Search results

    1. ltmauve

      Recycling mod

      Test results: The scrapper does nothing, but the changes to the micro assembler went through.
    2. ltmauve

      Recycling mod

      That was fast. Now to test it.
    3. ltmauve

      Recognized Turrets system with Pictures - [ Poll]

      Answer: No, the current system doesn't allow that. Also, they would share shields.
    4. ltmauve

      Recycling mod

      Yeah, I'm probably going to need help.
    5. ltmauve

      How do you find pirates as a random encounter?

      If you want to farm pirates, try just sitting in a base with a station and occasionally hitting enough to down the shields. Then pirates will spawn about a sector away for you to kill.
    6. ltmauve

      Blueprint with credits instead of blocks ?

      You can also admin-load directly from the catalog now (if you're an admin)
    7. ltmauve

      Recycling mod

      I've started work on a mod that will allow you to recycle old components that you don't want, as well as excess materials from mining, and get resources out of it. The plan: One new factory, the scrapper. Converts all manufactured blocks into scrap variants of the ingredients. (and paint for...
    8. ltmauve

      Storage Filter UI Enhancement

      yeah, go ahead
    9. ltmauve

      Storage Filter UI Enhancement

      Okay, so I decided to do this with the filter window: And this is what the pulldowns do:
    10. ltmauve

      Storage Filter UI Enhancement

      Also adding by category and factory type.
    11. ltmauve

      Replace surface shields with bubble shields.

      You want to make armor worthwhile for ships? Have the damage done to the shields reduced by the armor of the block hit.
    12. ltmauve

      Replace surface shields with bubble shields.

      Let me see: Encourages titans to ram each other. If you thought long range battles were laggy enough now, wait until the server constantly needs to be checking collisions for every single ship in combat. Makes griefing and stealing ships millions of times easier. No need to get a huge block of...
    13. ltmauve

      Logic Filters, Redirectional, multi-output

      You can set up filters in storage blocks, and use logic blocks linked to them to turn them on and off. Setting the filter rate (how much is pulled per storage tick, which is half the rate of factory ticks) is another part of that.
    14. ltmauve

      Shield and Power Drain pulses

      D. Pulse + Ion /EMP effect will do that if you want to disable something.
    15. ltmauve

      Energy Sword

      Here's the thing about building a weapon like a little ship: You wind up having to put a shell around the weapon itself, so it's hard to get a slim weapon. So I'd say that the functionality of the weapon is seperate from the shape of the weapon (what people actually see)
    16. ltmauve

      New storage button: Add stored blocks to filter

      Not only "add current" would be nice, but also "add an entire shop category"
    17. ltmauve

      The impeccable lack of imaginative step by step guides.

      The default keybind for structure is delete, in case you were wondering
    18. ltmauve

      Make turrets easier to place

      If you spawn them from inside the core they're a lot closer to the ship. Tab+f8 also help if you have admin. However, this is still a very good feature, and should be implemented.
    19. ltmauve

      Effective Pirate Base Elimination

      I actually found heatseekers are really good for taking out the turrets on the station too. And considering that they (in vanilla) have an 8km range, it's pretty easy to remove the turrets from afar.
    20. ltmauve

      TCDF fleet page

      Hey guess what's coming? Another ship! And I've already got it 95% done. Yeah and then there are a few refits and I'll be finished with my current ships.