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    1. DeepspaceMechanic

      The Gmodism Industries [ GI ]

      I think it was a nice little production, roleplay on a new level to actually have a news broadcast about the events of a virtual city (y)
    2. DeepspaceMechanic

      Interior porn

      Thanks very much for the positive feedback! - I would have been more modest about it if it wasn't the result of three days of full-effort building (but I know for fact that there are lot's of other awesome core rooms out there that surpass this with merits lacking in mine, like realism or...
    3. DeepspaceMechanic

      The Gmodism Industries [ GI ]

      Ah, so nice, love the atmosphere of this place! - I definitely appreciate a sort of futuristic, cyberpunk city, with a lot of elements suggesting naughty night life. And Pandora Haven surely nails that feeling. (Fitting music choice too) I also see a few cozy parts there, and nice architecture...
    4. DeepspaceMechanic

      Interior porn

      Thanks very much, these approvals will really help me with continuing this project! Though I'd like to admit that in the case of this titan core room, I'm a little more guilty than usual of over-using symmetry planes and templates from previous projects. But in the end, I will agree, it turned...
    5. DeepspaceMechanic

      Interior porn

      Thanks, I'm glad that it's appreciated! I have these kind of moments too when the awesomeness of other's creations inspire me to go and start or continue work on my own projects. So I'm happy to hear that my core room inspired you, have fun building! :^D
    6. DeepspaceMechanic

      Interior porn

      Potentially THE MOTHER OF ALL CORE ROOMS? :^D This core room, built inside a work-in-progress titan, features dark, siberian-climate server rooms / gangways above a large pond of glowing-hot lava / lightnings striking all around from huge Tesla-coils / two giant wormhole generator capsules...
    7. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #10 :bigdipper::canismajor::crux: Celebration time! :bigdipper::canismajor::crux: It seems that today, a little after reaching 6 months of age, this thread passed the 3,000 views milestone. I've been working on a few impressive projects lately, and although neither...
    8. DeepspaceMechanic

      Xenon 3600 drone ships - To be used as pirates or other NPCs v1

      Just like the ship that came right before these, this was a fun little low-effort project, on which I worked for a single day. The idea for this project came after I experimented a bit with mass-spawning ten units of a weak, but fast little ship of mine fitted with cannons. I was piloting an...
    9. DeepspaceMechanic

      Experimental drone ship - A nice shell for you to fill v1

      This was a fun little low-effort project, on which I worked for a mere two days. I had a vision of a relatively small, round-shaped ship that would carry over-sized turrets on its top, bottom and both of its sides. I already had a cannon turret, which got recolored and armored for this project...
    10. DeepspaceMechanic

      ANTEATER-CLASS DESTROYER v1

      INTRODUCTION: Allow me to present my first attempt at a "min-maxed" / high-efficiency combat ship, the Anteater-class destroyer. I realize that the Golden Age of the classic power and weapon systems is over, but here's my attempt at bringing the most out of it. This was my first project that...
    11. DeepspaceMechanic

      Kupu's thread

      I think the optimal course of action after the transition period will end and certain system block types will loose their functionality, would be to preserve those block types as decoration and somehow simply mitigate the confusion you mentioned. I'm not aware of the programming background of...
    12. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thank you for the kind words, I appreciate your feedback! - Glad to hear that you like my builds and the teaser video :) As for that little fighter ship you shared, it's very nice! I like its shape and color scheme a lot, and the sliding door/cockpit cover is a nice addition too, especially on...
    13. DeepspaceMechanic

      Wild Space Explorers

      Very nice! - I just wanted to say that you could change the plex doors on those small one-block-gap airlocks from full blocks to 1/4 slabs, on both doors, it would free up a significant amount of space for the inside. Also, I think the two worker bees would be both necessary on a station of...
    14. DeepspaceMechanic

      Devblog 13th September 2017 (Power Stream!)

      I just thought I should stop by to ask if any dev team member has an answer to a comparatively unimportant question that will come up at some point in any RP / aesthetic builder's mind: do you guys plan to completely remove the blocks that will become unusable after the new power and chamber...
    15. DeepspaceMechanic

      Engine Porn

      Thanks, I like it too how the intake's glow turned out. But it's actually just the structure's orientation that makes the difference... in those screenshots the rear end was facing towards the star of the system I was in at the time, this always makes a big difference in glowy parts :)
    16. DeepspaceMechanic

      Engine Porn

      I recently copied the engines off of one of my ships to turn them into some ultra-high-power engine pod templates, of which I intend to use like 10 on a dreadnought I'm building. Since I worked on them on a core that had nothing else built on it, I can give you the exact stats of this...
    17. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #9 About time to post another progress update... Plus I want to tell a few explanations / fun-facts / announcements this time. First, let's get my most recently published "ship" (which is actually a logic thing) out of the way: CALCULATRON 9,999 - Deepspace Mechanic's...
    18. DeepspaceMechanic

      Power Update. Dev build presentation.

      The wording of that line kinda suggests to me that what they have is already some sweet serious stuff with which we will have a lot of fun. I can't wait to jump into studying the new power and non-power systems, build a few prototype ships from the inside out - starting with the "inner organs"...
    19. DeepspaceMechanic

      CALCULATRON 9999 - An adding machine - Fixed a mis-connection in display digit #2

      The #3 partial sum input of display digit #2 was accidentally wired in a way to show "2" at times when it should be "3". This was apparently the only mis-connection in the whole thing.
    20. DeepspaceMechanic

      CALCULATRON 9999 - An adding machine v1.3

      Allow me to introduce one of my greatest logic endeavors, Calculatron 9999 - an attempt at making a StarMade logic calculator. It's called "CalculaTRON" because I feel like the commonly used "tron" ending denotes machines with personalities, and the "9999" part is a reference with a twist to...