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    1. lupoCani

      Obi's Large Rant (This is for you mods)

      Yes, but again, actually acting on this would just be a quest to be as much of nuisance as possible to you, and to the best of my knowledge, the RA is still above that.
    2. lupoCani

      Obi's Large Rant (This is for you mods)

      Yes, as if. As an outside observer, I don\'t see you doing much damage to the RA, nor any way to reduce you ability to do so. As such, your status as enemy can\'t be seen as anything but a political label that\'s pointless to act on.
    3. lupoCani

      Different shapes have different mass

      It\'s not overly relevant, but the volume of a corner equals ((4*1)/3)/4 cubic meters, IE one third of a full block, not a fourth.
    4. lupoCani

      AI (Dave)

      I think they said it wasn\'t planned for any specific patch, but they were hoping to implement it \"soon\".
    5. lupoCani

      Command Blocks / Fleet & Unit Control / Antena Blocks

      Hmm..... I do believe the game needs something like this, but I stubbornly think only a programmeable system can achieve the modularity it would require. So, I support this being a problem, but not the presented solution.
    6. lupoCani

      Shipyard

      I think you missunderstand the concept of lag... Lag is caused by heavy calculations, that the computer cannot run in real time. Gradually adding blocks to a structure... not so much. In fact, I have a hard time imagining it being worse than a player in build mode.
    7. lupoCani

      The most important debate about Starmade to date

      EIther that\'s an obscure attempt at humor, in which case I\'m not amused, or it\'s genuine stupidity, in which case the only reason it didn\'t made me loose faith in humanity is because I already have. Please never write anything like that ever again, for the sake of all our retinas, basic...
    8. lupoCani

      Starmade really hits a sweet spot...

      You know, it\'s dev. Not plural. It\'s understandable though, we have the hardest-working developer in gaming history and you\'re not the first to misstake him for several people.
    9. lupoCani

      New Years News

      and why why would you reply to my comment to state this?
    10. lupoCani

      New Years News

      Great news, but.... could you stop editing updates into existing posts and let the system register them as new content? That box in the top-right corner is supposed to alert users of new information, not just link them to a blog.
    11. lupoCani

      New Years News

      An active community relations guy! I have to say this matches the new system in terms of my amazement.
    12. lupoCani

      StarMade dev news #3

      Why not? Sure, you were right, but at the time of writing you had nothing to base that on....
    13. lupoCani

      Ladders!

      No, it\'s 10^100^100
    14. lupoCani

      No updates for a while-something big planned?

      I was thinking the same thing.... Oh well, we can just wait and see.
    15. lupoCani

      Antimatter Cannons hitting ships own turrets

      Because space fighters need fixed forward facing weaponry, and in starmade, all ships are essentially just fighers. Large ones with smaller fighers docked to them, and turrets on the hull, sure. But considering how they are and need to be piloted, they\'re fighters none the less.
    16. lupoCani

      Shipyard Implementation

      I do suggest the general concept of shipyards, this implementations is among the worst I\'ve seen. It\'s simplistic, has no time-consumption or delay of any kind, and worst of all, does not get rid of the worst issue with blueprints, that of directly converting credits to items, regardless of...
    17. lupoCani

      AI in game coding

      I don\'t see why we can\'t have both this and a simpler alternative for non-coders. Also, there is already a topic for this, so could you please be a bit more thurrow in your search for similar topics in the future?
    18. lupoCani

      This game needs a concept similar to REDSTONE. User made contraptions.

      With some intra-ship wireless, and access to the ship\'s flight control... Just about everything. Automated ship-based station defences, drones for internal defence, remote mining, supply deliveries, scouting, trading, repairing, custom ship interfaces employing actual bridges and lot more stuff.
    19. lupoCani

      StarMade Prebuild 0.09471: Structure panel

      Now that\'s the kind of updates this game needs! Keep it up.