Just playing with you, nowhere did I take your comments personally.
Catalog as of now makes things too easy for players, so having it enabled is like having a creative mode-ish type of gameplay, since money is easily made. On our server we disabled it just because of that, it is kinda...
happened to me too, was flighting a pirate ship and I was at 50% shields.
Then the pirate launched a missile, and with my shields still up it destroyed my entire ship, and it wasn\'t really a small one either.
The only time we are ever going to enable blueprints on our server, is when they actually become part of the game itself. Right now catalog is creative mode for starmade with a fancy name slapped on it.
Part of the game... Think of shipyards, special blocks. The bounding box for building a...
Not only that, but somehow players randomly disconnect too, lots of player feedback info on these threads:
http://star-made.org/content/latest-update-breaks-authentication-system
http://star-made.org/content/latest-build-broke-servers
Or simply make pirate spawns turned off by default for player-added blueprints.
Same bullshit with the admins.txt, if you leave it empty everybody is admin yay!
These are all just tiny little tweaks that could prevent major issues.
I tried setting it up yes, but I found nothing about how to use it.
Tried looking at starmote too, would\'ve been great if it was for that, but alas, nothing :\\
Would love it if the dev could explain what it does, as nobody seems to know.
So far I've encountered nobody on this website that actually knows what Super_Admin in the server.cfg does, nor is there any single bit of information available about it.
All previous threads about it didn't get any useful replies, besides: "Oh I don't know either".
Perhaps it becomes time to...
Still running strong and lag-free on older build!
Recently added to this listing: http://starmade-servers.net/index.php
http://starmade-servers.net/server.php?id=2069
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