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    1. DeepspaceMechanic

      The "Krypton V16" star-engine - Minor aesthetic changes

      Added a few missing blocks, replaced a few mis-colored blocks, and added a simple locomotive chimney to both variants of the ship.
    2. DeepspaceMechanic

      MAGMATRON - Heavy Planet Miner - Fixed cargo transfer issue

      Changed the non-rotary rail through which the mined goods of the mining modules are transferred to the main ship from a basic linear rail to an unload rail.
    3. DeepspaceMechanic

      MAGMATRON - Heavy Planet Miner - Recalibrated thrust distribution

      Recalibrated thrust distribution and a few other minor changes.
    4. DeepspaceMechanic

      GYRUS VIRIDIS - Heavy Asteroid Miner - Recalibrated thrust distribution

      Recalibrated thrust distribution and a few other minor changes.
    5. DeepspaceMechanic

      Wild Space Explorers

      Very glad that you're back. Hearing you say that you intend to post videos more regularly again already makes me feel like the community is coming back to life (although the real large wave of new activity is still 2-3 weeks in the future, when the first Power 2.0 prototype will see the light of...
    6. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      And it wasn't even that much of a 'grind' to build that grinding contraption. :^D Thank you, I'm happy to hear that you like it. - And nice to see you stop by in my little shipyard thread.
    7. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #8 Update time. This is another comparatively minor side project. On one of these days I'm really going to go and continue work on the station mentioned one or two posts earlier, but sometimes I just can't help jumping into new projects. :^D Allow me to present one of...
    8. DeepspaceMechanic

      SynoLith 'A' - Heavy asteroid miner v1

      Allow me to present one of the latest productions of Cyberspace Shipyards: SynoLith 'A', a heavy asteroid miner. I started building this ship because I wanted to experiment with a rail-animated mining grinder system you can see on its front. I finished it in 3 days. Make sure to check it out...
    9. DeepspaceMechanic

      1:1 scale Battlecruiser

      The ship already looks very nice! - I like its shape, I wasn't familiar with this ship before, but it seems you are doing a great job re-creating it in StarMade. Wish you luck and a lot of fun with finishing this project! (y)
    10. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      No problem at all my friend... at least that version of the ship got a little spotlight too, because the pictures at the download page show only the one with the black-brown-blue color scheme. Also, I don't know if you saw that last little ship with those electric sparks in my previous post...
    11. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #7 Here I am again reporting on some progress. The past two weeks were relatively fruitful. Last week I published Krypton V16, a dieselpunk-style roleplay ship of which I've shown some teaser footage 2 months earlier, while on this week two of my re-make ships were...
    12. DeepspaceMechanic

      Celestric Arthropod (RE-MAKE) v1

      Allow me to present the Celestric Arthropod. This is my re-make of the smallest ship in Bustie's Fleet Submission originally created by bustie I checked out the aforementioned StarMade creation in early August, and thought that it was a very nice, imaginative sci-fi design. I wanted to see...
    13. DeepspaceMechanic

      Flit-class Pulsar Scout - DM2 (RE-MAKE) v1

      Allow me to present the Flit-class Pulsar Scout - DM2 edition. This is my re-make of the SCOUT - Flit Class Twin Pulsar originally created by Drybreeze I checked out the aforementioned StarMade creation in mid March, and thought that it was a very nice, imaginative sci-fi design. I wanted to...
    14. DeepspaceMechanic

      Thanks to Gmodism for another nice review, this time of my recently published Dieselpunk...

      Thanks to Gmodism for another nice review, this time of my recently published Dieselpunk space-locomotive: https://youtu.be/R0tiFdMSGnI
    15. DeepspaceMechanic

      Random Idea: Manually set angle that Rail Rotators rotate to

      Just as a quick tip for those who didn't work with this yet... in certain applications, turret axis blocks can be used as well to set docked parts of a structure to odd angles manually.
    16. DeepspaceMechanic

      The "Krypton V16" star-engine v1.2

      * ATTENTION! * When you check out this ship for the first time, please don't jump into the ship core with the F1+F8 command! Please enter the ship through the rear airlock, because this ship has a simple but fun little challenge before you can access its core. (The core in the bridge is covered...
    17. DeepspaceMechanic

      PetroFlux H56 Refueling & Repair Station - Minor structural corrections

      Minor structural corrections for the sake of "perfection".
    18. DeepspaceMechanic

      The "StellarWind" warp station - Minor structural corrections

      Minor structural corrections for the sake of "perfection".
    19. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #6 Time for yet another update, relating to something I promised 3 months ago: Without further ado, here's the list of links that will get you to my recently published seven turrets, followed by the two videos I made for the first and last of these releases: 10-in-1...
    20. DeepspaceMechanic

      MOTIVATION: Estimated time of the co-existence of the current and new power systems?

      Agreed, good points. We'll see how things will work out, I'm sure the fun of working with the new system will compensate quite a lot. (As a side note, I feel a need to clarify a little ironic mistake I made in my last reply - I realized that "hit my ceiling" has nothing to do with what I wanted...