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    1. K

      StarMade v0.19485 Internationalization Support & Bugfixes

      This comes up every now and then. Look around a bit and you'll find a thread or 5 basically saying the same thing. 'Stop adding features and fix X' The end result usually turns out to be Get over it, alpha is for feature additions. Not gonna happen cuz it'll just break again when Y is added...
    2. K

      A.I Docking

      This seems relevant. If not, it should be.
    3. K

      Polish Glass/Crystal Armour Wedge's

      I don't see this on the bugs list. Perhaps this should be taken over there.
    4. K

      Anybody not a fan of the current blueprint system?

      http://starmadedock.net/threads/blueprint-buying.21665/ http://starmadedock.net/threads/ship-blueprint-autobuy.20373/ http://starmadedock.net/threads/blueprints-buying-all-at-once.20503/ http://starmadedock.net/threads/auto-buy-for-blueprints.6700/ It's safe to say that there might be a few...
    5. K

      StarMade News - November 9th 2015

      Why speculate?
    6. K

      Anti-Light Blocks??

      ...until you press 'n' and see the mass of the ship is 10 times bigger then the ship could possibly be. And before you cry 'Jammer' let me just say 'Scanner'. Frankly, I don't see this happening. As already stated This is just a cloaking system and we have one already. Black hull (of various...
    7. K

      Permission Block Levels

      I'd like to see this expanded further. I would like to be able to make a list of permissions. Permissions should include faction levels, general categories (allied, enemy), and specific players. Also, a disallow option to invert permissions. examples Faction Members >= Level 2, Allied Faction...
    8. K

      Simple Logic Request Thread

      What I need Press Button1 a Flip-Flop is turned ON. If the FF is already ON, it stays ON. Press Button2 and the same FF is turned OFF. If the FF is OFF, it stays OFF. This is to activate indicator lights in some already existing logic. I feel I should be able to figure this out myself, but I...
    9. K

      Integration of a "Multiverse"

      Actually, I think something like this is planned. I remember Criss saying something in one of the twitchcon feeds.
    10. K

      How much stuff can you stuff in your Stuffie until your Stuffie is stuffed?

      I don't understand. Unless you are using 1-3 storage blocks for everything, it'll be as simple as attaching cargo blocks to the storage blocks. Not that big a problem. If you are using only 1-3 storage blocks, you should have rebuilt that regardless of the cargo update. They are working on it.
    11. K

      Cargo Antici...

      I don't understand why everyone is so worried about this. A 'noob miner' isn't going to be amassing huge amounts of blocks. Personal storage (or a single storage block) will be able to handle a trip or two. By that time you have enough resources to buy/build a bigger ship with more storage...
    12. K

      StarMade News - November 9th 2015

      I have been eagerly waiting for this update since it was a mere glimmer of an idea. Now to start designing my Standardized Cargo Pods. My major concern at this point is the magic quantum tubes of doom. Will these be part of the connection between storage and cargo? Please please please say...
    13. K

      Render engine and blocks.

      Quite often I put my main camera behind a glass wedge. I can see fine straight ahead, but the sides block my vision. It's glass, it's touching the edge face of another wedge, and yet it is not transparent and is rendered. It's quite annoying.
    14. K

      StarMade Development Direction

      If we are going to go this far, can we get 3 texture levels? Basic skin: The actual skin parts. Basically, anything that isn't covered by the other two. Like the face and hands. Call it underwear if you want. Uniform: Shirt,pants, shoes. Maybe gloves if you feel like it. Rank and...
    15. K

      A simple request - factories on asteroids

      No, I don't think that would work. The initial docked ship is an actual ship. It's supposed to be able to fly away without taking the doors with it. I would need a second anchor, which I'm not sure you can do. Even if you can, for the doors to fit properly, it would be in constant collision...
    16. K

      A simple request - factories on asteroids

      As far as I know the config is vanilla. I was trying to make a hidden base inside a dolomroid to park my ship and get some crafting done. I hollowed out the inside a bit, placed my factories, readjusted them a few times, placed power and capacitors, used the factory to crank out a rail docker...
    17. K

      A simple request - factories on asteroids

      I have placed factories on asteroids. 5 days ago. It works. Just add power and capacitors. I couldn't dock to the rail I placed tho, that was unexpected and weird. :(
    18. K

      Hopes for a Better Tomorrow

      I was honestly expecting that the 6th was a typo and the next update was going to be the 16th. The 16th would be two weeks from the last update. Glad I was wrong.
    19. K

      Aren't Blueprint Items and Designs Redundant?

      Shipyards have received several bug fixes in the most recent update. Also, the new starting station will have (small) shipyards available for new players.
    20. K

      Completely grief-proof way of faction homebase capturing.

      You need to build more bases to claim more space and more resources. If they stick to a single base, they are no threat. If anything, they survive purely by trading. And you can still blockade and blow up any ship that undocks. I suppose I have less faith in humanity then you. But my experience...