to edit blocks placed by players.
What do You think to add procedural background for planets? I mean clouds etc.
It could be different for every planet (some planets could have clear sky with just starts, some of them could have clouds like earth and some of them could have sky full of clouds with turbulences and vortexes).
Is there any info how new crafting system works?
To build super salvage You need to put effort in it so it's balanced.
May I have another suggestion then? Increase price of build block so You need a lot of effort to buy it? Or somehow make only one build block per faction and after they will...
After watching ur concepts of purple plants. I hope that there will be some farming system :p
I also have idea.
What do You think to replace block model of AMC with cone?
It would look more like cannon
New textures are better than old because new ones are in high res + normalmap. I'm speaking that new textures of hulls looks bad by design.
II may suggest I would change them to tiles.
Like there...
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