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    1. KiloZulu

      Help Creating Good Looking Ships

      Don't be afraid to tear a ship apart to fix parts that don't look right. I've seen often enough where players just say, "I'll live with it." Do some google searches for images of sci-fi ships and study their shape, proportions, and details. Use what you like about them in your own designs...
    2. KiloZulu

      How do I make my character fly faster through space?

      The fastest way to travel is to die. You'll get back to your respawn point no matter how far away in a split second. ;)
    3. KiloZulu

      Collecting Pirate Loot

      I'd love it if they also added some sort of device for easier pick-up. Either a pulse-style area effect, or perhaps a wide cone-shaped effect that picks up loot, similar to a salvage beam. Bonus points for a turret that can detect loot and pick it up for you. In a fight with a group of...
    4. KiloZulu

      The very rumbustious, non tedious very fantastic skemarific videos.

      Maybe his videos will be in the style of zero punctuation?
    5. KiloZulu

      In over my head.

      Check the date on any videos or websites regarding the game. Anything more than a few months old are circumspect as far as their information. The game has changed a lot since last summer, especially with the overhauled crafting system.
    6. KiloZulu

      Pirate station missiles

      I believe it is a bug. I've fought the base on numerous occasions, and destroyed it more often than not. I know exactly which turret launches the missile, as well as exactly where to hit the base to neutralize the faction block with minimal damage. The times that I've been killed have been...
    7. KiloZulu

      Starmade Masterclass - Learn the theory behind logic etc.

      I haven't even started watching yet and I'm excited - you're the best, Bench!
    8. KiloZulu

      Should I keep this in the ship Im building?

      Keep it! That's a great piece of logic work that always looks great. Anything animated on a ship gives it life and loads of visual interest. I use a lot of intricate lighting on my ships, including similar setups to what you have. They don't break (unless damaged in combat) or get out of...
    9. KiloZulu

      How do you find pirates as a random encounter?

      We attempted to add some new pirate ships in order to create some diversity beyond Isanths. Some of the ships were built at the same price range as the Isanth, while others are more expensive. Only the ones that are near the same price show up to defend the base (along with Isanths.) The...
    10. KiloZulu

      Newbie: I just keep dying

      If you are the only player in the region, log out for about five minutes and let the sector unload. I believe that should remove any pirates loitering in the area.
    11. KiloZulu

      Bug Ship Disappearing after game restarts.

      The bases where the ship vanished and appeared are both fairly distant from 0,0,0. While I haven't been back to the starting sector personally, we did have a new player join yesterday, and he didn't make any mention of other ships in the area.
    12. KiloZulu

      What type of ships are you more drawn too?

      I'm having trouble understanding your definitions. When you say "themed ships" is it assumed that they are part of a franchise? I prefer to make original ships, and these ships have common elements to give them a sense of continuity. The ships range in size from fighters to cruisers, but the...
    13. KiloZulu

      Bug Ship Disappearing after game restarts.

      Earlier today I tried to enter one of my docked ships after logging into the game, and I kept clipping through it. I was unable to interact with the ship at all. I restarted the game, but the problem remained. I then used the repair option in the launcher, and when I got into the game I was...
    14. KiloZulu

      Actual roleplay servers?

      I don't know that you would call the server I play on "roleplay," but the players certainly aren't adverse to it. They build with roleplay in mind - ships and stations have rooms with various functions and the like. I don't know that anyone is running around speaking and acting in roleplay mode.
    15. KiloZulu

      How do you find pirates as a random encounter?

      I can easily attract pirates by attacking a pirate base, but how do I go about bumping into a group of them just flying around? I built my space station in a sector on the edge of void space, thinking I would see random attacks, but none have ever come. I've made several excursions into void...
    16. KiloZulu

      Starmade Logic Tutorials

      Yes, but how does it know to reverse gravity once the player has fallen up to that floor? If he explained that in the video, I totally missed it, and haven't found it yet.
    17. KiloZulu

      Can anyone point me towards a simple multi-floor gravity lift?

      Yeah, I have that set up now for other ships, but this one only has the room for a single shaft. Figuring out how to control the gravity has been the problem I've encountered. As of now, my lift allows the player to drop down to each floor one at a time, but in order to go up they have to drop...
    18. KiloZulu

      Can anyone point me towards a simple multi-floor gravity lift?

      Bench has one in the logic tutorials, but I'm afraid it adds too many bells and whistles. I have limited space in my ship for the lift system, so I'm not interested in hooking up lights and what not. What I need is a simple way to move between five floors with one elevator shaft. I also don't...
    19. KiloZulu

      Starmade Logic Tutorials

      Hey Bench, for your multi-floor gravity lift, how are you stopping the player on the appropriate floor without area triggers? Somehow you are setting the plexdoors to close for any floors beyond where they are going and reversing their gravity, I'm just not seeing how that is accomplished.
    20. KiloZulu

      Ship Systems Clarification.

      The L shape is not necessary for reactors. A straight line with the same number of blocks works just as well as an L, if that works better for your ship.