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    1. Viridis00

      Turbo Lasers

      You'll have to use slaves to get what you want for turbo lasers. I don't see why that's a problem. We don't need a specific weapon, that's exactly what the new system is for. Turbo Lasers are usually slower in fire and hard hitting. You can get that with AMC + Damage Pulse. Add in your color of...
    2. Viridis00

      StarMade 0.154 (fixes and features)

      The old thruster method actually helps keep craft smaller most of the time. Instead of having to place a ton of blocks to get a good thrust, if you worked around the system, you ended up saving a lot of space for other systems like energy and shields. I've been working on refitting my ships...
    3. Viridis00

      StarMade 0.154 (fixes and features)

      I hope not. I thought the way it was before was a very clever system.
    4. Viridis00

      StarMade 0.154 (fixes and features)

      It might be fine. I don't know if you noticed, but with missiles right now, they do so much damage spread among their radius that blocks were just getting annihilated instead of getting partial damage like in the pic. I think missiles in general need a rebalance to do less damage among their...
    5. Viridis00

      Weapon discussion thread

      I just tried out the regular beams with no combos. I absolutely love it. They work more like Star Trek phasers now. Fire at constant damage, and then go into a recharge phase. A massive improvement if you ask me.
    6. Viridis00

      StarMade 0.154 (fixes and features)

      And here I thought I was going to sleep tonight. Thanks for yet another fast round of bug fixes and features.
    7. Viridis00

      A Suggestion about mechas land vehicles, robots and armor

      If players make bases on planets, mecha and ground vehicles can be used to attack underground structures directly instead of attacking blindly from the atmosphere. Missile radius got a big nerf last patch, so orbital bombardment wouldn't be the go to option. Think of them as the frontal assault...
    8. Viridis00

      StarMade v0.153 (next batch of fixes)

      I've actually been typing the entire strings out this entire time, never bothered me. Not even when using /give for power tanks and other blocks with strings as long as a Japanese light novel titles.
    9. Viridis00

      StarMade v0.153 (next batch of fixes)

      Does this also apply to certain hull colors that are named without parenthesis? I used admin commands to give the new grates, but between the wedges and regular I got the message for ambiguity, even when specifying wedge. I assume that's what this fix was? Whenever I try "/give Viridis...
    10. Viridis00

      StarMade 0.152 (fixes and custom sector size)

      I don't agree with some of your critique. But the technical and balance aspect of your post I pretty much completely agree with. The game is in early stages, and I really don't expect it to be stable right now. Of course I'm fairly let down that it's hard to retrofit, especially with this...
    11. Viridis00

      The Borg Collective

      Good to hear. Maybe you can incorporate this into the cube somewhere? I always thought this was a pretty sweet structure.
    12. Viridis00

      The Borg Collective

      Good thing we just got that today then, right? I'll be monitoring this thread. I remember when I first started playing Starmade I wanted my own full-scale Borg Cube. Nice to see someone finally making one. (I crashed my server back in early stages of the game, but that was then this is now.)...
    13. Viridis00

      Put maximum sector size at 10,000, not 5,000.

      I haven't played EVE because even though all the things I hear about it sound amazing, I'm told it's basically Spreadsheets THE GAME. I was talking about Universal Century Gundam Online. It was set in Austrailia and Space. The distances between landmarks was absolutely ridiculous, and actually...
    14. Viridis00

      What 3 features would you most like to see added to Starmade?

      Break-Off as a stable vanilla feature. NPCs and Missions. Land Vehicles.
    15. Viridis00

      Put maximum sector size at 10,000, not 5,000.

      Tried out the 10000 size. Space seems so- Empty. God damn, I love it. Now we'll really need some Nav Computers, but I still love this. I've only played one game before where there was this kind of expansiveness between landmarks and I'm glad to say Starmade is customizable like this now.
    16. Viridis00

      More colors

      I think it would be nice, but the inventory is so cluttered at the moment. I think before the devs consider adding new colors, they need to consolidate all the different shapes into one in the inventory. (Which is planned) I personally am behind light and dark variations because I desperately...
    17. Viridis00

      HAPPY BIRTHDAY SCHEMA!!

      To the most based dev of them all, happy birthday.
    18. Viridis00

      StarMade 0.151 (fixes)

      Having this problem also. It's super slow. I'm even using the lowest quality res for the block textures.
    19. Viridis00

      Weapon discussion thread

      I don't think that's quite a bad thing short term, but long term we could probably use some variation. Only thing is, they need to take care to not make certain weapon combos completely obsolete, and form an unbalanced metagame where we see super competitive players virtually forced to adhere to...
    20. Viridis00

      Weapon discussion thread

      So, I've been doing some tests on a new weapons platform. Are support values capped at a 100% buff?