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    1. Byamarro

      More types of engines and energy generators

      I would add some automatisation process to gathering resources. Maybe some drones that salvages asteroids or planets? If Your faction evolves, then You need more blocks to feed your needs. You need more automatisation as it's key of civilisation. Someone said in the past that civilisation is...
    2. Byamarro

      Starmade original music collaboration?

      Shema should hear about this.
    3. Byamarro

      It's hard to play with collision damage turned on

      I set COLLISION_DAMAGE_THRESHOLD to 100.0 But still 3 km/h is enough to take damage :/
    4. Byamarro

      More types of engines and energy generators

      Yea right now, minerals are just minerals. When we think ,,Noax" we mostly don't assign it with any associations. If some minerals would have purposes as fuels or sth else it would also give meaning to some minerals which is also cool I think.
    5. Byamarro

      More types of engines and energy generators

      I had an idea to suggest more engines and energy generators. Some of them would be easier to aquire but weaker, another would be harder to aquire but more powerfull... Exaple ideas of engines: =======Primitive engines======= Ion thrusters Uses small amount of energy and is cheap but don't...
    6. Byamarro

      Salvage pistol

      I actually was thinking about survival. You start on a planet with no blocks or sth like that.
    7. Byamarro

      CLOSED* CONTEST: Default Stations Submission

      Love that one :D!
    8. Byamarro

      Salvage pistol

      Actually when I was last time in game, while using right-click on ore it didn't extracted shards or anything from ore. That's what I meant by salvage pistol.
    9. Byamarro

      Better Times

      Awesome :D!
    10. Byamarro

      Salvage pistol

      Since new crafting system is added I think that salvage pistol would be usefull. Generally more playing character-base gameplay would be cool.
    11. Byamarro

      New crafting system discussion

      I meant that Schema promised that there will be way to programm AI by players in game. If i'm not wrong. It will be great as players could do nearly everything they want with AI.
    12. Byamarro

      New crafting system discussion

      I think that we need some auto minning :p Looks that we need some improved AI for new crafting system. Calbiri, what's up with LUA programming AI? Schema mentioned it few times.
    13. Byamarro

      Kupu's thread

      Sweet! I <3 normalmapping. Please think also about specular mapping because planets looks tooo shiny :/
    14. Byamarro

      New crafting system discussion

      Damn I love Tekkit. And I'm great fan of way how Starmade is developed now. I hope that crafting system will be thread of few next updates to make it even more detailed and cool. :P
    15. Byamarro

      New Cores for small ships

      I would add more cores, but cores shouldn't have blocks limit. This is my contr-suggestion: Cores that are specialized in certain things. Defensive core -> Bonus to shields, debonus to thrust of engines Offensive core -> Bonus to weapons, bigger energy drain Scouting core -> Bonus to thrust and...
    16. Byamarro

      I have idea how to solve Build Block ecenomy issue!

      As explained before, removing build blocks, stops players from build bases.
    17. Byamarro

      Civilizations

      As far as I know, Schema is working on mobs on planets.
    18. Byamarro

      To combat Gigantism and do new expensive blocks

      I think that gigantism itself is not a problem. Problem is that players evolve too fast into gigantism. There is not enough space in evolution for small ships. I would also prefer to make few people as crew in capital ships. This is strange that Everyone have enough money to have big ships.
    19. Byamarro

      Nebulae

      I like that idea. But Nebulae needs some pros, not only cons... If there will not be anything usefull from them, then players will just avoid it.
    20. Byamarro

      Find technology (player-made circuits) in random places.

      ------------- button1, button2 -> and1 -> 4* delay and1, delay(all 4)-> and2 -> or1 -> button3 -> or1 button3 -> red_light "armed" ------------------- Not sure if blueprints desribed in that format would be clearly... I would prefer some images in case of simple circuits. I remember times...