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    1. DivineEvil

      My character was reset after update

      If it\'s on the online server, then the server has been reset. If it\'s single-player then it\'s your universe were reset or your save files were corrupted or removed. Either way, there\'s nothing you or developers can do about it.
    2. DivineEvil

      500k+ AMCs on a single computer

      The problem lies in the fact, that when you\'re logging in, the engine loads your ship. When it does that, it starts to continuously render up your AMCs, and calculating the stats for the weapon accomodating the amount. So, as result, you\'re having your PC running around 1 million instances of...
    3. DivineEvil

      StarMade: Stuff

      I really can\'t see it another way, but having Star Systems being completely separate instances, and some mechanic allowing travel between them, each System having less planets, less shops and less stations, but bigger sectors with much more sophisticaded features - flat planets warped to...
    4. DivineEvil

      [OPENS ON SUNDAY] - FRAGMADE | 3 FACTIONS 1 UNIVERSE

      IGN: DivineEvil Going to join Pioneers My shoes are awesome.
    5. DivineEvil

      Flat planets are absolutely horrible. An idea on how to make them round. changed

      @GaeasSon This is by far the most realistic implementation of the \"round worlds\", although it would require several steps of preparations and research. Current Star Sytem will have to be reworked. Instead of having 17x17 sectors of 2600m dimension, it would be required to have at least 5000m...
    6. DivineEvil

      suggestion for adjusting power generation

      First of all, this IS in fact a problem limited for Super-Stealth ships alone. Combat ship of any size can easily get energy arrays anywhere and get enough power for continuous fire, driving full speed and recharging shields at the same time. The problem arises only when considering cloak and...
    7. DivineEvil

      SPACE STATION SAVE

      No. We had enough troubles having gigantic ships being spawned. Stations are overkill, and you don\'t really have that much to place on them in the first place, just docking bays and single factory. Simply build a station that feeds your basic needs until you\'re sure that server seems promising...
    8. DivineEvil

      StarMade 0.0938: Add On

      There have been some problems with applying the build. Launcher had it downloaded and backed up, but couldn\'t apply it properly. Had to completely remove and reinstall the game. I\'d really prefer to FactoryInput being \'Factory Console\' and Enchanters being \'Factory Machinery\', and so that...
    9. DivineEvil

      Sintech Shipyards - DivineEvil Ship Series

      Hey there! Here I'm going to exhibit my ship designs of various sizes and roles. Designs are separated into groups by Factions, which determines some of their parameters and visual style. This way I'm trying to encourage the usage for these designs as a faction-specific patterns for PC or NPC...
    10. DivineEvil

      Aesir Mining and Materials Corporation spacecraft

      This is by far the best space-ship design I\'ve seen so far. Very detailed, delicate and convenient masterpiece.
    11. DivineEvil

      Reflexion to favorise balance tweaks to favor more diverse ships and gameplay

      First of all, yes, the game is so alpha, that discussing game balance is an overkill. Let\'s make it in steps: 1. First of all, SM doesn\'t have servers stable and fluid enough to support enough people to provide any team-work, unless team connection extends beyond the game itself, and in most...
    12. DivineEvil

      Possible execution of Player Shops

      The shop is formed first by creating a station. After a Station has been created a faction Block must be applied. A new setting could be added to this menu to and this would have the station become a full store to anyone within 500m of the station. Shop block seems to be reasonable feature...
    13. DivineEvil

      Ability to join factions

      Aside from that, I think StarMade will eventually gonna need some sort of reputation rationg for a player and factions (per player average), that would determine how different NPC factions react to presence of those subjects. Although it still too early for that, since right now you can\'t even...
    14. DivineEvil

      Feature or Suggestion, why both?

      What that section supposed to do is called \'feedback\'. That\'s why people doesn\'t really find any difference. Then they of course can mistake \'feedback\' for \'bugs\', but oh well, what can you possibly do...
    15. DivineEvil

      Vector analysis of tactical situations in StarMade

      In completed meta of the current understanding of space combat, bigger the ship the more easier prey it is to the smallest ships, but one small ship must never be a winner against a dreadnaught. What it means in case of changes required to the SM from now: Thrusters must add up speed based on...
    16. DivineEvil

      Locking ships

      You kiddin right? How is it working right now? There\'s no boarding in the game yet, as there\'s no handheld weapons or anything. The issue with security is only within the Faction, and if this is not resolved, no server will have any significant faction combat, everyone will be too paranoid...
    17. DivineEvil

      Dodecahedron Planets, easy implimentation.

      What about making them icosahedron? It has 20 triangles, which you can have in cubes and connecting side-to side to each-other. So you\'d need to make a much bigger planet (which make more sense, than having tens of planets being flat like now), occupying almost entire sector by itself, and...
    18. DivineEvil

      Hyperspace! (Similar to Minecrafts Nether)

      I would do it a little bit simplier. You get a HyperGate block. You can place 4 of them in crossing formation to activate the gate. Each block produces a ray in its facing direction, and all four rays must meet up at some point (being in shared 2D plane). Unconnected gate block gives red ray...
    19. DivineEvil

      The Catalogue System is Absolutely Broken and is Exploitable

      All we need is reasonable access to materials. That\'s all. As long as generic Space Stations and Pirate Bases are replaced by more varied, guarded stations for different NPC factions (smugglers, miners, syndicate, scientists, etc.), which would house shield and smart turret placement, and...