Search results

    1. Lukwan

      CCTV

      Every camcorder I have ever seen has a lens...and a view-screen. The camera texture even has one now. I would like to be able to slave one camera block to another in order to obtain a 'video feed' from it. Btw I am not suggesting that the block displays the view. You would have to click the...
    2. Lukwan

      Turret targeting Checkboxes

      A simple request. Could the targeting choices in the Turret AI be check-boxes please. This would remove ambiguity about what will be targeted and also provide more precise options to be selected.
    3. Lukwan

      Planned Global Skins

      Three skins seems like plenty to me. I personally don't have have an issue with selling a couple extra to cover costs as this does not affect the game-play.
    4. Lukwan

      A big menacing creature that roams inside abandoned space stations

      No no Tribbles are a commodity...they are for trading. ; ]
    5. Lukwan

      Password block

      Good idea. Many times I have heard some complaint in the chat: ' the new guy we let into the faction just stole my capital ship and trashed the base.' or some similar grief. This really shuts down on co-operative play. It is the main reason I (and other I have talked to) won't faction with...
    6. Lukwan

      Disable Ion/overdrive effect for lock ons

      That may be fine for you. and the other 'Bloodhounds' but not everyone who plays this game is interested in making leviathans w 100 mil shields. This Gigantism has to have a limit because servers and hardware have limits. Why be fearful of constraint. Artists have been using constraint to...
    7. Lukwan

      Only One Base Hull/Armor/Etc Block

      Yes and you could custom your ride with Vinyls and decals too like a racing game. Agreed. I believe that when game mechanics and balance are not at issue; Fun should sway the vote. Having a variety of armour choices is fun but going though unnecessary tedium is not. Why not allow the shape...
    8. Lukwan

      Modular ships

      Excellent idea. I would very much like to have swap-able parts for my ship. This would allow tuning, and tweaking after field-testing a ship. Especially useful to appease the unruly Alpha-testers. How about a pair of 'Merge' blocks (one for each entity) that must line up, then you choose one...
    9. Lukwan

      Planned Arena Combat

      I have logged 800+ hours and tested many servers for the 'multiplayer experience' and I hear a common theme from the other players. After comp stomping pirates for awhile we want to test our mettle against a human foe, one on one or in fleet action. ---And we want a fair fight.--- I propose an...
    10. Lukwan

      Game Balance approved suggestions for 18th Dec release

      One great feature of cargo is that it allows constraint to built into an automated factory. I use the cargo limit to prevent my factory from overproducing if I walk away and forget to shut it off. Sweet.
    11. Lukwan

      Reduce Complexity within the Crafting system

      Agreed. The BP should just use the standard block (once it has run out of edges and tetras etc.) I don't need to prove any thing to the BP...I already crafted those special blocks when I made the original ship. It makes sense to eliminate pointless tedium at the source whenever possible. When...
    12. Lukwan

      Reduce Confusion: GUI

      Starmade has so many modes of interaction and such a powerful inventory system that is needs better visual cues to make it clear what your current status is. I suggest the following to help clarify the GUI: -When 'filter blocks' is active please make it bright & highlighted. ( "where did my...