Search results

    1. Ixalite

      AI Weapon use

      As of the latest release, the AI still won't use some (most) weapon combinations. Additionally, they do not use damage pulses effectively at all. My suggestion would be to have AI move to an "optimum engagement range" assigned for each weapon, although fire continuously as they approach it...
    2. Ixalite

      StarMade v0.153 (next batch of fixes)

      Great job!
    3. Ixalite

      AI Turret random laser deviation

      I enjoy having both longer range damage beams and faster missiles and AMC on my server. The AI are fairly inaccurate, but generally hit large targets and occasionally hit small fast ones. I dislike core drilling.
    4. Ixalite

      Bug Planet segments with holes in them

      I've seen it too
    5. Ixalite

      Salvage Lasers.

      +1 for salvage missiles!
    6. Ixalite

      Broken Gravity and Broken D1000s

      I don't know about the particles issue, BUT I have the same problem. Align with ship is making it so that you can't jump in gravity.
    7. Ixalite

      Variable speed limit

      Sounds like you might want to try Tectum Clementia. As of this current update, we are changing our game settings to have very low thrust, low friction, and high speed limit. Ships are expected to have a realistic (notional) crew and some Roll-Play purpose. The server is currently in...
    8. Ixalite

      StarMade 0.151 (fixes)

      I am unable to get turrets to fire when armed with rapid fire rockets.
    9. Ixalite

      Variable speed limit

      What if there were an option to tie the server speed limit to the mass of the ship being used? Fighters SHOULD be faster than cruisers after all.
    10. Ixalite

      Weapon damage formula

      With the current prebuild, server operators can adjust weapon output with a single integer value. Is is possible, or could it be made possible to adjust it via formula? In this way, diminishing returns could be applied to certain weapons combinations, or the effectiveness of certain weapons...
    11. Ixalite

      Communications Consoles & Limited-Range Default Chat

      With the coming of the Fleet command panel, where a player can give orders to several AI ships, I think this idea needs to be re-visited. Communications Gear is a big part of any ship's overhead, much more so for any ship coordinating the actions of several others. I propose a system of comm...
    12. Ixalite

      Intracorp Wolf class Cruiser 1.0

      This ship is made for the Tectum Clementia Roll-play server. I won't even list the stats, they are pitiful. This ship is made for Roll play, and sports a fully open interior with all systems accessible, crew and science staff accommodations, shuttle-bay and missile storage, bridge, and all of...
    13. Ixalite

      Starmade-servers.com

      The site Starmade-servers.com uses a live status checking tool that causes a lag spike every time it checks server status. We found this to be the case on a Ping Perfect hosted server, Tectum Clementia.
    14. Ixalite

      Bug Ships not remaining stable on multiplayer

      The problem continues
    15. Ixalite

      Light Switch

      I just think it would be easier to include it with the structure panel
    16. Ixalite

      Disintigrator activation

      Disintigrators should be able to be activated via the new logic blocks. Open the wrong door, and BLAM-O
    17. Ixalite

      Light Switch

      The idea is simple. Add a line to the structure tab indicating the colors of lights on a ship, and an option to turn them off. Red alert? Red alert!
    18. Ixalite

      Structural Integrity

      I run a server that has some tweaks to the combat mechanisms of the game, and your idea presents some very good points. It would, however, complicate the game significantly. When it comes to large ships, I have always preferred to think of them having many notional crew, preforming many...
    19. Ixalite

      The New Vecordean Fleetworks

      replace the old tribarrel light defense turrets with flak cannons.
    20. Ixalite

      The New Vecordean Fleetworks

      Mr. Vec! John Ardent, GalNews five. Is there any truth to the rumor that your design database has been lost?