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      StarMade 0.0928 New texture pack alpha & separation of power

      Hello and welcome to StarMade, this update features the first version of the new texture pack. Beetlebear is working hard on improving the game's textures, so give him some love and feedback. New textures The new texture pack defines an all new color style for StarMade. Less "happy" colors...
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      HELP!!!

      There is no special launcher for StarMade. StarMade is an entirely different code then minecraft. no 2 lines are equal between them. There is unfortunately no way for me to use non-open-gl graphics. There may be some kind of software drawer, but that would put even more strain on the cpu. With...
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      Graphical size comparison

      Wow that is amazing! Thank you so much for making this
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      StarMade 0.092768: More performance, less bugs *ver. num fixed*

      Hello and welcome to StarMade, another core update to combat lag and bugs. My changelog is pretty cryptic without knowledge of the code, so I'm going to explain the changes here informatively. More data of all structures is now requested dynamically The requests for segments were on a...
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      StarMade 0.092764: Redesigning core parts for performance

      Hello, there isn't much to say about this update, except that it has a lot of performance upgrades. One new feature is customizable max speed (in the server.cfg), but please use that with care. Normal computers will run out of memory, if there are 20 sectors per second to load in. An out of...
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      StarMade 0.092763: AM bug & Clocking/Jamming fixes

      Hello, another update coming your way: Huge thanks for the reports I have gotten and the help of Calbiri & Ira, and other people providing buggy ships and reports! Cloaking & Jamming changes Other than actual being able to use them, the cloaking and the jamming modules have received a system...
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      NullPointerException: Sector Not Found: 68404

      the new update should fix it (hopefully)
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      StarMade 0.092762: Crash & Bug-Fixes

      Hello, most of the crashes were due to the change in the core of the last update. I also finally fixed some bug that have been around a little longer: - fixed client crash (hopefully): "java.lang.IllegalArgumentException: Comparison method violates its general contract!" - fixed several server...
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      Flat planets are absolutely horrible. An idea on how to make them round. changed

      @Adveksi The gravity block will support that. The problem with using that on a cube planet is, that the system would have to determine what gravity to apply automatically. http://randomi.fi/k/?v=multidirectiongr.png imagine you are at the top leftmost position of that planet. Would the gravity...
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      Graphics bug

      Hmm. are you on the latest driver? Do you have crashlogs pid.log in your StarMade directoy?
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      Flat planets are absolutely horrible. An idea on how to make them round. changed

      @Breakfast Buddy The thing with cube planets is that it could be hard to determine where one side starts and where one sides ends. With am indestructible core cube at a certain size it would be possible I presume, but then the maximum dimension of the planet is determined by only local y axis...
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      Bugs i found up to now

      Thank you! Those two are on purpose to give players money to test the limits of the game. It will be more balance in later stages of the game Enemy AI drop way to much stuff Enemy AI drop too valuable stuff I will check on the other bugs. By \"placing\" do you mean putting blocks down...
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      StarMade 0.09276: Startup Synchronization & Missiles

      Hello and welcome to StarMade, I made some pretty good progress in optimizing the initial synchronization when joining multi player servers. Also missiles are now way better. Network Protocol Optimizations The huge waiting for the synchronization has bothered me for a while now. I finally dug...
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      StarMade 0.092753: Intermediate Update to fix some stuff

      Come on now, he was just asking. no need to get angry
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      Website Speed Improvements

      I definitely need help for this. I only have basic experience with web design/performance. This whole site runs on Drupal from a German server (which isn\'t that stacked: problem #1 I think). The user count pretty much tippled in the last month, so I\'m pretty much caught off guard. I need...
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      Blocks Size

      the unit is 1 (which can be considered 1 meter (~3 feet))
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      StarMade: A Community Director’s Perspective

      Thank you for your perspective. I really appreciate it. Good arguments for (or against) certain gameplay points are always considered when I make decisions.
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      Suicide Confirmation

      i\'ll put that in :D
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      Sound (echo?) bug

      The problem in unfortunately not in my hand, since there isn\'t really much to it in my code. The error is happening when loading the openAL library. I myself had already the same bug and I pretty much ruled out any error I could make. I even made a separate program that only loaded the library...
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      Docking Enhancer's Recent Change

      The main intention of the new system is: to dock big ships, you have to have at least a certain size to do so. I don\'t like the idea of the mother ship being smaller than the ship docked to it. It also will have further gameplay reason I plan for the future