Search results

    1. ltmauve

      half block

      HIIIIIIII~ THERE Way ahead of you guys. You want to do this without extra IDs? I can do that and give you back some of your used IDs. Only problem is a weird damage effect and a very long import time.
    2. ltmauve

      Dream Boat - Slug Boat, the Need for Attitude Thrusters

      I would also say they need to be activated and power-draining. Large ships have ridicolous amount of interior and can still have good DPS even if they put 5% of their blocks into this.
    3. ltmauve

      The ultimate drone R&D thread

      Can you activate the AIs from inside the ship using the structure menu, or does that not propagate through chain docking?
    4. ltmauve

      Custom loading screen

      Then that has to be loaded and all that. Probably best to just keep it small and in the corner.
    5. ltmauve

      Custom loading screen

      Like, a custom background image while loading? Sounds reasonable. Of course, there are screen resolutions to deal with...
    6. ltmauve

      Dark-star Interstellar Shipyard

      It's a nice base. The interior looks great. Most of the base is good. The one thing I'm iffy about is the hexagonal grid around the shipyard area. I think it would look better with seperate ribs or a diamond-grid. As for the ships, they're a bit blobby. A good way to break them up a bit more is...
    7. ltmauve

      PVP ship concepts, need feedback please!

      Since I don't know. I have a cruiser that I've been testing on, and the heatseekers don't target the turrets on it. There was a period when they'd target the turrets but not actually do damage to them, but now those turrets won't even attract the missiles and if there's nothing around they go...
    8. ltmauve

      PVP ship concepts, need feedback please!

      Heatseekers don't target your own turrets.
    9. ltmauve

      Suggestions for the map [p]

      For #4, I do like the seamless of the current map. Perhaps we could just have all other stars disappear when we zoom in close to a system?
    10. ltmauve

      How to solve all of Star Made's problems

      I could see, as part of set-up for a single-player game, an option to go online and download faction packs, that not only include ships but also stations and behavioral parameters, to use.
    11. ltmauve

      Make mesh useful

      Right now, the massive amounts of mesh created during manufacturing are practically useless. Making hull of any kind only requires one mesh. The only functional blocks that require mesh are thrusters and reactors, and they only require 10 or 20 of them, compared to 100 circuits in a weapon...
    12. ltmauve

      A mix of Crafting, adding content, and salvage issue solving

      The reason the cubatoms were removed is that they were a very explotiable system once you understood it. With only a few blocks of terrain you could make any block in the game. I would rather see a simple recyler-type block that gives you a bit of scrap and capsules from large quanities of terrain.
    13. ltmauve

      StarMade dev Update: new GUI

      Shouldn't the "no thrust" "Server saving," etc messages be up in the corner next to the map, instead of right in the middle of the bottom of the screen? They aren't that important.
    14. ltmauve

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      How are you planning on launching those? Or reloading them?
    15. ltmauve

      star trek styled roleplay carrier Magnus. WIP

      The bonus from reactors per entity is at 1,000,000 with a dimishing return. Once you get close, each indivdual reactor module doesn't add much more than the 25-per-block power. A docked reactor bypasses this.
    16. ltmauve

      Bohemian Builders

      "project red" what an interesting name :P Anyway I'm gonna agree with Warthserker's statements up there.
    17. ltmauve

      Launcher Major Update

      Pretty good suggestion there. Also, let me add world and server selection directly on the screen, instead of as a pop-up. And let us give each world its own install directory, not just its own database directory. A creative and a survival server are going to have different config and block...
    18. ltmauve

      NuclearFun's Ships

      D'awww Look at the adorable little baby ship *pat pat pat*
    19. ltmauve

      AI Fleet Formations/Control

      So orbit is, "when doing nothing return to this area" okay. gotcha.
    20. ltmauve

      Starmade Logic Tutorials

      There are indents in the shaft by each door. By the ceiling in each of those indents are area triggers. those are what reverse gravity.