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    1. Viridis00

      Planetary environments

      Just so you know, that's not a Star Wars thing. Earth is a very odd planet in the grand scheme of the universe. Most solid planets are theorized to have mostly single biomes. That being said it would be cool if the Earth like planets could have varied biomes every once in a while. Also, let's...
    2. Viridis00

      Dyson Spheres..

      Stop making me want to try and build one of those again. Last time I tried to make a full scale one, I crashed my home server after making a 3/32 km long center axis for the cylinder. In all seriousness though, O'Neil Cylinders or Stanford Torus would be a lot more feasible (at a smaller scale)...
    3. Viridis00

      [Star Wars][2:1]Raven's Claw 1.1

      A replica of Kyle Katarn's ship, the Raven's Claw. First appeared in Star Wars Jedi Knight: Jedi Outcast on the PC. For more Star Wars replicas, click here.
    4. Viridis00

      Star Wars Legends Ship Replicas [Over-Scale and 1:1]

      Thadius Faran As requested, Raven's Claw is up for download and added to the OP. As with all the current ships I have, I'll be updating as needed with the weapons update for more accuracy. I had to take a few liberties with Raven's Claw at the moment. AMCs on the wing tips will be replaced...
    5. Viridis00

      More Colored Hulls

      If we could get light and dark versions of all available hulls, (eg: dark green, light green), we probably wouldn't need anymore than that for base colors. Right now it's either use multiple colors that don't clash, be monotone, or look pretty bad. I'd love to be able to make ships with 3 tones...
    6. Viridis00

      Star Wars Legends Ship Replicas [Over-Scale and 1:1]

      I've been working on the Raven's Claw for a bit now, and I just don't know, something feels "off" to me despite my measurements from the in game model being as close as possible. The only thing I really changed was adding 1m more thickness to the top part of the fuselage (measurements have it at...
    7. Viridis00

      Missions and Events (challenges, goals, quests, scenarios, etc.)

      I think it would be great if we can get our own modules for less savvy players to cobble together their own missions from presets, and more advanced tools for complex missions. Will Lua be able to accomplish that, or is Lua just going to be used for AI scripting? I'd love if we could have some...
    8. Viridis00

      A Suggestion about mechas land vehicles, robots and armor

      I like the idea of the OP, but something like this would take a hell of a lot of effort. I can see land vehicles, but mecha? I think that once modding starts for this game, someone will do it, but inclusion in the actual game is a damn long shot. Don't get me wrong, I love mecha. I'd love to...
    9. Viridis00

      Space Station Screenshots Thread

      I don't know if I'm just blind or what, but I don't see any dedicated space station threads. Post em', WIP or complete. I'll start with a little neglected project of mine, Space Station V from 2001: A Space Odyssey. Interior isn't finished, but when we get logic blocks, I'm going to try...
    10. Viridis00

      1x1x2 wedge

      I wonder if the game can support blocks that are larger than 1x1x1, or if the way blocks behave would have to be heavily re-written. I think a better way to go about it is implement half blocks and half block wedges. That way you can get the effects of a 1x1x2 block, (half wedge and half...
    11. Viridis00

      [Star Wars]Moldy Crow[2:1] 1.1

      A replica of Kyle Katarn's ship, the Moldy Crow. First appeared in Star Wars: Dark Forces for MS-DOS. For more Star Wars replicas, click here.
    12. Viridis00

      Star Wars Legends Ship Replicas [Over-Scale and 1:1]

      Moldy Crow added to the OP. Scale isn't really well defined with this one, as there seems to be dispute over what is the right size, 29m (Wizards of the Coast game stats) or 16.5m (scale miniature, supposedly backed by Lucasfilm). I chose 16.5 and scaled up, dropping the decimal to 32 and...
    13. Viridis00

      Weapons Demonstration: News and Discussion

      Don't get me wrong when I say this, I'm excited for the weapons, but oh man those grates and warning paint blocks get me hyped as hell. This game just gets better and better.
    14. Viridis00

      Star Wars Legends Ship Replicas [Over-Scale and 1:1]

      Yeah, I'll add it to planned builds. I'll complete something like that in between projects because it's relatively small.
    15. Viridis00

      How did you find Starmade + What got you hooked?

      Same, when Corneroids died and Star Made became the new flavor of the month, I found it that way. It's a shame /svgg/ mostly only talks about Space Engineers, but that doesn't really bother me all too much.
    16. Viridis00

      Star Wars Legends Ship Replicas [Over-Scale and 1:1]

      Sure, I'll do a Raven's Claw. I'll do Moldy Crow while I'm at it because Kyle Katarn is the man.
    17. Viridis00

      The bigger the ship the more engines required.

      You know, it might be cool if we could have custom profiles on the ships that we could toggle between with some delays. That could achieve what you described. For example you could have a setting where most of the thrust is allocated to forward movement, but very little to the other directions...
    18. Viridis00

      The bigger the ship the more engines required.

      I think in the last Q&A they mentioned that in the future there would be something similar to that. I distinctly remember hearing that some ships wouldn't be able to break certain speeds based on design. I'm all for that as well, because as it stands, once you get into battle you're kind of...
    19. Viridis00

      star wars shipyard by El_Poulpy

      That's impressive. I took a look at your larger ships last night, and I loved them, especially that Venator. Attention to detail is really top notch on that. A shame there's no interior yet. Does your Tartan Cruiser have an interior? I really enjoyed Empire at War so I love to see that you made...