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    1. Jaaskinal

      VolksSchiff

      I'm starting to play around with automating functions, have my first new thing, the Thryn's Auto Salvager.
    2. Jaaskinal

      Dread Syndicate

      We're on the same terms with him because of the issue stated above. Wish I could be on the server more just to sit in his base scanning him to see if he leaves.
    3. Jaaskinal

      Faction balls!

      It's funny, I think I'm one of the few people who doesn't make logos up/goes to the factions page to check the logo and then I absolutely mess it up by making it too small or by being shit at drawing xD
    4. Jaaskinal

      some speed changes to weapons

      Missile/missile/one of the effects that doesn't actually do damage
    5. Jaaskinal

      Make factions AUTO delete after time

      I could see a little bit of maintenance being required. All that I think would be needed though would be to increase territory costs for when factions are inactive for long periods. If they come back on even moderately frequently, they'll be fine. If they never touch the game again, their...
    6. Jaaskinal

      some speed changes to weapons

      I don't believe the current speed of cannon/cannon needs too much tweaking, plenty of people miss with it until they dial in their aim, at which point a slight change in speed messes that up. Missile cannon however does need a buff to even begin to be relevant.
    7. Jaaskinal

      Jaas' terrible engines

      I'll try that next time the Gagarin is refit :P lol :P
    8. Jaaskinal

      Faction balls!

      Yep, that was the point. Even though your friendly it still *appears* you're fighting, and it's a very nice thing from our perspective, where we were getting slightly tired of fighting them. It satisfies three factions to have you two fight :P
    9. Jaaskinal

      Faction balls!

    10. Jaaskinal

      The Thryn [Recruitment Limited]

      In addition to Kat, we have another recruit. Welcome to our ranks Master_Artificer.
    11. Jaaskinal

      Dread Syndicate

      I was thinking siege stations but w/e :P
    12. Jaaskinal

      Drone Carrier Logic

      You could use an enemy detection system like this; http://starmadedock.net/content/enemy-detection.2938/
    13. Jaaskinal

      Making special missiles and torpedos with resources

      What do you mean by being sent out of your ship? How is that causing you to lose your ships?
    14. Jaaskinal

      Making special missiles and torpedos with resources

      Before you suggest, explore. People tend to be annoyed by those they view as ignorant. Play around with the game, see what all's possible, see what's missing, and make a suggestion on that.
    15. Jaaskinal

      New more powerful cannon in game

      So you mean like cannon/pulse? Because that's what cannon/pulse is for.
    16. Jaaskinal

      Ship Stats

      Ship stats should have an option to show dynamic averages in relation to other ships being used on the server, instead of having a single formula to rate all ships everywhere. (When different servers have different rule sets and different balances.) There should be a running average (that the...
    17. Jaaskinal

      Making special missiles and torpedos with resources

      You mean basically what people do with logic? Because that's basically what people do with logic.
    18. Jaaskinal

      Multiple Lock-Ons for Multi-Array Torpedoes

      Nope, swarmers are pretty op except for the fact they wreck your team mates too.
    19. Jaaskinal

      Simple Logic Request Thread

      Atra asked about a base ten counter in chat, this is what I made; It's kindof weird, it's a sixteen counter but it sends a pulse on at ten and resets. I couldn't figure out how to get the counter to reset instantly, so unfortunately it's limited to ten high pulses in the time it takes for a...
    20. Jaaskinal

      Simple Logic Request Thread

      Made it, it just doesn't work very well. Wireless logic connections are funky.