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    1. Saber

      Warp Gate Problems

      Not gonna lie I was kind of hoping this was a spin on "first world problems" haha 'Used a friends warpgate, got warped into the sun. #warpgateproblems '
    2. Saber

      In the future please send it to me in a personal convo, I use my e-mail to keep track of what...

      In the future please send it to me in a personal convo, I use my e-mail to keep track of what ships I'm sent and posts on my profile don't send me an e-mail notification. Also I'd prefer not to have my entire wall be review requests =P haha
    3. Saber

      New Logic Block Connections

      I'd definitely recommend spending some time getting the timing right then, so that when you hit the activator it fires the missiles, and goes through some delay blocks, when your cooldown ends have a light activate. Getting the timing might be tricky at first but it will be a pretty sweet effect.
    4. Saber

      On patrol.

      Ah, the Interceptor, my favorite. =) Nicely done.
    5. Saber

      We now have cameras!

      As I understand things, not likely. The cockpit-to-camera change was mostly just a rename by cal, as it more accurately reflected the function of the block. To create a working CCTV screen on a display module would mean schema would have to add in an additional rendering processes for each...
    6. Saber

      New Logic Block Connections

      This is something I was hoping for back when I was creating a bomber a few months back. I had set up a row of lights and doors at the end of some missile barrels, in the hopes that, when I fired some of the doors would open creating a "blastoff" effect with the light on the hull. Then when the...
    7. Saber

      More Advanced Doors, Permissions and System Controls

      Oh that explains those giant doors I've seen on his station, but haven't seen him operate. My plan was basically just to have it go really slowly, like one row at a time. But I'll check out that video later tonight.
    8. Saber

      Guess That Ship!

      It's Pikachu!!!! Oh.....wait.....
    9. Saber

      Billboards

      Why do real adverts when you can do space adverts? "Drink Space Cola!" =) Although Captain Spaulding could have had an advertisement running for NOS with as much as he drank it on the Thunder Dome streams.
    10. Saber

      More Advanced Doors, Permissions and System Controls

      Without going into specifics regarding door types....be patient. ;) But yes @FunnyBunny14 is right, doors can be animated differently using logic, once I get home I'm going to be testing a way to do a truly enormous blast door, without causing any lag.
    11. Saber

      Medals!

      Woohoo! My first medal! =) Thanks guys, you rock!
    12. Saber

      Suggestion: Worm Holes

      If I remember correctly black holes used to be in the game a long time ago, and will probably make a return in the future. I think though that it shouldn't just be a free teleport somewhere. I think there should be some percentage chance that any given blackhole will just rip your ship apart...
    13. Saber

      StarMade 0.171 Salvage to Storage and more

      You know this made me think...if we ever have a StarMade convention, and there's a Dev Panel. We should just introduce Schema from backstage, then bring out a cat. lol
    14. Saber

      Woohoo! Thanks man =)

      Woohoo! Thanks man =)
    15. Saber

      Dynamic lighting and Player roll..

      I don't think schema would add something as effective as dynamic lighting to be only client-side though. That would be something which could greatly benefit other players in multiplayer. It's just a tricky balancing act between what will keep things running smoothly and what will benefit everyone.
    16. Saber

      Mini games! (AKA command block)

      I'm not sure yet, I think we'll need to wait and see what the logic system evolves into, there's already some crazy stuff going on with it, I'm curious to see where it goes. Something like the command block could be interesting in the future but I think the foundation for logic will need to be...
    17. Saber

      Dynamic lighting and Player roll..

      Now I don't remember perfectly, as it's been a long time, but I believe I remember schema talking about this some time ago, and basically the reason something like that isn't currently implemented is because it would take a huge amount of work to get that to work and not lag the heck out of...
    18. Saber

      USSF Standard Ship Classifications

      Spend some time on planets. Seriously, after you've built some things on planets it kind of resets your idea of scale in the game. Or at least it works for me.
    19. Saber

      Mini games! (AKA command block)

      I believe something like this may be in the works, however it would have to be done correctly in the case of ground vehicles. Instead of simply setting the entity a set number of blocks above the block below it, I think it would to give the entity a set range it could move. Essentially it...